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Re: Tournament Discrepensies

Posted: Thu Nov 13, 2008 6:34 pm
by Red
It is pretty much universally understood that a mage will kill a dexer when both are minimally suited and of equal skill level. The rules of the 1v1 tournaments pretty much dictate that participants will be minimally suited. Therefore, dexers get the shaft in said tournaments unless they have magery and are decent with it.

That's a fact, IMO.

Re: Tournament Discrepensies

Posted: Thu Nov 13, 2008 7:05 pm
by draggle
Give us poison or give us death! (and by us i mean them because i dont have a dexxer w/ poison)
give people with poisoning skill a greater poison limit to their weapon.

Arcanus... = {

Bards should be removed or separated from survival events

Re: Tournament Discrepensies

Posted: Thu Nov 13, 2008 7:07 pm
by BlackFoot
Therefore, dexers get the shaft in said tournaments unless they have magery and are decent with it.
exactly
so long as your a dexxer with skills and are a decent pvper you will not get the shaft

Re: Tournament Discrepensies

Posted: Thu Nov 13, 2008 7:11 pm
by BlackFoot
craven won liek 15 tournys in a row without magery

Re: Tournament Discrepensies

Posted: Thu Nov 13, 2008 7:13 pm
by Red
BlackFoot wrote: exactly
so long as your a dexxer with skills and are a decent pvper you will not get the shaft
Skills = Magery

Might as well rename the current tourney ruleset to Mage Tournament, and create another tournament that allows potions and poisoning skill and name that one Dexer Tournament.

No skill/stat restrictions on either..

Re: Tournament Discrepensies

Posted: Thu Nov 13, 2008 7:23 pm
by Hemperor
I skipped all the replies, but I completely agree on the survival game part.

Bards do absolutely nothing to earn their GM other than macroing a couple nights and spending 500 gp on instruments, now they get a free break in an Event, basing is on complete luck? It's all luck whether they provoke or not between provokers, doesn't sound very exciting at all.

I'd actually participate in this event if provocation was removed, would be a lot more interesting.

Re: Tournament Discrepensies

Posted: Thu Nov 13, 2008 7:28 pm
by BlackFoot
duno how poison a mage casts can be compared to poison from a wep
completely different anyway
you also have to udnerstand being stuck in a tiny little box against a dexxer is completely to the advantage of the dexxer
poison spell is one of the only tools a mage has to have a chance agaisnt a dexxer in a little box
basically poison the dexxer then dump all of your mana and hope he dies before you run outta of mana and he heals or face a 10 minute run in circle a thon healing yourself until they turn off healing and you die
poison is a natural part of a mages skillset, its not an additional skill + pots to use
i think the best way to answer this really is to try it

Re: Tournament Discrepensies

Posted: Thu Nov 13, 2008 7:58 pm
by venox
BlackFoot wrote:allowing the poisoning skill is simply creating an alternate method to poisoning other than casting the spell. <------
cure pots create an altenrate mehtod of curing, purple pots an alternate method of cause damage,, heal pots an alternate method of healing ect ect

warriors can poison mages with the poison spell

you mentioned piosoning on the field is more effiecient than pre poisoning a bunch of weapons -> this isnt about field fighting its about tournaments

if you allow piosoning in the match, then you have to allow pots, then you might as well just click the allow pots in this event button
if no pots but you can still poison then everyone is just going to end up with the exact same template dping each other as fast as they can
the exact same way it was always 2 mace dexers in the final of every single match before the last pvp patch
this arguement has been brought up before and it wasnt implemented for the same reason it should not be implemented this time around

peopel are playing their mages in the tournaments because mages are more fun and t2a revolved around the tank mage
allowing lesser characters advantages just to even the field is a bad idea
put magery on your dexer or stick to field fighting
i miss so much when i sleep!

yes poisoning is an alternative way to poison a weapon and consumes 100skill pts, chugging pots does not.

and dont get caught up on the little thing that looks like a pot as actually been a pot. a poison "pot" it is a reagent/ an ingredient, just like all the spells magery casts...
even though a painting of a pipe looks like a pipe, doesnt mean its a pipe...
one could easily view the poisoning skill as a spell. why the hell not. in many ways it acts in the same way as spells. you channel your "energy" while you apply the poison, then you have poison hits...

yes i relise this isnt field fighting and its tournaments, that as of current are favoring one class in every way.
taming has been proved void, because its no longer 1v1.
thieving has been proved void, cause you just bring 5 of each weapon and lock everything in a chest...
and sure allow all other skills into the arena. that will make events really interesting. instead of a controlled environment that favours only 1 template.

and your argument about mages as the best, the most fun and all other characters as lesser and inferior is a subjective argument and doesnt have any weight.

would oppose allowing a lesser poison than dp? im not arguing for dp...
poisoning spell... poisoning skill...
why must a player have magery in order to cast poison in an event when there is a skill that does the exact same thing.
all of this really has nothing to do with magery as such, only the spell poison. and the skill poison.

