Re: Razor Quirks/Snags in macros
Posted: Sat Jan 28, 2017 3:34 pm
Make 125 kegs, and organize them to a locked down container.
Park your alchemist 2 tiles away from this keg container, and put an empty container 2 tiles away, and lock it down as well.
Put all necessities on your alchemist (100 GM mortars, required reagent, ~10 bottles), and make sure the container you will restock supplies from is within reach. Also, put 1 lockpick on your alchemist.
Create this macro:
If reagent < 50
Restock 550 reagents
Pause 3s
End If
Add to UseOnce
Target by Type (mortar)
UseOnce
Wait for Target
Absolute Target
Wait for Menu
Menu select
Wait for Menu
Menu select
Pause 1s
Organize (potion [color])
Pause 1s
If sysmessage ("keg will not hold any more")
Clear Drag/Drop Queue
Organize keg to the empty bag 2 tiles from your toon
Pause 1s
Restock 1 empty keg from the container of empty kegs
For 10000000000
Use Lockpick
Wait for Target
Target by type (keg)
Pause 1s
If sysmessage ("can't unlock that")
Set Organizer Hotbag (potion [color])
Last Target
Organize (potion [color])
Pause 5s
If sysmessage ("keg will not hold any more")
End If
Play Macro: Alchemy\<whatever you named your macro>
End If
End For
End If
I split it up into section so it might be easier to understand. You can grind out 125 kegs overnight using this. My macro even switches to another macro for a different reagent when the previous reagent gets too low (i.e. just grinds kegs until all the reagents are used up). Best to edit all your "Wait for Target/Menu" lines to have their timeout set to 1. You edit this by right clicking the line, and selecting "Edit Timeout".
Park your alchemist 2 tiles away from this keg container, and put an empty container 2 tiles away, and lock it down as well.
Put all necessities on your alchemist (100 GM mortars, required reagent, ~10 bottles), and make sure the container you will restock supplies from is within reach. Also, put 1 lockpick on your alchemist.
Create this macro:
If reagent < 50
Restock 550 reagents
Pause 3s
End If
Add to UseOnce
Target by Type (mortar)
UseOnce
Wait for Target
Absolute Target
Wait for Menu
Menu select
Wait for Menu
Menu select
Pause 1s
Organize (potion [color])
Pause 1s
If sysmessage ("keg will not hold any more")
Clear Drag/Drop Queue
Organize keg to the empty bag 2 tiles from your toon
Pause 1s
Restock 1 empty keg from the container of empty kegs
For 10000000000
Use Lockpick
Wait for Target
Target by type (keg)
Pause 1s
If sysmessage ("can't unlock that")
Set Organizer Hotbag (potion [color])
Last Target
Organize (potion [color])
Pause 5s
If sysmessage ("keg will not hold any more")
End If
Play Macro: Alchemy\<whatever you named your macro>
End If
End For
End If
I split it up into section so it might be easier to understand. You can grind out 125 kegs overnight using this. My macro even switches to another macro for a different reagent when the previous reagent gets too low (i.e. just grinds kegs until all the reagents are used up). Best to edit all your "Wait for Target/Menu" lines to have their timeout set to 1. You edit this by right clicking the line, and selecting "Edit Timeout".