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Re: Dragons & Reds

Posted: Fri Feb 20, 2009 8:26 pm
by hai t2a
Kefka wrote:Hemp,

both kavian and faust have already aknowledged that wyrms should move quite a bit faster than they currently do.

this really isnt up for debate.
On another note, T2A creatures weren't able to be brought over to the old lands normally...I haven't been able to find a single T2A screenshot that had a WW in the old lands.

Re: Dragons & Reds

Posted: Fri Feb 20, 2009 9:16 pm
by RoadKill
hai t2a wrote:
Kefka wrote:Hemp,

both kavian and faust have already aknowledged that wyrms should move quite a bit faster than they currently do.

this really isnt up for debate.
On another note, T2A creatures weren't able to be brought over to the old lands normally...I haven't been able to find a single T2A screenshot that had a WW in the old lands.
I do remember people bringing WWs to the mainland (perhaps through a bug), people who didn't have the T2A client installed saw a true black colored dragon instead (the WW hues weren't part of the original release I guess).

I don't have a preference with this type of update, as long as the facts are applied, I'm happy with seeing, or not seeing, WWs & Mares in Britannia

Re: Dragons & Reds

Posted: Fri Feb 20, 2009 9:36 pm
by Kefka
On another note, T2A creatures weren't able to be brought over to the old lands normally...I haven't been able to find a single T2A screenshot that had a WW in the old lands.
Wrong again, there was a way to bring all t2a creatures over to the main lands.

Re: Dragons & Reds

Posted: Fri Feb 20, 2009 10:49 pm
by hai t2a
Kefka wrote:
On another note, T2A creatures weren't able to be brought over to the old lands normally...I haven't been able to find a single T2A screenshot that had a WW in the old lands.
Wrong again, there was a way to bring all t2a creatures over to the main lands.

Re: Dragons & Reds

Posted: Fri Feb 20, 2009 11:00 pm
by Kefka
On another note, T2A creatures weren't able to be brought over to the old lands normally...I haven't been able to find a single T2A screenshot that had a WW in the old lands.


Wrong again, there was a way to bring all t2a creatures over to the main lands.
So you're admitting there was a way to bring them over, then why do you even MENTION not being able to find any screenshots?

der....i know they exisited in the normal lands, but i couldnt find any screenshots derr i dont know why i'm even mentioning the screenshot thing derrrrrrrrrrr but i enjoy typing so i am derrrrrrrrrr

derrrp

Re: Dragons & Reds

Posted: Fri Feb 20, 2009 11:24 pm
by hai t2a
Kefka wrote:
On another note, T2A creatures weren't able to be brought over to the old lands normally...I haven't been able to find a single T2A screenshot that had a WW in the old lands.


Wrong again, there was a way to bring all t2a creatures over to the main lands.
So you're admitting there was a way to bring them over, then why do you even MENTION not being able to find any screenshots?

der....i know they exisited in the normal lands, but i couldnt find any screenshots derr i dont know why i'm even mentioning the screenshot thing derrrrrrrrrrr but i enjoy typing so i am derrrrrrrrrr

derrrp
I am just showing that it was hardly common at all, so however they were brought over, it couldn't have been that easy.

Think for once.

Re: Dragons & Reds

Posted: Fri Feb 20, 2009 11:41 pm
by Kefka
I am just showing that it was hardly common at all, so however they were brought over, it couldn't have been that easy.

Think for once.
How about you try being clear for once? wait, that takes a little intelligence....:(

There were a lot more people that farmed on OSI. The servers had 10 times more people, but they had the same amount of hunting spots as we do. There were almost ALWAYS people eving/killing the white wyrm back in the day, so tamers had few chances to tame them.

Think for once.

Re: Dragons & Reds

Posted: Fri Feb 20, 2009 11:48 pm
by Derrick
Please keep your suggestions and comments useful, respectful and civil.

Re: Dragons & Reds

Posted: Mon Feb 23, 2009 5:13 pm
by Ethereal
Funny how the majority of changes on this shard happen when someone gets pissed off enough over someones advantage over them then goes on a stratics and uo update archive hunt to find something to disadvantage those players.

Re: Dragons & Reds

Posted: Mon Feb 23, 2009 5:23 pm
by Derrick
Ethereal wrote:Funny how the majority of changes on this shard happen when someone gets pissed off enough over someones advantage over them then goes on a stratics and uo update archive hunt to find something to disadvantage those players.
Indeed. While all research is appreciated this can be what motivates a lot of it. From my perspective, I'm glad that we can correct what we can and am glad of any findings regardless of the motivation behind it. I do try very hard though when making corrections not to drive em in blind to what other possible current inaccuracies exist. Which is why we haven't made all of the taming changes yet; I'm looking to make sure all our cards are in order before implementing any of this.

Re: Dragons & Reds

Posted: Tue Feb 24, 2009 3:52 pm
by Jaster
Ethereal wrote:Funny how the majority of changes on this shard happen when someone gets pissed off enough over someones advantage over them then goes on a stratics and uo update archive hunt to find something to disadvantage those players.

You can't expect people to enjoy a certain feature and be like ...

"DERRICK, PLEASE CHANGE THIS... ITS TOOOOOOOO GOOD. I AM HAVING SO MUCH FUN THAT YOU NEED TO FIX THIS." ...

It just doesn't happen like that.

Re: Dragons & Reds

Posted: Tue Feb 24, 2009 4:02 pm
by Kefka
actually, i usually recommend changes if they aren't t2a accurate, whether they are good or not.

Re: Dragons & Reds

Posted: Tue Feb 24, 2009 4:56 pm
by Ethereal
Indeed.
Let us not forget that not EVERY single change that OSI did during t2a was not a good decision.

Re: Dragons & Reds

Posted: Tue Feb 24, 2009 4:58 pm
by Faust
You have to take the good with the bad when making a t2a replica.

Re: Dragons & Reds

Posted: Tue Feb 24, 2009 6:48 pm
by Red
The earlier quote regarding the fire breathers suggests that scorpions names were red.
I seem to remember other monsters that were red too. Orcs perhaps? I know that orcs were red in Beta.