Re: Tournament Discrepensies

Posted: Thu Nov 13, 2008 8:16 pm
by BlackFoot
it is a pot, just liek a refresh pot is a pot, an alchemist makes it
when i apply a purple pot to a person it hurts them
when you apply it to a weapon and hit me with the weapon it is the same thing
it causes a lot of damage
using the poison skill costs you nothign in the match, using poison spell costs you mana and your getting hit the entire time you are casting it
and you still have to remember your stuck in a little tiny box and melle swings cost you nothing
mages take that disaddvantage in that they swing their weapons 1/4 as often and rely on a different skills et, that happens to have poison spell in it
i say test it out on test and see how it goes, dont need to run an event htere, just take a friend and watch what happens when your stuck in alittle box

and yea mages being ebtter and being more fun is personal opinion no fact
but them taking more skill is not opinion

Re: Tournament Discrepensies

Posted: Thu Nov 13, 2008 8:25 pm
by Flash Hardstar
BlackFoot wrote:it is a pot, just liek a refresh pot is a pot, an alchemist makes it
when i apply a purple pot to a person it hurts them
when you apply it to a weapon and hit me with the weapon it is the same thing
it causes a lot of damage
using the poison skill costs you nothign in the match, using poison spell costs you mana and your getting hit the entire time you are casting it
and you still have to remember your stuck in a little tiny box and melle swings cost you nothing
mages take that disaddvantage in that they swing their weapons 1/4 as often and rely on a different skills et, that happens to have poison spell in it
i say test it out on test and see how it goes, dont need to run an event htere, just take a friend and watch what happens when your stuck in alittle box

Is there any reason you're trying your very darndest to argue something that is factually untrue? You're starting to sound like you joined this shard, and UO yesterday. MAGES EAT DEXERS ALIVE IN 1v1 TOURNEYS, EVERYTIME BECAUSE THEY CAST A LESS THAN A SECOND CAST THAT CANCELS HEALS FOR DEXERS 40 SECONDS. You act as if mages are helpless and dexers hit everytime. Did you not read my post in this thread about the guy who almost killed me in a 1v1 tourney with gm healing, anatomy, and 55 magery? He just kept me poisonined running around mainly fizzling and barely casting lightning. Nothing a 6X GM dexer could do. There is no honor in that, just frustration and embarassment for the tourney ruleset. Mages can poison, Dexers should be able to poison. All our skill does is poison, not paralyze, heal, cure, exp, and fs. Nor does a mage getting poisoned block them fromhealing in any way or gimp, or disadvantage them unfairly in any way.

I don't think anyone is going to buy the "wo as me" im a mage and have trouble killing dexers argument, good try though.

Re: Tournament Discrepensies

Posted: Thu Nov 13, 2008 8:34 pm
by venox
its not a pot, its pixels on a screen, its an ingredient for a skill which consumes 100skill pts,
just like night shade is an ingredient for the poison spell (magery) that consumes skill pts also.

refresh, heal, cure, strength, agility, explosion. all of these "pots" do not consume skill points to use.
yes alchemist make this so called pots. but one called also argue that reagent vendors act in the same way alchemists act in providing the ingredient for your skill magery...

well if your such a leet and skilled mage, you should not mind a dexxer been able to give you some of your own medicine (poison). and be able to adjust to the proposed changes.

flash just stated in his last post, when dueling a mage that if he was in an arena area he would have lost. and how magery can still cast heal though a poison spell...

Re: Tournament Discrepensies

Posted: Thu Nov 13, 2008 8:37 pm
by Faust
Poison takes 1 second to cast for the record and 1.5 if you add the recast delay. :wink:

I wish people would quit saying healing takes 40 seconds to heal. That is simply not true unless you don't have magery. No dexer will be successful without magery during the t2a era. That is simply a fact. A dexer can time curing with a spell with healing without any interuptions in a heal with a bandage.

PS
I forgot to mention that resisting poison at a 100 resist is almost 70%.

Re: Tournament Discrepensies

Posted: Thu Nov 13, 2008 8:41 pm
by venox
magery has many different options one can choose. poisoning has only 1 applicantion anyway this isnt about magery.
its about the poison spell and the skill poisoning.

Re: Tournament Discrepensies

Posted: Thu Nov 13, 2008 8:42 pm
by youre bad
GET... MAGERY

Re: Tournament Discrepensies

Posted: Thu Nov 13, 2008 8:44 pm
by venox
thats a solid argument...