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Selling silver coins

Posted: Thu Oct 08, 2009 3:45 pm
by Pro
Silver coin : 2


offers


I'll take 2 trophies per as a straight trade. My choice of brokers.

Re: Selling silver coins

Posted: Thu Oct 08, 2009 4:07 pm
by Lord Cavewight of GL
Are they two piles or two individual coins?

Re: Selling silver coins

Posted: Thu Oct 08, 2009 4:15 pm
by Sultan of Swing
A pic would be nice if possible?
can you tell us a ltille more about them please?, where they from?

Re: Selling silver coins

Posted: Thu Oct 08, 2009 4:36 pm
by HardCore
no idea where it came from...

Image

check your banks

Re: Selling silver coins

Posted: Thu Oct 08, 2009 4:45 pm
by Krats
http://update.uo.com/design_263.html
Faction Credits

Parts of the Faction Credit system are currently unavailable. When this system becomes fully available, players will be notified.

Factions and faction players can receive "currency" in the form of silver ("silver"-looking coins) that are useable for various faction-specific needs and luxuries. Silver can be earned by both players and factions themselves through a variety of means, and may be spent in a variety of different ways (described below). The lists below demonstrate the sources of silver income and targets of possible expenditure.

Credit Income
Faction Player Income:
Slain faction enemies: 40 silver pieces for every 1 kill point received (note: slain enemies who have a kill deficit greater then 0 award NO credits).
Slain monsters with faction affiliation:
Minax: Ogre Lords - 30 silver
Council of Mages: Wisps - 20 silver
True Britannians: Silver Serpents - 30 silver
Shadowlords: Daemons (not summoned daemons) - 30 silver
Player Tithes are 0 - 100% of all faction player silver income. This is set by Faction Commander in increments of 10%, with no more then one change every 24 hours of real time. Points taken from this tithe are placed into a Faction Treasury stored at the factionstone. The currency can thereafter only be distributed by the faction commander to the individual town treasuries under the faction's control. Once the faction credits are allocated to a particular faction controlled town, the finance minister and Sheriff for that town can use these credits for various expenditures, such as Faction vendors or guards. A successful town capture earns the Faction 10,000 credits.

Players may move and transfer silver in the same way that they manipulate standard coinage. The faction commander may disburse silver to a particular city by using the faction stone, selecting "commander menu", then selecting "transfer credits".
The commander will be given a listing of cities under the faction's control, and after selecting a city, may enter an amount of credits to transfer.

Silver Use
Silver can be used by Faction craftspeople and/or to obtain the following items (crafting the listed items requires the crafting player to have the requisite credits). Faction craftable items can only be crafted in a town being controlled by that faction.

Faction Scrolls: These are Faction Imbued scrolls of heal, greater heal, harm, fireball, and lightning. These scrolls may be used by a pplayer of at least 90 inscribing skill upon a faction-crafted gnarled staff, in order to charge the staff with a number of charges of that spell. The number of charges is equal to 40 divided by the circle of that spell (rounded down). Example: A lightning scroll would provide the staff with 10 charges of lightning, a fireball scroll would provide 13 charges of fireball, and so forth. Staffs (staves) cannot be recharged. A new staff must be created in order to accept a new enchantment.

Faction craftable items addition
In order to craft a faction item other then a floor trap, the player doing the crafting must be in a town under the control of that faction. They must also be in the appropriate shop that normally makes or sells those types of items.

Faction Players
Craftable Items
Armor (metal types): 1,000 silver
Armor (leather types): 750 silver
Weapons (melee): 1,000 silver
Weapons (archery types): 1,000 silver
Clothes: 200 silver
Scrolls: 500 silver
Items Purchased (from faction npc vendor)
Horse: 500 credits (must be rank 2 or higher to ride)
Factions
Town Improvements
Level 1 Guard: 5,000 silver
Level 2 Guard: 6,000 silver
Level 3 Guard: 7,000 silver
Level 4 Guard: 8,000 silver
Reagent Vendor: 5,000 silver
Ore Vendor: 3,000 silver
Wood Vendor: 3,000 silver
Horse Breeder: 5,000 silver
Craftable Items
Floor Traps (tinker crafted): 1,000 silver
Other

Re: Selling silver coins

Posted: Thu Oct 08, 2009 8:39 pm
by Lor
I know you can get em from being 1st on the winning team in CTF...

Re: Selling silver coins

Posted: Thu Oct 08, 2009 10:08 pm
by HardCore
Can someone expand? I got one from just being on the winning team. Does the winning team leader get more?

Re: Selling silver coins

Posted: Mon Oct 12, 2009 7:36 pm
by GuardianKnight
dun dun dunnnnnn.

Re: Selling silver coins

Posted: Mon Oct 12, 2009 9:19 pm
by BlackFoot
At this point there is no deffinateive answer on what they worth
you can aquire these items through praticipation i pvp automated events