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Re: Guide : Provocation
Posted: Fri Jan 30, 2009 10:38 am
by RoadKill
Teph wrote:yeah, none of these are working for me, i opened the macro manually and pasted your code into it, nothing when i try to run it. it says you cant incite that!!!
Right click on "Absolute Target", and target your animal(s).
Re: Guide : Provocation
Posted: Fri Mar 06, 2009 4:01 am
by Panama Red
My Provocation Macro:
Requirements:
- a house
- 1 absolute target (horse?)
- 90 musicianship
- a backpack full of lutes
Objective:
- setup a prov macro for those less familiar with razor and implementing macros.
- easy to setup
Notes:
- there are 3 conditional statements to ensure the least amount of down time!
- you will GM musicianship in the process
Setup:
- trap horse with boxes/tables
- release horse
- put a backpack(or bag) full of lutes in your backpack
- begin recording macro as listed below
Provocation macro:
===================================================
Double Click (backpack(0E75)) < Convert to DClick by type
Double Click (lute(0EB3)) < Convert to DClick by type
UseSkill Provocation
Wait for Target
Absolute Target
Wait for Target
Exec: Target Self
Pause 1.00sec
If (SysMessage "your music succeeds, as you start a fight.")
Pause 9.00sec
Else
If (SysMessage "your music fails to incite enough anger.")
Pause 4.00sec
Else
If (SysMessage "you play poorly, and there is no effect.")
Pause 4.00sec
End If
===================================================
* check loop box
Begin Macro with:
* record, open backpack with lutes, play one of the many lutes , stop recording.
How to Convert to double click by type:
* (highlight) "Double Click (0x4016BE9A)" (right click) (select) => (Convert to DClick by type)
* repeat process
Should change from the first to the second.
* "Double Click (0x4016BE9A)" > conversion result => "Double Click (backpack(0E75))"
* "Double Click (0x403355A8)" > conversion result => "Double Click (lute(0EB3))"
Any questions, I use the name Gil in IRC and in game, give me a PM.
Other Macros:
GM Magery macros (lightning, eb, fs)
Stealth
Semi-Auto Lumberjack Macro (manipulates set last target)
viewtopic.php?f=9&t=5275
Re: Guide : Provocation
Posted: Thu Apr 23, 2009 8:49 pm
by Poptart
Thanks Panama.
Re: Guide : Provocation
Posted: Thu Jul 16, 2009 11:39 pm
by Billy Mays
great macro's and suggestions with the zoo, really appreciate it.
I made a bowyer and that was a snoozefest when it came to making money, hopefully the bard will make it more fun.
Re: Guide : Provocation
Posted: Fri Aug 14, 2009 9:40 am
by Morkeleb
I don't know if this is just me, but my instrument didnt break once. I reached GM musicianship, GM provoking, and at 70 enticement (and rising) on one instrument. I used a drum. *shrugs*
Re: Guide : Provocation
Posted: Sun Aug 30, 2009 7:58 pm
by poogoblin
Morkeleb wrote:I don't know if this is just me, but my instrument didnt break once. I reached GM musicianship, GM provoking, and at 70 enticement (and rising) on one instrument. I used a drum. *shrugs*
If you start with any (even 1) skill in music or provoke or peace you will get a newbied musical instrument that won't break. Otherwise they will break.
Re: Guide : Provocation
Posted: Wed Oct 07, 2009 11:51 pm
by baquilino
Do you gain the fame and karma if you provo 2 monsters to attack each other?
I was walking around t2a desert and got a wyvern to attack a titan and got nothing...
Just curious
Re: Guide : Provocation
Posted: Thu Oct 08, 2009 7:05 am
by Mikel123
No, but if you fire off an Ebolt to kill them when they're redlined, you will.
Re: Guide : Provocation
Posted: Mon Dec 07, 2009 3:34 pm
by Kith
Seems I'm stuck in the mid 90s probably put in over 40+ hours is this normal? I'm doing Moonglow Zoo with about 5 others on the same target does this matter? I've noticed someone playing peacemaking so maybe this could be it too? I'm using Panama Reds macro.
Re: Guide : Provocation
Posted: Mon Dec 07, 2009 11:57 pm
by punk
Kith wrote:Seems I'm stuck in the mid 90s probably put in over 40+ hours is this normal? I'm doing Moonglow Zoo with about 5 others on the same target does this matter? I've noticed someone playing peacemaking so maybe this could be it too? I'm using Panama Reds macro.
40+ hours in the 90s? or total? I'm at around 24 hours went from 35 musicianship/provoke to 97.8 musicianship and 70.6 provoke and its starting to slow down. Not sure if I'll get to the mid 90s at the 40 hour marker...
Re: Guide : Provocation
Posted: Tue Dec 08, 2009 8:50 pm
by Kith
total, went up quicker after I changed where he was standing, btw i gmd music first
Re: Guide : Provocation
Posted: Wed Mar 03, 2010 12:47 pm
by toddhovre
.
Re: Guide : Provocation
Posted: Wed Mar 03, 2010 2:31 pm
by Bag
so twice while macroing to gm, I came back dead with no murder to report in the moonglow zoo. the only way I can figure it, someone must have tamed the animal I was provoking. even with the criminal action query, would this get me killed? s weet griefing technique.
as an aside, this took my ungodly amounts of time for an unattended macro. I played w/ a client macroing for probably a week before it gm'd, so just keep doing it. you'll gm eventually.
also, there's really no reason not to just make a basic macro to provo, select target, select self, and throw in a 5s delay. if you fail, you try again right away. if you succeed, you get "must wait" message and then try again in another 5s, which is perfect timing anyway. use the newbie instrument, it'll never break and can't be stolen.
Re: Guide : Provocation
Posted: Sat Mar 06, 2010 3:19 am
by Strabo
about newbie instruments... are they only newbied for the char who was created...or can they be passed to another bard to use as a newbie instrument?
Re: Guide : Provocation
Posted: Mon Mar 08, 2010 5:30 pm
by toddhovre
Strabo wrote:about newbie instruments... are they only newbied for the char who was created...or can they be passed to another bard to use as a newbie instrument?
I believe it's newbie-blessed to whoever has it.
I dragged over newbie clothing from one character onto the next, and stayed in my bag after death.