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Too many pets causes them to stop following?

Posted: Sun Aug 30, 2009 3:02 am
by valheru
From the taming archive: http://www.tamingarchive.com/updates/011130.php
Publish of November 30, 2001
Lots of interesting changes this publish. Small change was made to pets when following. They will no longer stop following you if there are several pets following. Kinda nice when trying to move a heard of horses.
OSI patch notes: http://www.uoherald.com/news/news.php?newsid=690
30 Nov 2001 00:00:00 EST
Multiple following NPCs will no longer stop following their target
It appears that if you had too many pets following you at once, they would stop following, and thus, you would have to issue the follow command again.

Re: Too many pets causes them to stop following?

Posted: Sun Aug 30, 2009 3:47 am
by archaicsubrosa77
That is correct. Depending on loyalty and skill. Some pets will follow though and not follow any other command because they want food and attention once their loyalty drops.

Re: Too many pets causes them to stop following?

Posted: Sun Aug 30, 2009 7:21 am
by Pro
Well the only problem is you haven't provided an indefinite number so it could mean anything from 2-2000 ;/

Re: Too many pets causes them to stop following?

Posted: Sun Aug 30, 2009 12:25 pm
by Derrick
This was documented elsewhere as well, It's my understanding that following pets would stop following when they failed to find a path to their goal. However any further AI changes I think need to be addressed as a whole, there are some other issues and shortcomings in our present pet AI such as proper guarding, etc.

Most of this is scattered throughout the forums; maybe we can get a unified thread on the current pet AI inaccuracies?