An Idea *POLL*
Posted: Thu Oct 08, 2009 9:16 pm
The OFFICIAL (and far simpler than what is listed here) System is here!
***Simplified System on the Second Page***
I and others have been contemplating creating a system for non-LEET pvp. The idea is basically this: We create two guilds. These guilds are at war. There are restrictions put on skills these characters can have and the equipment they can use. Again, the point is create a pvp environment that is both fun and different from the standard one (not to say there is anything wrong with the standard one). Below is a DRAFT of the rules we have so far come up with. What I want to know is how much interest there would be in such a system. The system would be subject to change as we discovered what worked and what didn't.
Do note that the original idea was for the Soapy Boners to be one of the two guilds. We have scrapped that in favor of creating another guild, so that the Boners may continue to focus on being annoying and harassing bards. So ignore references to the Soapy Boners. A different guild will take their place if this gets off the ground.
The Draft of the System:
1. Rules
1. All characters must conform to the restrictions on skills and equipment listed in the second section of this post (Skills and Equipment).
2. All players must make their characters public via MyUOSA.
3. Each player will be given a unique title of his or her choice.
4. Each guild will have a chosen battle cry. Macro it during combat!
5. Each guild will have a chosen color. Items of that color must be worn at all times. No items of different colors may be worn at any time, except death robes immediately upon death up until reequipping or otherwise returning to combat. (Death robed players are still fair targets, but wearing one will at least signal to others your newly resurrected status. Do not abuse that signal.)
5 .Each guild requires its members to have the same name. All players must have the exact name required for their respective guild, i.e., “Soapy Boner” or “Milk Bags”
- “Soapy Boner” is singular. “Milk Bags” is plural.
- Appropriate capitalization is required.
- Physical characteristics (clothing, sex, skin color, hairstyles and hair color) may be customized.
2. Skills and Equipment
Skills
The following skills are mandatory.
Swords or Macing (You can only have one of these two.)
Archery or Parry (You can only have one of these two.)
Tactics
Heal
Anatomy
Hiding
One Completely Optional Skill (Suggestions: Stealth, Magery, Tracking, Poisoning or Detecting Hidden)
FORBIDDEN SKILLS: Wrestling, Resisting Spells, Evaluate Intelligence, Meditation, Animal Taming
Spells and Equipment
FORBIDDEN SPELLS: Energy Bolt, Explosion, Flamestrike, Poison, Summon spells, Recall
FORBIDDEN WEAPONS: All fencing weapons, all two handed melee weapons, Heavy X-bow, bow, katana, broadsword, war ax
FORBIDDEN ARMORS/SHIELDS: All helmets, all metal and bone armor, heater shields, chaos and order shields
OTHER FORBIDDEN ITEMS: Potions (except nightsight and lesser poison), mounts, trapped pouches, all exceptional weapons/armor/shields, all magic weapons/armor/shields
POISON: A weapon can only be poisoned with lesser poison.
***Simplified System on the Second Page***
I and others have been contemplating creating a system for non-LEET pvp. The idea is basically this: We create two guilds. These guilds are at war. There are restrictions put on skills these characters can have and the equipment they can use. Again, the point is create a pvp environment that is both fun and different from the standard one (not to say there is anything wrong with the standard one). Below is a DRAFT of the rules we have so far come up with. What I want to know is how much interest there would be in such a system. The system would be subject to change as we discovered what worked and what didn't.
Do note that the original idea was for the Soapy Boners to be one of the two guilds. We have scrapped that in favor of creating another guild, so that the Boners may continue to focus on being annoying and harassing bards. So ignore references to the Soapy Boners. A different guild will take their place if this gets off the ground.
The Draft of the System:
1. Rules
1. All characters must conform to the restrictions on skills and equipment listed in the second section of this post (Skills and Equipment).
2. All players must make their characters public via MyUOSA.
3. Each player will be given a unique title of his or her choice.
4. Each guild will have a chosen battle cry. Macro it during combat!
5. Each guild will have a chosen color. Items of that color must be worn at all times. No items of different colors may be worn at any time, except death robes immediately upon death up until reequipping or otherwise returning to combat. (Death robed players are still fair targets, but wearing one will at least signal to others your newly resurrected status. Do not abuse that signal.)
5 .Each guild requires its members to have the same name. All players must have the exact name required for their respective guild, i.e., “Soapy Boner” or “Milk Bags”
- “Soapy Boner” is singular. “Milk Bags” is plural.
- Appropriate capitalization is required.
- Physical characteristics (clothing, sex, skin color, hairstyles and hair color) may be customized.
2. Skills and Equipment
Skills
The following skills are mandatory.
Swords or Macing (You can only have one of these two.)
Archery or Parry (You can only have one of these two.)
Tactics
Heal
Anatomy
Hiding
One Completely Optional Skill (Suggestions: Stealth, Magery, Tracking, Poisoning or Detecting Hidden)
FORBIDDEN SKILLS: Wrestling, Resisting Spells, Evaluate Intelligence, Meditation, Animal Taming
Spells and Equipment
FORBIDDEN SPELLS: Energy Bolt, Explosion, Flamestrike, Poison, Summon spells, Recall
FORBIDDEN WEAPONS: All fencing weapons, all two handed melee weapons, Heavy X-bow, bow, katana, broadsword, war ax
FORBIDDEN ARMORS/SHIELDS: All helmets, all metal and bone armor, heater shields, chaos and order shields
OTHER FORBIDDEN ITEMS: Potions (except nightsight and lesser poison), mounts, trapped pouches, all exceptional weapons/armor/shields, all magic weapons/armor/shields
POISON: A weapon can only be poisoned with lesser poison.