Re: Poll: Multi Clienting
Posted: Fri Nov 05, 2010 2:15 pm
Interesting turnout, I'd like to see more votes tho.
A forum for discussion of Second Age UO Shard
http://forums.uosecondage.com/
Personally, I agree completely with wgensel, although, this isn't the ruleset that I knew I was signing up for when I came to T2A.wgensel wrote:I want a Seige ruleset voting option!
Indeed.Yew wrote:If anything like this should be implemented, then it should be done so on a completely different (new) server. I'd gladly change over, but then player population suffers.
When a poll has results so far of 27 people wanting the same number or more clients vs. 32 people who would like a reduction of clients, I think it's pretty clear it is not possible to satisfy the masses one way or another.Derrick wrote:... I appreciate your interest in Second Age, and there's nothing wrong with the wanting of these things, but one persons bad mechanics are things that other people appreciate, and vice-versa... It's not a shard meant to satisfy the masses, I don't believe that to be possible.
Shard Rules and other information
by Derrick (Posted Mon Dec 17, 2007 7:46 pm)
This is a very preliminary list of the most basic, and sometimes obvious rules (and info) on Second Age.
Second Age is set in the T2A era of UO. These were very dangerous times in the land of Britannia; as such citizens who wander outside the protection of the guards do so at their own risk. Know how to protect yourself for you will be out of the reach of Lord British's assistance. Staff will not typically intervene in player affairs.
—There is a three account limit on Second Age.
—You should not be connected to Second Age on more than three accounts ever.
—We allow unattended macroing with Razor only(dl)
—No other software may be used for repetitive tasks.
—You may not gather things unattended. This includes Mining, Lumberjacking, lockpicking in dungeons, cotton picking/sheep shearing, and fishing in deep water.
—Non-EA/OSI Clients are not allowed.
—Reasonable character names are encouraged but not required.
—Obscene names may be changed at staff discretion
—House and Boat decay is 14 days if not refreshed.
—All characters on Second Age may own one house.
—There is no Young player status on Second Age.
—Accounts will Never be deleted due to inactivity.
—Respect the Staff. No one is being paid for their work here and we have gone to great lengths to find honest and competent staff members.
—We also expect the Staff to respect the Players. If you have an incident with a staff member we will do our best to find a way to resolve it.
—All staff instructions should be followed. You are welcome to voice objection after the fact.
Even the constitution gets amendments bossYew wrote:Before I ever created an account here, I read this:
Shard Rules and other information
by Derrick (Posted Mon Dec 17, 2007 7:46 pm)
This is a very preliminary list of the most basic, and sometimes obvious rules (and info) on Second Age.
Second Age is set in the T2A era of UO. These were very dangerous times in the land of Britannia; as such citizens who wander outside the protection of the guards do so at their own risk. Know how to protect yourself for you will be out of the reach of Lord British's assistance. Staff will not typically intervene in player affairs.
—There is a three account limit on Second Age.
—You should not be connected to Second Age on more than three accounts ever.
—We allow unattended macroing with Razor only(dl)
—No other software may be used for repetitive tasks.
—You may not gather things unattended. This includes Mining, Lumberjacking, lockpicking in dungeons, cotton picking/sheep shearing, and fishing in deep water.
—Non-EA/OSI Clients are not allowed.
—Reasonable character names are encouraged but not required.
—Obscene names may be changed at staff discretion
—House and Boat decay is 14 days if not refreshed.
—All characters on Second Age may own one house.
—There is no Young player status on Second Age.
—Accounts will Never be deleted due to inactivity.
—Respect the Staff. No one is being paid for their work here and we have gone to great lengths to find honest and competent staff members.
—We also expect the Staff to respect the Players. If you have an incident with a staff member we will do our best to find a way to resolve it.
—All staff instructions should be followed. You are welcome to voice objection after the fact.
http://www.uosecondage.com/Rules
Pirul wrote:I think it's pretty clear it is not possible to satisfy the masses one way or another.
TheEttinKing wrote:Even the constitution gets amendments bossYew wrote:Before I ever created an account here, I read this:
Shard Rules and other information
by Derrick (Posted Mon Dec 17, 2007 7:46 pm)
This is a very preliminary list of the most basic, and sometimes obvious rules (and info) on Second Age.
Second Age is set in the T2A era of UO. These were very dangerous times in the land of Britannia; as such citizens who wander outside the protection of the guards do so at their own risk. Know how to protect yourself for you will be out of the reach of Lord British's assistance. Staff will not typically intervene in player affairs.
—There is a three account limit on Second Age.
—You should not be connected to Second Age on more than three accounts ever.
—We allow unattended macroing with Razor only(dl)
—No other software may be used for repetitive tasks.
—You may not gather things unattended. This includes Mining, Lumberjacking, lockpicking in dungeons, cotton picking/sheep shearing, and fishing in deep water.
—Non-EA/OSI Clients are not allowed.
—Reasonable character names are encouraged but not required.
—Obscene names may be changed at staff discretion
—House and Boat decay is 14 days if not refreshed.
—All characters on Second Age may own one house.
—There is no Young player status on Second Age.
—Accounts will Never be deleted due to inactivity.
—Respect the Staff. No one is being paid for their work here and we have gone to great lengths to find honest and competent staff members.
—We also expect the Staff to respect the Players. If you have an incident with a staff member we will do our best to find a way to resolve it.
—All staff instructions should be followed. You are welcome to voice objection after the fact.
http://www.uosecondage.com/Rules
Yes. Back in the day most did not have time to work every character type in the game...this led to player interaction...in a MMORPG....Arkon wrote:Not that it'll ever happen but I voted for 2 accounts. (Prefer 1 but I think a gradual transition would be best)
Theres been a few good reasons mentioned for a reduction in accounts, but for me it's about identity. Everyone has a PK, a crafter, a t-hunter, a thief, etc. I suppose in one regard it's nice because it's allowed me to do some things here I didn't get to do on OSI due to only 1 account, however I'd trade that for more personal identity here. Everyone having 3 accounts just doesn't feel like the authentic T2A experience to me.
EDIT: And for what it's worth, I think I understand why Rose made this poll and agree with the points Rose has made thus far.
My character was more developed here in about 4 days than it ever was during T2APanthor the Hated wrote:This shard has already existed longer then the actual t2a era (much longer then our target time frame). Of course more people will have more completed characters.