Ghosting, for both PKing and Pk avoidance is a crutch. It's not a negative thing to say so, and where you got the idea that I was somehow implying some kind of unfair double standard is beyond me.
There are SOOO many ways for the savvy UO player to keep being PKed to a minimum without having to use a ghost-cam. Just the same as it's not necessary for PKs to use a ghost to find targets. Both are, once again, a crutch. Personally I prefer using tracking on my PK characters over tying up one of my accounts with a ghost cam. I think it's fun to gate into an area without knowing if there is actually anybody there, makes it actually a hunt.... Just like I think it's more fun to rely on my ability to spot and react to names popping up on the edge of my screen to avoid being ganked on the rare instances I actually farm.
Not saying your idea isn't nifty, or that it's not a creative way to try to avoid death by gank-squad. There are some flaws in your logic behind how effective it will be, but it's understood that you don't believe it to be a perfect solution to an imperfect problem. To use the Destard entrance as an example, that is the LAST place I'd have a rune marked for the purpose of PKing. The wide open space of that dungeon in general is also a hindrance to your alarm system. Lots of directions to be attacked from. Where your idea would actually work best is places like Deceit where there are a lot of choke points and fewer paths of entry. Were I to make use of your idea, I can think of a couple places to place a ghost that would probably work rather well.
Anyway, I apologize for appearing to be overly critical of your support device, Tiny Tim.
