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Re: Second Age & Simultaneous Account Login

Posted: Tue Feb 09, 2010 9:11 pm
by Smelly Ira
archaicsubrosa77 wrote:Well if you want to hold down use last skill until your fingers go numb to GM hiding go right ahead. You have the freedom to do so.
Way to not address anything anyone has actually said.

Re: Second Age & Simultaneous Account Login

Posted: Tue Feb 09, 2010 9:12 pm
by Pirul
Smelly Ira wrote:
archaicsubrosa77 wrote:Well if you want to hold down use last skill until your fingers go numb to GM hiding go right ahead. You have the freedom to do so.
Way to not address anything anyone has actually said.
Precisely.

Re: Second Age & Simultaneous Account Login

Posted: Tue Feb 09, 2010 9:14 pm
by Biohazard
archaicsubrosa77 wrote:Well if you want to hold down use last skill until your fingers go numb to GM hiding go right ahead. You have the freedom to do so.
Dont give this "I played here for a month for the first time and quit because of multi clienting...I never played UO except a week on some other server" act because that BS aint gonna cut it.
i think he is talking in relation to multi-clienting though...

Re: Second Age & Simultaneous Account Login

Posted: Tue Feb 09, 2010 9:17 pm
by Rhaps
Sure, having one client per ip would be fine for solving the ghosting and archer turret issues but it won't change much else. You can set your macros to go while you sleep and wake up GM. It just means we will see less people playing as they will either have to macro or play, rather than both as they can do now. I'm not saying I think that everyone having super multi-Gm crafters, half a dozen tankmages and whatever else is a good thing for the shard. But it's how it is.

The only way to truly bring back a classic true t2a feel would be for a total wipe of all the characters/houses and to start again with 1 account per person and macroing (other than with the in-game system) strictly forbidden. Things would be a lot harder, a hell of a lot more fun and bring back a sense of achievement and community to the game. This sadly will never happen, leaving us with the comical powergamers paradise that is UOSA. Take it or leave it I guess.

Re: Second Age & Simultaneous Account Login

Posted: Tue Feb 09, 2010 9:17 pm
by Ifrit
archaicsubrosa77 wrote:Well if you want to hold down use last skill until your fingers go numb to GM hiding go right ahead. You have the freedom to do so..
You're comparing using PvP bots, gate bots, mutli clienting healers, and ghosting to him macroing hiding?

I too, don't buy the "enhancing game play" response. I don't get how that can actually be a legitimate argument for multi clienting. multi clienting everything is nothing more than manipulating a 15 year old game engine to do things that completely conflict with the entire purpose of its creation, and eventual release 13 years ago. Call it for what it is. It's not enhancing anything and it's not too hard to manipulate an ancient computer game to do things it wasnt meant for. It's just like ira said: Playing a hard game in easy mode. I truly don't see how any argument can actually be made that this enhances anything. If you enjoy it, that's great. Most people do, but don't try to label it as getting the most out of the game.

It's simply just an excuse to make nearly everything in the game easier, period.

If we were simply trying to get every single thing out of this engine than we would still play EA/OSI..but no one does. Despite the fact that numerous 'advancements' have been made since T2A, theres probably 50 different lands now, thousands more items than there were, more weapons and spells, and hundreds more character combinations than there were, nothing will even come close to stacking up to T2A as far as community, feel, PvP, and PvM --- and multi clienting basically takes a little piece away from all of that

Re: Second Age & Simultaneous Account Login

Posted: Tue Feb 09, 2010 9:18 pm
by archaicsubrosa77
Pirul wrote:
Smelly Ira wrote:
archaicsubrosa77 wrote:Well if you want to hold down use last skill until your fingers go numb to GM hiding go right ahead. You have the freedom to do so.
Way to not address anything anyone has actually said.
Precisely.
Ya didnt read this line? You wrote it. Pay attention to yourself. Yeah,Precisely.
Smelly Ira wrote: Macroingstuff afk doesn't enhance anyone's experience of anyhting other than the ability to solo sail through the game just the way you can in a modern MMO.
I seen this happen several times, people come and register maybe a week or a month in this case within the day. You never see them in game, you never read any questions...especially if they are new, on the forums. They come in and bash UOSA for any reason just because its doing better then their server.

Now especially when you go all gung ho about it and say you never played UO ever in your life except on here I have my suspicions.

So he figured out everything in a week on another server...typical statement which proves my point.

Re: Second Age & Simultaneous Account Login

Posted: Tue Feb 09, 2010 9:40 pm
by Biohazard
archaicsubrosa77 wrote:Ya didnt read this line? You wrote it. Pay attention to yourself. Yeah,Precisely.I seen this happen several times, people come and register maybe a week or a month in this case within the day. You never see them in game, you never read any questions...especially if they are new, on the forums. They come in and bash UOSA for any reason just because its doing better then their server.Now especially when you go all gung ho about it and say you never played UO ever in your life except on here I have my suspicions.
So he figured out everything in a week on another server...typical statement which proves my point.
So.... Anyway.

