Flash Hardstar, if your main concern is the mage's poison spell, try using cure scrolls. You should be able to cast from them with 0 magery.Flash Hardstar wrote: Is there any way you can cancel the mages capability of poisoning, since it semms pretty clear mages don't want poison allowed? After 10 pages of this post anyone argueing against this would be hippocritcal. They don't want the dexers to have it cause its so anti fair, anti 1v1 pvp, then get rid of it. This is a wonderful fix and dexers wouldn't have much to argue about, even if you wouldn't let them have poisoned weapons. The argument was about the fairty of tourney rules, not t2a accuracy and the 50 other off topic issues discussed...?
Tournament Discrepensies
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Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.
Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.
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Re: Tournament Discrepensies
Re: Tournament Discrepensies
wha whaa whaa, looks like some1 didnt get his milk this morning.kill drizitz wrote:whaa whaa whaa venox, u dont know shit u dumb fuk. poisoning is ONLY a crafting skill in t2a. this isnt UOR where it gives a bonus. on a pvp template, it is still a crafting skill, used ONLY to poison weps. get grip moron. gain magery and drop poison and stfu u fucking idiot.
you have not put in any argument what so ever except claiming it is a crafting skill.
i dont see any tab under skills that says it is a crafting skill. only you and everyone else against it choose to see it as that. and separate themselves from it. open you eyes MAN!
just because UOR gives it a bonus doesnt undermine any arguements made for pro-poisoning. and the way in which it is applied during pvp.
i dont see any other skills that give you that ability...
derrick even brought up alchemy.
how is anyone going to have time in a pvp event to grind any pots? im not seeing it.
why dont we just make everyone happy and compromise. there is enough time in the day to create a second event.
nothing set in stone. so for all you flamers out there. ITS JUST A GAME MAN!!!
obviously there is enough interest for the current system. and people like to play that event. i also enjoy it so keep that.
but why not make another game for others to enjoy with the template they have crafted for a specific reason.
that is inclusive of all current rules
but also allows poison up2 a certain level
allows a certain number/type of pets if they have taming.
not stealing, because there are ways around that, just over stock
and if anyone puts forward an argument for how they like to use alchemy on your character please put forward your case...
and when it comes to events that allow "pots" enable the use of poisoning skill. since a counter measure exists for that during the event anyway...
East Britian Bowyer and Weaponsmith
Guildmaster of BoO
Guildmaster of BoO
Re: Tournament Discrepensies
so your asking the already "overworked" staff of a growing freeshard to create a seperate event for people who want to use ONE skill in PVP events...
you can say it's only those who oppose your proposition all you want: the fact is that poisoning during t2a was a crafting skill.. 90%+ of the chars with it were mules.. the other 10% were fencing dexers who owned the "field" - just be happy with that fact.. there's already no magery in town so a dexer with poisoning in Order/Chaos can practically single-handedly run a city
why don't you get on that if your so amped to use poisoning in PVP?
you can say it's only those who oppose your proposition all you want: the fact is that poisoning during t2a was a crafting skill.. 90%+ of the chars with it were mules.. the other 10% were fencing dexers who owned the "field" - just be happy with that fact.. there's already no magery in town so a dexer with poisoning in Order/Chaos can practically single-handedly run a city
why don't you get on that if your so amped to use poisoning in PVP?
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Re: Tournament Discrepensies
re-read the entire thread
and let the staff speak for themselves.
i am prepared to wait...
and let the staff speak for themselves.
i am prepared to wait...
East Britian Bowyer and Weaponsmith
Guildmaster of BoO
Guildmaster of BoO
Re: Tournament Discrepensies
Derrick wrote:I doubt this would me implemented and be related to the poisoning skill, I think the valid question is should poisoned weapons be allowed to work in tournaments. This is opinion, but I think the point made about why not let alchemists use pots plays fairly into the argument if the question is whether to limit poisoned blades only to poisoners.
i guess if your willing to wait for that "alternative" event good for you.. but you don't even PVP on the field and events aren't era "accurate" so all your saying is you want a chance to get trophies without actually getting better to compete for them.. seems like a REALLY lame cover-up for someone who can't pvp and wants trophies.. lucky for you Derrick is very considerate.. I sure as hell wouldn't give any credence to a dexer who wants to use DP in events.. especially when we have DP/magic events occiasionally as it isDerrick wrote:Poisoning is a crafting skill in this era, no different than alchemy, or blacksmithy.
