Not to pick on you specifically, but can we make this thread less a heated discussion of how the shard is ran, a topic for which there are many threads, and more a discussion of what is awesome about UOSA?[/quote]chumbucket wrote:Bee wrote:Yeah, I don't really have a problem with any of the cogs and wheels of in game mechanics. But when things like frequent events get taken out I become a bit sad. I for one miss the days when there would be an invasion every second weekend and some sort of staff organised role playing things like a bank robbery with a series of clues to find the perpetrator or a rise in the population of a particular creature in a given dungeon.
You say you miss all of the events that used to go on, and a lot of the server agrees with you. But my question to everyone that has that complaint is simple.
Would you still attend all of the events if there was no reward for winning? No trophys, no silver , nothing but an announcement that ( insert name here) won the tournament.??
If the answer is no, then you have nothing at all to complain about because the truth of the matter is you only attended because of the reward, not the in game interaction.
I would never attend all of the events, I don't have that kind of time. But before they got popular the reward was trivial and the trophies were not worth anything, I am not sure why the trophies were suddenly worth something actually... The point is events were fun despite the reward, the only problem with events I had was that they started doing more tournaments then anything else due to the popular demand of a few.