Re: Second Age & Simultaneous Account Login

Posted: Tue Feb 09, 2010 9:52 pm
by Smelly Ira
Now especially when you go all gung ho about it and say you never played UO ever in your life except on here I have my suspicions.
You're welcome to your suspicions, I have something like 3 or 4 total months of UO playing under my belt, why would I bother to lie about it?
So he figured out everything in a week on another server...typical statement which proves my point.
Anyone with other gaming experience can do exactly that, and that is MY point, multiclienting and all this crap isn't some creative, deep evolution or something, is an old game souped up to be played like a modern MMO, becaause everyone today wants to be able to solo through everyting and become a god all on their own.

I'm not sure what you think proves any of your points.

Anyone who can read forums and has somewhere to ask questions can create characters and macro them, it's not creative or cool, it's clearly just the way people play UO on freeshards.

Re: Second Age & Simultaneous Account Login

Posted: Tue Feb 09, 2010 9:56 pm
by archaicsubrosa77
Yeah, sorry it got off topic. I see this as a benefit to this shard and I will defend both it and UOSA tooth and nail. That's the way it is.
My point is multi-clienting is beneficial and though it can be used against you, you have the same tools available as well to be just as ingenius.
People will lend a hand in the know hows concerning razor and using multi-client capabilities if it seems a bit too much.
You will have greater freedoms in creativity as you progress.
I am sure you have a life outside UO, but if you must there are several groups out there that do not multi client or macro.
And if it so happens you use a coin to hold down use last skill rather then applicating razor, that's your buisness not mine.

And yes, I do see a problem with having someone who doesn't even play here coming in and saying how things should be ran.
What proof has he that he ever did?

Re: Second Age & Simultaneous Account Login

Posted: Tue Feb 09, 2010 10:30 pm
by Ifrit
archaicsubrosa77 wrote: My point is multi-clienting is beneficial and though it can be used against you, you have the same tools available as well to be just as ingenius.

I hope when you say multi-clienting is beneficial, you mean strictly for the people doing it and nothing more. You can't possibly mean that it's beneficial for the server or player interaction or really anything other than yourself, right?

Re: Second Age & Simultaneous Account Login

Posted: Tue Feb 09, 2010 10:44 pm
by Aule
Hold on a minute, I WOULD have to quit if a 1 IP at a time policy was put into place.

Even though I do agree that 1 character logged in at a time would be cooler than the current 3, I play this game with my 2 stepsons. We have 3 computers set up, all connected to a router, so we would no longer be able to play together if the server were restricted to 1 account/IP. Is multiple UO players per household that uncommon? Any online game I play, I am always playing with someone else in my household... and always have. Even when I played UO in 1997, I played with my brother in the same house.

Maybe an exception could be made, but I would have never started here if multiple accounts from the same IP couldn't have been logged in. I remember about a year ago, I downloaded the UO client on two computers and tried to log my stepson and I onto a different freeshard. It turned out only 1 IP at a time could be logged in, so we couldn't play, end of story. It's not very realistic to think I could've gone on to their forums, being totally unknown, and asked for them to trust me and make an exception.

But maybe my situation is more rare than I thought, and a 1 IP policy change would be best for the majority in a utilitarian sense. I just hope I'm never the only healthy person stuck on a boat with a bunch of people with failing organs and you guys making the ethics decisions :D

Re: Second Age & Simultaneous Account Login

Posted: Tue Feb 09, 2010 10:52 pm
by archaicsubrosa77
People aren't forced to multi-client, and people aren't forced to be socially motivated. Oftentimes people have fallen victim to their socializations as people have fallen prey to multi-clienting as well.

Both in my opinion are decisions you must make for yourself.

If the staff decides to impose new rules regarding multi-clienting that is their decision.

There are rules concerning this already, and I believe them to be fair.

People have spent more time then you can imagine developing their teams, how is that fair to take them away?

To think all people who multi-client arent in the least beneficial, or social in the community you are dead wrong sir.
They put in more time and effort then you ever hope to.

Re: Second Age & Simultaneous Account Login

Posted: Tue Feb 09, 2010 10:54 pm
by Rhaps
Yeah Aule brings up another very valid reason why one client per ip will never happen.

On a side note: you'd be the only person the boat once everyone else had died of organ failure. And you cant crew a boat singlehandedly. So you'd be left adrift with only the rotting corpses of your shipmates for company most likely resorting to cannibalism to stay alive. So come on, give up those juicy organs! It's for the best.

Re: Second Age & Simultaneous Account Login

Posted: Tue Feb 09, 2010 11:01 pm
by Biohazard
it's not outrageous to believe that there are multiple legit players per ip.. exceptions can be made.. it would be pretty easy to tell if someone was lying after you granted them multiple connections per ip just by watching them.

Re: Second Age & Simultaneous Account Login

Posted: Tue Feb 09, 2010 11:11 pm
by archaicsubrosa77
So what compensation in game are we to be given for loss time and effort should this wishful thinking ever be implemented? I spent more then I made in character development not to mention the countless hours put in.