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Re: Tournament Discrepensies
ahh you are speaking for derrick again. i do appreshiate derrick. i dont think we could ask for a better gm. it does not mean this is not up for debate.
and how good of you to recognize that it isnt era accurate pvp. thank you for agreeing with us. and recognizing that it favors a specific template.
and talking about your leet skills doesnt have anything to do with the topic at hand.
let me give you a metaphor and try and stretch your mind a little bit. it may be quite tricky for you to grasp.
lets say you are a amputee who relies on a artificial leg.
-is the prosthetic leg apart of that person or separate from them?
yes they can take if off, but they wont be able to do the things they could with it on. they can only hop around or use their hand to drag them along.
with it on, after a certain amount of time they forget they are wearing it. just like how we tune out of the fact that we wear clothes. its just there. and with it on they can stand on two feet walk and run. soon technology will get so good that they can run faster than man kind. yet it remains part of them.
in fact our whole society is created in such a manner. we live in a prosthetic world, with camera's as artificial eyes. cars that make us move faster. even our environment has been created where he have virtual reality as with UO and hyper reality as with the constructed environment like shopping centres.
now lets not get to far ahead of our selves and relate the prosthetic leg to the poisoning skill.
if you take away the poisoning skill from a character, it is likened to taking about somebodies prosthetic leg. in that you are taking away the abilities of what that character could do.
do you understand that?
and how good of you to recognize that it isnt era accurate pvp. thank you for agreeing with us. and recognizing that it favors a specific template.
and talking about your leet skills doesnt have anything to do with the topic at hand.
let me give you a metaphor and try and stretch your mind a little bit. it may be quite tricky for you to grasp.
lets say you are a amputee who relies on a artificial leg.
-is the prosthetic leg apart of that person or separate from them?
yes they can take if off, but they wont be able to do the things they could with it on. they can only hop around or use their hand to drag them along.
with it on, after a certain amount of time they forget they are wearing it. just like how we tune out of the fact that we wear clothes. its just there. and with it on they can stand on two feet walk and run. soon technology will get so good that they can run faster than man kind. yet it remains part of them.
in fact our whole society is created in such a manner. we live in a prosthetic world, with camera's as artificial eyes. cars that make us move faster. even our environment has been created where he have virtual reality as with UO and hyper reality as with the constructed environment like shopping centres.
now lets not get to far ahead of our selves and relate the prosthetic leg to the poisoning skill.
if you take away the poisoning skill from a character, it is likened to taking about somebodies prosthetic leg. in that you are taking away the abilities of what that character could do.
do you understand that?
East Britian Bowyer and Weaponsmith
Guildmaster of BoO
Guildmaster of BoO
Re: Tournament Discrepensies
take your poisoned weappons to the field and leave tournaments to people who are willing to build real pvp characters
and also explain the difference w itht the 100% eval lightening wands to the 100% poisoning poison pots comparison
spend 100 points on a skill, get to use items relating to your skill that only are affected by your skill ie poison pots ->poisoning lightning dmg from wands _>eval int
and also explain the difference w itht the 100% eval lightening wands to the 100% poisoning poison pots comparison
spend 100 points on a skill, get to use items relating to your skill that only are affected by your skill ie poison pots ->poisoning lightning dmg from wands _>eval int

<IronfistMax> tell me where you are in game, and ill come thank you personally
Mad_Max: blackfoot you sent everyone to a slaughter
<Derrick> We will not negotiate with terrorists.
UOSA Society of Adventure and History [UoH]
Re: Tournament Discrepensies
easy.
even if i do not have eval i can still use a lightning wand as a interupt or smaller damage for a finisher.
you cannot do that with a poison "pot".
the "pot" is a resource dependant on the character. like regs for magery and swords for swordsmanship etc etc...
even if i do not have eval i can still use a lightning wand as a interupt or smaller damage for a finisher.
you cannot do that with a poison "pot".
the "pot" is a resource dependant on the character. like regs for magery and swords for swordsmanship etc etc...
