False. This is not possible. Auto-defend does not work in these situations.nightshark wrote:This also makes it really easy to grief thieves, by forcing them to deal 1 damage to you with a punch, then committing suicide - hence kicking them out of the thieves guild for 40 (or 8?) hours playtime.
False. "I'm sure..." = I seem to think I might remember that 10 years things may have been such that...nightshark wrote:Though I think there is an inaccuracy on thieves here - it seems they are able to steal during combat. During T2A I'm sure thieves could not steal whilst they were attacking/being attacked.
False. Not being able to play one role (LEET PK) does not mean you are confined to a narrow role. There are things to do in UO besides 1v1OMGLEETPVP. And the fact is no one has as much fun on this shard as (competent) thieves. Sure, there are people like MsT and POO who just stand at the bank all day and steal bandages, but real thieves are out making this shard a far more dangerous--and hence more fun--place than all the LEETPVP guilds combined.Oswald wrote:The Thieves Guild bullshit confined the thief skills to an extremely narrow role - you couldn't be a PK because of the murder count nonsense, and you had to jump through a lot of hoops just to get to steal from players.
The Thieves Guild was a great innovation. Yes, we lost the ability to LEET PVP, but we were given stealth and it was no longer possible to create a 50 stealing/50 snooping character for stealing 2 mandrake at the bank. You think bank thieves are bad now?
OP: Long story short, thieves are extremely viable here. And they are for the right kind of person the absolute best sort of character. Go check the stealing entry on the wiki for a start.