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Re: let us brainstorm-
Posted: Thu Apr 24, 2014 3:10 pm
by Capitalist
Anarcho wrote:Budner wrote:I could see making saves maybe every two hours instead of hourly, but wouldn't want to extend it beyond that.
I would personally be against it as there is much in development planned in the near future, I will do my best to make it as stable as it is but it would be unprofessional to assume so and extend save delays

Don't break UOSA. Thanks.
Re: let us brainstorm-
Posted: Thu Apr 24, 2014 3:32 pm
by Kublai Khan
Anarcho wrote:Budner wrote:I could see making saves maybe every two hours instead of hourly, but wouldn't want to extend it beyond that.
I would personally be against it as there is much in development planned in the near future, I will do my best to make it as stable as it is but it would be unprofessional to assume so and extend save delays

Now I'm super excited! Spill the beans...
Re: let us brainstorm-
Posted: Thu Apr 24, 2014 4:43 pm
by Budner
Yeah really, that's some teaser.
Re: let us brainstorm-
Posted: Thu Apr 24, 2014 5:02 pm
by inkognito
Budner wrote:.... leave it strewn all around the Brit bank so cheap bastards like me can scavenge items and sell them.
I am known to do this too. High Five!
Re: let us brainstorm-
Posted: Thu Apr 24, 2014 5:46 pm
by Anarcho
Capitalist wrote:Anarcho wrote:Budner wrote:I could see making saves maybe every two hours instead of hourly, but wouldn't want to extend it beyond that.
I would personally be against it as there is much in development planned in the near future, I will do my best to make it as stable as it is but it would be unprofessional to assume so and extend save delays

Don't break UOSA. Thanks.
Heh, I don't foresee any crashes but it would be irresponsible to not plan for them.
Kublai Khan wrote:Now I'm super excited! Spill the beans...
Standard steps towards further accuracy for the most part.
Re: let us brainstorm-
Posted: Thu Apr 24, 2014 7:43 pm
by Aeris
download/file.php?id=153
That has a server save in there from July 2008, and it's ridiculously fast

(warning: it will make your client crash after a few minutes)
Re: let us brainstorm-
Posted: Thu Apr 24, 2014 7:58 pm
by Bixby Legbone
Captain Sparkles wrote:It would be very nice if they weren't so long and frequent. One can practically use the restroom during without worry, so it has that going for it, which is nice.
@Budner, given how seldom the server crashes, us players actually lose more playtime due to the saves! But yeah, I'd rather find a solution that doesn't involve saving less.
While annoying, I agree that it actual serves a useful aspect when you consider that our toons are operated by humans that need to occasional get up and away from the computer.