You are correct. The current release system is NOT accurate. When you release a pet, they should go wild and act like they did before they were tamed, ie attack everyone.I always remember the release functioning working differently. A very common tactic for people back then was to tame a ton of dragons/white wyrms and release them to cause havoc. I don't know exactly if this was ever fixed and if so when it was added.
Dragons & Reds
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Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.
Re: Dragons & Reds
IIRC the fetch command was in for the majority of T2A, and should be here as well. I'm sure Derrick can make sure it wont be abused for house looting.
[00:43] <Hemperor> i like turtles
Re: Dragons & Reds
Kefka wrote:IIRC the fetch command was in for the majority of T2A, and should be here as well. I'm sure Derrick can make sure it wont be abused for house looting.You are correct. The current release system is NOT accurate. When you release a pet, they should go wild and act like they did before they were tamed, ie attack everyone.I always remember the release functioning working differently. A very common tactic for people back then was to tame a ton of dragons/white wyrms and release them to cause havoc. I don't know exactly if this was ever fixed and if so when it was added.
I remember 100 hell hound marches in the Brit graveyard or any popular location really, release them all and watch the havoc begin
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I no longer use this account, if you need to reach me, message my new account, Boomland Jenkins
I no longer use this account, if you need to reach me, message my new account, Boomland Jenkins
Re: Dragons & Reds
I started playing this game about a month before Renaissance came out and I did hear about this behavior. I wasn't brave enough to make a red tamer back then, nor did I see any, but I didn't get GM taming and actually start playing the game till about a week before Ren's release so I really don't know the answer to this.LightShade wrote:During OSI T2A dragons would kill on sight red players. If a tamer went red he coudlnt even use his dragons.
WW on the other hand did not kill reds on sight.
I always thought Renaissance was the era that destroyed the red tamers by the addition of these changes.
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Re: Dragons & Reds
As former tamer from OSI T2A era I can tell you I am 99.9% certain the drags would attack reds on sight.
I only remember because my friend was a red and whenever he came on screen my drags would dart to him. WW would not and red could control a WW.
http://www.tamingarchive.com/tameables/whitewyrm.php talks about WW being usable by reds, but not drags
I only remember because my friend was a red and whenever he came on screen my drags would dart to him. WW would not and red could control a WW.
http://www.tamingarchive.com/tameables/whitewyrm.php talks about WW being usable by reds, but not drags
Light Shade
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Re: Dragons & Reds
right, but if they try to use multiple wyrms they can geit their dragons hating each other easily with the WW AE spell. Dragons they can have a boat load without AE worry.Kefka wrote:got anything that's updated more recently than that? Also, how about more details, such as how often do they attack, what the formula is for them to attack etc?Last modified on January 12, 2001 11:56 am
Also, dont encourage PKs to use white wyrms. They have a higher dps rating, and tend to dump more damage into all kills than dragons do.
Light Shade
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Re: Dragons & Reds
Good point LightShade. White wyrms do end up casting mass curse which can cause problems with the multiple wyrms fighting each other. This was the downside to them. On the other hand the problem with dragons was that they would attack poisonous creatures and they were much slower than the white wyrms.
Re: Dragons & Reds
http://www.tamingarchive.com/tameables/whitewyrm.php
are these stats correct for the wyrms we have on the server..?
are these stats correct for the wyrms we have on the server..?
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Re: Dragons & Reds
Here are the early Ren stats:alatar wrote:http://www.tamingarchive.com/tameables/whitewyrm.php
are these stats correct for the wyrms we have on the server..?
http://web.archive.org/web/200107221424 ... =whitewyrm
Also, nice quote from that page:
Seems to go well with what everyone here is saying.Also unlike dragons, white wyrms can be safely handled by murderers. They have more dexterity than the average dragon, and can move a bit faster, especially while following targets.
Re: Dragons & Reds
They already seem pretty fast as it is, I was watching you at AW. Nice "all kill" btw, you "non-pker". Anyways, if anything, mares should be slowed down it definitely seems that they run faster than normal and WW should take its speed instead.Kefka wrote:woot, faster white wyrms
I wouldn't expect it to be much faster at all.
Re: Dragons & Reds
You do realize that the staff here knows you are 510% anti-tamer, and comments/speculation like this is taken with a grain of salt.They already seem pretty fast as it is, I was watching you at AW. Nice "all kill" btw, you "non-pker". Anyways, if anything, mares should be slowed down it definitely seems that they run faster than normal and WW should take its speed instead.
I wouldn't expect it to be much faster at all.
White wyrms are no faster than dragons right now, they need to have their speed increased dramatically, just as faust had stated.They already seem pretty fast as it is
Also, you're basing their speed from watching me at the AW? So, you were able to judge how fast t hey moved vs dragons and mares, all from them walking 3-4 tiles?? BS
Mares don't move any faster than dragons or white wyrms, they all move at the same speed. Mares are much smaller on the screen, and therefore it's an illusion that they move faster.Anyways, if anything, mares should be slowed down it definitely seems that they run faster than normal and WW should take its speed instead.
White wyrms need to be faster, much faster, period.
Last edited by Kefka on Fri Feb 20, 2009 7:08 pm, edited 1 time in total.
[00:43] <Hemperor> i like turtles
Re: Dragons & Reds
I have not made any anti-tamer comments. As Kaivan stated, your stratics quote should be what is taken with a grain of salt stating "some players can not out run them". As he said, many did not have mounts and many couldn't run half as fast as you could here.
You are the same one that was defending the way "all kill" works just before here.
You are the same one that was defending the way "all kill" works just before here.
Re: Dragons & Reds
Yes.alatar wrote:http://www.tamingarchive.com/tameables/whitewyrm.php
are these stats correct for the wyrms we have on the server..?
Re: Dragons & Reds
One last quote just to fully confirm the OP
http://web.archive.org/web/200201230256 ... ebreathersNo tamed fire breather likes murderers. Though, they will not always attack them on sight, there is always a random chance that they will attack them, even if they are their owner. No one has been able to realy determine if there is a rhyme or reason to when they will attack murderers.
Re: Dragons & Reds
Hemp,
both kavian and faust have already aknowledged that wyrms should move quite a bit faster than they currently do.
this really isnt up for debate.
both kavian and faust have already aknowledged that wyrms should move quite a bit faster than they currently do.
this really isnt up for debate.
[00:43] <Hemperor> i like turtles