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Re: PvP suggestions
Posted: Mon Mar 24, 2008 3:06 pm
by Derrick
bOmb wrote:EDIT: If you didnt fight or pvp during the t2a era Derrick, then how would you make it authentic? Not remembering and never knowing are different. If you were starting a tailor in 1999, then there were almost 1.5-2 years of pvp skills learned before you even knew. By the time you entered the pvp scene, it was probably a lot different then it was when you first bought the box and started. Just an observation.
I't's a pretty poorly thought out observation. So, I never had a bard. Is our barding here not authentic?
If we made changes on this shard based on 10 year old recollection of how someone thought it was, that's probably what we ought to name the shard, "Second Age: T2A the way we think it was". We've done diligent research on every shard system, and inaccuracy presented before making changes.
I fail to see the purpose of your "EDIT:", and am not going to make any accusation as to the intent, but I think that clearly my proficiency has been well demonstrated. We have the most accurate T2A online today. I don't want to go shard to shard talking about the differences/failures/glaring bugs but I fail so see how that statement can possibly be disputed.. We're certainly not 100% but we are continuing to move towards that goal with diligent research and not best guesses.
For the record, I did not Play OSI outside of the T2A era. T2A was released in Oct of 1998 and ended in April of 2000. And I have never seen anyone launch a spell with a weapon equipped either.
Re: PvP suggestions
Posted: Mon Mar 24, 2008 4:01 pm
by alatar
I have never seen anyone launch a spell with a weapon equipped either.
I think what they are referring to is that you weren't required to manually disarm your weapon to cast the spell you were holding, meaning you could precast flamestrike, arm your weapon, wait and hit last target and the system would recognize the weapon in your hand and move it to your pack.
Re: PvP suggestions
Posted: Mon Mar 24, 2008 4:14 pm
by Derrick
alatar wrote:I think what they are referring to is that you weren't required to manually disarm your weapon to cast the spell you were holding, meaning you could precast flamestrike, arm your weapon, wait and hit last target and the system would recognize the weapon in your hand and move it to your pack.
I wish that were the case: (bolded)
bOmb wrote:The pvp in T2A era allowed a mage to target thier opponent while equiped and not have the spell fizzle OR disarm, ...
But we are going to have the accurate behavior in soon, maybe tommorrow.
I do appreciate all the feedback that's been given on this issue. We are still working on the meditation side of this, but it shouldn't be long to get that resoved either.
Re: PvP suggestions
Posted: Mon Mar 24, 2008 5:19 pm
by Dupre[THG]
might as well make it were it disarms wep when you target razor can already do that for you

Re: PvP suggestions
Posted: Mon Mar 24, 2008 8:43 pm
by Orsi
bOmb wrote:Incorrect Scythe. The pvp in T2A era allowed a mage to target thier opponent while equiped and not have the spell fizzle OR disarm, which is what was suggested that Derrick look into to make this shard stand out.

No I'm not. That was before T2a. Trust me, I played from the time pks' were owning me with just fireballs and lightning. Yes, there was a time when you could cast through your weapons, but it wasn't T2A. There also was a time when you didn't even have a casting time on any spell, but casting through your weapon was taken out before T2A.
Re: PvP suggestions
Posted: Wed Mar 26, 2008 11:06 am
by bOmb
Heh, the change was accurate with the patch that Derrick posted, which was patched in Nov 1999 or something like that. Leaving out the 1.5 years of t2a before and only leaving the 6 months after. More like a "End to the Second Age shard".
Again Scythe, your simply wrong. You seem to think I want to be able to cast a spell with a wep equipped, which is not the case. Alatar has it correct, you never could cast with a wep on but when you targeted the the spell (after you casted it already) it would not disarm or fizzle, just hit the oppenent leaving on your wep.
I enjoy this change better, but again Ive played numerous shards with the same thing. Again Derrick, back to my orinal statement. Not remembering and NEVER knowing are totally different, and from your posts I can tell you NEVER knew (at least about true precast and accuracy on the subject of the era). You seem to think the same way as scythe here tbh, that I want to be able to cast with a wep. Again this shows that you really just didnt know how it was with precast.
BUT I think this is much better. Great change +1.

