I am asking for improved access to objective information to work with - that is the point.
There is no way to improve the system without proper information.
If, as you have said, the information I have asked for is not obtainable then I can see why the system has not been improved.
It is impossible to accurately identify the flaws and places where the system can be improved without the information I asked for.
But hey - whatever - I accept that you have adopted a stance on this (even if it is unreasonable and unjustified).
Let's just maintain the status quo and keep letting the system ruin the game.
Preliminary Discussion: Events
Re: Preliminary Discussion: Events
Objective information does not include detailed information on player interactions, which is exactly what you're asking for as a part of this. Additionally, the need for additional information only comes if no visible improvements can be made without it. Since clear and visible improvements can be made, new information is unnecessary.
Useful links for researching T2A Mechanics
Stratics - UO Latest Updates - Newsgroup 1 - Noctalis - UO98.org
Re: Preliminary Discussion: Events
What clear and visible improvements do you refer to here Kaivan?Kaivan wrote:clear and visible improvements can be made.
Re: Preliminary Discussion: Events
There are numerous threads on the subject that all point out many objective improvements that can be made, but I will give you one example.
It is objectively true that participating in events reduces (and arguably prevents after a point) in-game risk for taking particular actions. This is done by preventing all players from being attacked or stolen from by anyone in the signup area. This also prevents anyone participating in these events from being stolen from by anyone, or from being attacked by anyone that they are not specifically designated to compete against.
Other such arguments can be made regarding other portions of the system, but they've already been made in other places.
It is objectively true that participating in events reduces (and arguably prevents after a point) in-game risk for taking particular actions. This is done by preventing all players from being attacked or stolen from by anyone in the signup area. This also prevents anyone participating in these events from being stolen from by anyone, or from being attacked by anyone that they are not specifically designated to compete against.
Other such arguments can be made regarding other portions of the system, but they've already been made in other places.
Useful links for researching T2A Mechanics
Stratics - UO Latest Updates - Newsgroup 1 - Noctalis - UO98.org
Re: Preliminary Discussion: Events
Putting events in a felluca ruleset, or even in the regular world would be a really cool way to fix this!Kaivan wrote:There are numerous threads on the subject that all point out many objective improvements that can be made, but I will give you one example.
It is objectively true that participating in events reduces (and arguably prevents after a point) in-game risk for taking particular actions. This is done by preventing all players from being attacked or stolen from by anyone in the signup area. This also prevents anyone participating in these events from being stolen from by anyone, or from being attacked by anyone that they are not specifically designated to compete against.
Other such arguments can be made regarding other portions of the system, but they've already been made in other places.
Then it would literally just be a group of people gathering for a tourney without the "carebear" environment everyone complains about.
I don't dislike events, and wouldn't want to see them removed - but this would be a sweet way to remove the worry free "trammel" stigma to these events
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Re: Preliminary Discussion: Events
While the information would be interesting to see, I don't see any problems that would be remedied by it, and it would likely just be a waste of Derrick's time.
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Re: Preliminary Discussion: Events
It seems like this is a topic discussed time and time again. You uhave the people who are all for them and the people who are against them. Then there are those that are stuck in the middle of it all who really don't care. I see valid point from Mens Rea. I haven't been here long but I saw 6 silver selling for 60k on a vendor. So if I were to spend 3-4 days just doing events getting trophies/silver I would basically as a newer player have money I shouldn't have? Then with the item trade in system. I could work and build my way up to millions of gold worth of items/Golds/Housing and not do anything other then do events? Seems kinda lame...
You re-created this server because you liked the T2A era. We all play here because we like the T2A era. However I have already noticed several flaws in the servers mechanics. I saw a few people with Neon Hair yesterday. I understand that was around during the clean up Brittania Campaign, however it appears you are letting people buy it with silver? That is no era accurate. Just because it was in the game doesn't mean you should implement it and call it era accurate, you also have to make it accessable to players the same way it was on OSI.
So the event system itself is not era accurate but with the prizes you can win and how you get them is also not era accurate. The only events I remember from OSI are Orc invasions, and a few other little events like that. Which I loved because during ORC invasions I'd make 70k a day with my provo/mage because of the gold/item drops. Sometimes more...
Unattened macroing (Although I love it) is not era accurate. Razor is not era accurate. ( Althought I love that too!)
It just seems like its pick and choose. Creating items and currency out of thin air just seems wrong lol. Not to mention You have events in Trammel? The way I see it that makes this server 100% not era accurate. How can you even put it on the description? It's like false advertising. It should say...
" Somewhat Era accurate to the era. Events held in Trammel daily, trophies and silver awarded which can be traded for gold and items, get your character up and never farm again! You can literally sit in your house all day login when its time for events and be one of the richest people on the server." Don't like being Pked or fighting for dungeon spots? Don't worry about it! We have you covered.".
Or something to that dergee. I understand why you can't change it. Some of the people that do them wouldn't play without them. I talked to a guy yesterday who does just that. Keeps his houses refreshed and does events. It changes the game play 100% and like Mens Rea says messes up the economy because you are literally creating currency out of thin air.
And the only thing I havebasically seen is " Deal with it". Needs to be some kinda of fee to enter these things and the winner gets the pot. That way nothing is created out of thin air the winner still gets gold. It doesn't cost anything to enter and you have nothing to do but gain or at the very worst break even.
Just a nubs observation.....
You re-created this server because you liked the T2A era. We all play here because we like the T2A era. However I have already noticed several flaws in the servers mechanics. I saw a few people with Neon Hair yesterday. I understand that was around during the clean up Brittania Campaign, however it appears you are letting people buy it with silver? That is no era accurate. Just because it was in the game doesn't mean you should implement it and call it era accurate, you also have to make it accessable to players the same way it was on OSI.
So the event system itself is not era accurate but with the prizes you can win and how you get them is also not era accurate. The only events I remember from OSI are Orc invasions, and a few other little events like that. Which I loved because during ORC invasions I'd make 70k a day with my provo/mage because of the gold/item drops. Sometimes more...
Unattened macroing (Although I love it) is not era accurate. Razor is not era accurate. ( Althought I love that too!)
It just seems like its pick and choose. Creating items and currency out of thin air just seems wrong lol. Not to mention You have events in Trammel? The way I see it that makes this server 100% not era accurate. How can you even put it on the description? It's like false advertising. It should say...
" Somewhat Era accurate to the era. Events held in Trammel daily, trophies and silver awarded which can be traded for gold and items, get your character up and never farm again! You can literally sit in your house all day login when its time for events and be one of the richest people on the server." Don't like being Pked or fighting for dungeon spots? Don't worry about it! We have you covered.".
Or something to that dergee. I understand why you can't change it. Some of the people that do them wouldn't play without them. I talked to a guy yesterday who does just that. Keeps his houses refreshed and does events. It changes the game play 100% and like Mens Rea says messes up the economy because you are literally creating currency out of thin air.
And the only thing I havebasically seen is " Deal with it". Needs to be some kinda of fee to enter these things and the winner gets the pot. That way nothing is created out of thin air the winner still gets gold. It doesn't cost anything to enter and you have nothing to do but gain or at the very worst break even.
Just a nubs observation.....