East Britian Bowyer and Weaponsmith
Guildmaster of BoO
Guildmaster of BoO
Re: Tournament Discrepensies
I never spoke for the staff, there was no first time so I couldn't have done it "again"... saying derrick is considerate and the staff is "overworked" is not speaking for them in ANY way.. they ALREADY said they'd consider this- your responses are getting dumber and dumber (not to mention off topic)venox wrote:ahh you are speaking for derrick again. i do appreshiate derrick. i dont think we could ask for a better gm. it does not mean this is not up for debate.
I said tourney's aren't era accurate, not our PVP style... it doesn't favor a specific template: it favors skilled pvp'ers (you obv aren't included)venox wrote:and how good of you to recognize that it isnt era accurate pvp. thank you for agreeing with us. and recognizing that it favors a specific template.
Magery is arguably the best skill in the game, and in t2a we have something called "instahits".. common sense indicates a MAGE with a weapon skill is the BEST template viable for PVP
I never said anything about my leet skills: I said if it were up to me i'd tell you to fuck off..in simpler wordsvenox wrote:and talking about your leet skills doesnt have anything to do with the topic at hand.
After reading your "metaphor" i can conclude your ignorant... you are infact trying to change the rules to get around having to learn PVPvenox wrote:let me give you a metaphor and try and stretch your mind a little bit. it may be quite tricky for you to grasp.
lets say you are a amputee who relies on a artificial leg.
-is the prosthetic leg apart of that person or separate from them?
yes they can take if off, but they wont be able to do the things they could with it on. they can only hop around or use their hand to drag them along.
with it on, after a certain amount of time they forget they are wearing it. just like how we tune out of the fact that we wear clothes. its just there. and with it on they can stand on two feet walk and run. soon technology will get so good that they can run faster than man kind. yet it remains part of them.
in fact our whole society is created in such a manner. we live in a prosthetic world, with camera's as artificial eyes. cars that make us move faster. even our environment has been created where he have virtual reality as with UO and hyper reality as with the constructed environment like shopping centres.
now lets not get to far ahead of our selves and relate the prosthetic leg to the poisoning skill.
if you take away the poisoning skill from a character, it is likened to taking about somebodies prosthetic leg. in that you are taking away the abilities of what that character could do.
do you understand that?
YOU made the choice to put poisoning (a CRAFTING skill) on your PVP char.. YOUR mistake- live with it
For someone who bitches about people dodging the point you sure do a good job at it.. why do you want to trammelize PVP (you obviously aren't on the field) so one can conclude your scared to lose items?
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Re: Tournament Discrepensies
sorry mate. your flaming again. wrong person...
it is possible you know to make a point in this world without ego tripping. get over it.
and yes please enlighten me. underline in my metaphor how ignorant i am and explain how so.
you do relize what ignorant means right?
im not changing any rules... its within t2a, so how is that wrong?
anyway i have said before in a previous post to have an event where poison could be useful and keep the currant one as is?
it is possible you know to make a point in this world without ego tripping. get over it.
and yes please enlighten me. underline in my metaphor how ignorant i am and explain how so.
you do relize what ignorant means right?
im not changing any rules... its within t2a, so how is that wrong?
anyway i have said before in a previous post to have an event where poison could be useful and keep the currant one as is?
East Britian Bowyer and Weaponsmith
Guildmaster of BoO
Guildmaster of BoO
Re: Tournament Discrepensies
and oh yeah.
lets not forget poisoning is not a crafting skill because you said it was.
there is no crafting menu...
lets not forget poisoning is not a crafting skill because you said it was.
there is no crafting menu...
