Show me one tread talking about itcorruption42 wrote:It WAS found, and WAS known -- thats why theres posts talking about people exploiting it in-era, and why there were patches eventually -- well past our era. Just because it wasn't widely known doesn't mean it wasn't known.Ulfrigg wrote:You do know back then more then 100k people played this gamed. Noone finding this bug is just unlikely. Its probebly like 99.99% chance it would be found.No, you misunderstand my definitions, and my ultimate point. I absolutely meant mutually exclusive; they absolutely do not necessitate eachother, and in fact can almost not exist together any longer. The experience you speak of stopped existing over a decade ago, and it cannot be engineered to 'feel like it did in the day.' Thats a simple fact. The game was new back then, people were still exploring, most people weren't massive experts. 15 years later, all that left is the people who took the time to thoroughly learn the games mechanics -- necessitating by definition that its a harder core group of players. Not that the grief or experience is any worse than OSI, mind you, only that the players are VERY experienced here.
Mod? What mod? You modify the configuration file for the UO client. Its been doable since the day the game went gold, and probably in beta too. By default the GUI will only let you set it to 200, but there are no such limitations when editing the config file. It was possible to do, and was done, despite the fact that you think it wasn't.I hear you, that means the evidance for this mod being in havent been shown.
So we got a mechanicall bug in that probebly wasnt executable with that time mods.
If you cant make the transp bigger at era, then its impossible to kill people in big houses!!!

I know you can modify it your self but show me when your doing it and get the transp to reach center of a keep Tower or castle. Should be easy to post a non facked screen shot.
Also was it legal to do it at era if you can make it ?? Or would you get banned if caught!!!