Changes Effective this Morning:
- Hireables are dressable/equipable by their masters.
Monsters can no longer pass obstacles.
Monsters can not break furniture.
Hireable daily charge increased (based on their skills)
NPC Theives will no longer be able to steal newbie/blessed items.
Weapon delay will no longer reset on unequip. Unequiping a weapon will not have an effect on when it will be ready to use again.
NPC Mage skills nerfed. (They were outrageously high)
The chance of a horse obeying your command has been doubled.
House placement rules for towers have been adjusted
Hired NPC's will now accept additional funds from their owners
Stuck Menu may now be used in Dungeons
Gate travel now usable by criminals and combatants
Animal trainers will now sell you an animal regardless of how many you already have.
Human NPC's will say spell mantra(this will likely be removed in the future Related Post)
- Run speed of hireables reduced.
Stat gain should be a little easier.
Added destination label to Public Moongates. Single Left Click to see where it goes.
Murder count decay set to 8 hours.