East Britian Bowyer and Weaponsmith
Guildmaster of BoO
Guildmaster of BoO
Re: Tournament Discrepensies
your definately the one flaming.. not to mention raging - not me
Ignorant = lacking in knowledge or training; unlearned:
your ignorant to PVP.. it's beyond obvious you don't do it or know anything about it: yet you want your own rules for it.. in complete seriousness: OSI's solution to players like you was Trammel
Using a metaphor like that just shows how "right" you actually think you are: regardless of numerous people telling you different, regardless of the fact you DONT pvp
I played t2a; i know poisoning was a crafting skill, along with everyone but you and Red who posted in this thread (did you just completely ignore Derrick's response to Red?) So stop acting like I think that b/c I said it- it's true.. (another LAME attack at me)
there's no ego in this thread.. there's you begging for a fairly stupid event (which you'll probably get- and which is perfectly fine), and everyone else completely awestruck at a "trammy" crying for a PVP event change
Ignorant = lacking in knowledge or training; unlearned:
your ignorant to PVP.. it's beyond obvious you don't do it or know anything about it: yet you want your own rules for it.. in complete seriousness: OSI's solution to players like you was Trammel
Using a metaphor like that just shows how "right" you actually think you are: regardless of numerous people telling you different, regardless of the fact you DONT pvp
I played t2a; i know poisoning was a crafting skill, along with everyone but you and Red who posted in this thread (did you just completely ignore Derrick's response to Red?) So stop acting like I think that b/c I said it- it's true.. (another LAME attack at me)
there's no ego in this thread.. there's you begging for a fairly stupid event (which you'll probably get- and which is perfectly fine), and everyone else completely awestruck at a "trammy" crying for a PVP event change
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Re: Tournament Discrepensies
There is no crafting menu for cooking either... I guess that is not a crafting skill by your logic. Keep in mind Derrick himself said it was a crafting skill on this shard. I equate poisoning with alchemy. Poisoning a weapon on the field is like making pots while you're out on the field. You can just as easily carry a few poisoned weapons with you as you could carry a few pots with you.venox wrote:and oh yeah.
lets not forget poisoning is not a crafting skill because you said it was.
there is no crafting menu...
Re: Tournament Discrepensies
i think in general this server is trying to create the feel of t2a
during the t2a era duels were simply no magic weps no poisoned wep and no pots
i dont think any one who played t2a would say that isnt true
jsut for the sake of keeping the server feeling like t2a poisoning shouldnt be in tournys
during the t2a era duels were simply no magic weps no poisoned wep and no pots
i dont think any one who played t2a would say that isnt true
jsut for the sake of keeping the server feeling like t2a poisoning shouldnt be in tournys

<IronfistMax> tell me where you are in game, and ill come thank you personally
Mad_Max: blackfoot you sent everyone to a slaughter
<Derrick> We will not negotiate with terrorists.
UOSA Society of Adventure and History [UoH]
- Flash Hardstar
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Re: Tournament Discrepensies
Jesus Blackfoot that made you sound dumb. OSI, or EA for that matter never made "dueling rules". they varried from player to player, guild to guild, shard to shard. I adressed that already stop saying it's "the" ruleset. Go pull out your handbooks, official ones, and tell me where you find the "dueling" ruleset.
I'm about to just give up on the thread. Derrick thinks poisoning is a crafting skill, which it is not, you don't craft anything, but he's the GM; not me.
Too many people spent way to much time flaming others, instead of constructive criticism. Completely avoided the questions at hand and went off topic way too many times.
P.S. carry trapped pouches in the tourneys too, aparently you can just paralyze the dexers and have your way. Love the unbalanced system.
I'm done even trying to enhance or stablizie things for the time being. I've done a beyond fair assessment of the un-fairities and done a great job protecting my valid points.
The only suggestion i can make is to create a 1v1 where poisoning is allowed, and rename them "FFA tourney 1v1" and "mage duel 1v1".
I'm about to just give up on the thread. Derrick thinks poisoning is a crafting skill, which it is not, you don't craft anything, but he's the GM; not me.
Too many people spent way to much time flaming others, instead of constructive criticism. Completely avoided the questions at hand and went off topic way too many times.
P.S. carry trapped pouches in the tourneys too, aparently you can just paralyze the dexers and have your way. Love the unbalanced system.
I'm done even trying to enhance or stablizie things for the time being. I've done a beyond fair assessment of the un-fairities and done a great job protecting my valid points.
The only suggestion i can make is to create a 1v1 where poisoning is allowed, and rename them "FFA tourney 1v1" and "mage duel 1v1".
Red wrote:Kill Flash, and I'm going to bet that his loot is worth more than 2k.
