Hemperor wrote:I've read that, however there is no actual reason listed,
Wasn't the system message issue what you were crying about the most? I think Derrick listed the reason quite clearly.Derrick wrote:We were able to modify guild chat so that it cannot be used to trigger the SysMsg condition in Razor. It is my view that guild chat is essentially a interface feature, and it does not now enable a player any ability which cannot be obtained through an allowed 3rd party application such as UO AutoMap. It also provides a partial substitute for the "UO Messenger" client feature which was available during our target time frame, but we are not able to provide due to it's removal from the UO Client itself.