Re: PvP suggestions
Posted: Wed Mar 26, 2008 1:41 pm
by Dupre[THG]
lots of people didnt know or were unsure, thats why derrick looks it up.
Re: PvP suggestions
Posted: Wed Mar 26, 2008 3:28 pm
by Derrick
bOmb wrote:Heh, the change was accurate with the patch that Derrick posted, which was patched in Nov 1999 or something like that. Leaving out the 1.5 years of t2a before and only leaving the 6 months after. More like a "End to the Second Age shard".
Precast was the way we have it from the beginning of T2A up until Jan 3 2000 when
OSI declared it a bug, and precast was removed entirely. However, precast was
brought back on Aug 20 2001, well after T2A.
T2A ended without pre-cast.
Re: PvP suggestions
Posted: Wed Mar 26, 2008 6:15 pm
by Orsi
bOmb wrote:Heh, the change was accurate with the patch that Derrick posted, which was patched in Nov 1999 or something like that. Leaving out the 1.5 years of t2a before and only leaving the 6 months after. More like a "End to the Second Age shard".
Again Scythe, your simply wrong. You seem to think I want to be able to cast a spell with a wep equipped, which is not the case. Alatar has it correct, you never could cast with a wep on but when you targeted the the spell (after you casted it already) it would not disarm or fizzle, just hit the oppenent leaving on your wep.
I enjoy this change better, but again Ive played numerous shards with the same thing. Again Derrick, back to my orinal statement. Not remembering and NEVER knowing are totally different, and from your posts I can tell you NEVER knew (at least about true precast and accuracy on the subject of the era). You seem to think the same way as scythe here tbh, that I want to be able to cast with a wep. Again this shows that you really just didnt know how it was with precast.
BUT I think this is much better. Great change +1.

No, I know what you're talking about. Cast a spell, equip weapon, release spell with weapon still on. At no time in T2A was this around, if you released any spell with a weapon on it would fizzle.
Take for example Order/Chaos shields. If casting through weapons/shield was in, why would it have mattered that you could cast through 'only' Order/Chaos shields? Because you
couldn't cast through anything else at that period.
And also, I did PvP frequently before, and DURING T2A. There was a time near the beginning of T2A when you could start casting and IMMEDIATELY equip your weapon while you finished casting. You couldn't release it while casting though. The only time that you could release with a weapon on was before or shortly after the Notoriety patch when in.
Re: PvP suggestions
Posted: Wed Mar 26, 2008 6:25 pm
by Dupre[THG]
you can cast with an order/chaos shield on??
Re: PvP suggestions
Posted: Fri Mar 28, 2008 8:52 pm
by platy
scythe i honestly don't remember ever fizzing on OSI when equipped
either way the change was great..
Derrick i'm shocked you'd make those statements, i'd really like to know where you get your "reliable" sources.. I'm not questioning them but if what you say IS accurate then my "reliable" source is horribly inaccurate..(aside from my memory, which could easily be off a couple years since most uo was a blur)
Re: PvP suggestions
Posted: Sun Mar 30, 2008 3:09 am
by Alex21
platy wrote:well i know it seems cliche the only two mages on the shard are saying this, but like bomb said, we put in the time to make a mage (platypus-C is my only char) only to find out they have no real use in pvp here..simple leather lowers mana regen like its F'ing platemail! I know power+vanq weps ruled back then, but if your not looking to make some changes to the dexers, then give us mages "precast" back! The rules this shard has implemented regarding precast make it simply another Divinity clone with the exception of an "Updated Interface".. I vote yes to the suggestion to bring true precast back.. Which is: Hold targets whilel wep equiped, target spells while equipped without fizzle, target spells while equipped without auto-disarm.
Mages really don't stand a chance to a dexer in a long fight, so give us back TRUE precast (THE WAY IT WAS!!) so we can use our thirty second window at the beginning of the fight (before we lose mana and therefore lose the fight) to get off some decent damage
never compare this shard to divinity, you tosser.
Re: PvP suggestions
Posted: Sun Mar 30, 2008 3:14 am
by Dupre[THG]
rofl
Re: PvP suggestions
Posted: Mon Mar 31, 2008 11:38 am
by kill drizitz
Alex21 wrote:platy wrote:well i know it seems cliche the only two mages on the shard are saying this, but like bomb said, we put in the time to make a mage (platypus-C is my only char) only to find out they have no real use in pvp here..simple leather lowers mana regen like its F'ing platemail! I know power+vanq weps ruled back then, but if your not looking to make some changes to the dexers, then give us mages "precast" back! The rules this shard has implemented regarding precast make it simply another Divinity clone with the exception of an "Updated Interface".. I vote yes to the suggestion to bring true precast back.. Which is: Hold targets whilel wep equiped, target spells while equipped without fizzle, target spells while equipped without auto-disarm.
Mages really don't stand a chance to a dexer in a long fight, so give us back TRUE precast (THE WAY IT WAS!!) so we can use our thirty second window at the beginning of the fight (before we lose mana and therefore lose the fight) to get off some decent damage
never compare this shard to divinity, you tosser.
Why not, the're very similar and since div makers created RUNUO you would expect that. Stop being an internet tool, you tool.

Re: PvP suggestions
Posted: Mon Mar 31, 2008 5:41 pm
by ecetres
Well I guess divinity and here are similar, except that divinity sucks and the staff there kinda gave up. And there not a real t2a shard, so wait. I guess there exactly oppisite.