Locking down a container now asks whether you want to make it secure or not.
Not sure what that means! Anyone??Some traps (freestanding ones in dungeons) are invisible until detected, and when found will become visible to all.
Pretty sure we fixed this.You will no longer be able to report people for murder after recalling away.
I never knew this was fixed!You can no longer avoid a deadlier poison by taking a milder one, and getting hit by deadlier poison when already affected by a milder one will supercede the weaker poison.
How cool - I didn't realize NPC's had Scavenger agent too!Human NPCs will now immediately delete items they scavenge from the ground, rather than hanging on to them for a while. This was done because of items accumulating in the NPCs if deletion failed.
This one is actually important, in my opinion. Currently (last time I checked), if you try to go past 425 stones in a trash barrel, you get a message saying it's too full, and you cannot put anything else into it. Looks like it instead instant-deletes whatever was in it, then puts the new items in there. This will make it easier to clean up from a CAPET BOMB!!!Adding items to a trash can past the container limit will cause the instant deletion of everything in the trash can.
Did we decide on this yet? It's explained pretty clearly.Another new counter we term "pingpong" will be added.
Earthquake is only 8 tiles on our shard. I don't know if this is similar to "targeted" spells, but 8 tile range is VERY small for an EQ. I was actually going to bring this up independently of finding this line in the patch notes.The area of effect for all spells that target locations is now 15 tiles.
Real estate brokers will now stay put. They also now sell ink wells and blank scrolls.
This, I actually saw the other day. I want to say it was Lizardmen with a prisoner, and the camp spawned against a 7x7 wall. The gate/door to the little prison was inside the back wall of the house, so it was impossible to rescue the prisoner.Monster camps will no longer spawn partially in houses.
I think this is right, but there was some whining about this recently.House bans of players will now be by account instead of by character