To be honest, I don't really care that 12 people are on test center. Even if 10 of them are practicing PvP there because of not wanting to lose regs... do we really want those people on the production shard? If they're that loss-averse, they're just going to run away anyways.Mirage wrote:Test center was never intended for the use of trial house placement. This is not the original origin of test center. Test center was used and usually only put up sparingly on OSI to test new major mechanic changes. If you guys want to "test" duel/houseplace/craft etc then wake up at 6am and do during no-save server downtime just like it was on OSI.Mikel123 wrote:I've used the test shard plenty for non-PvP purposes. Mostly for testing house placement, which I think is pretty important. It allowed me to check some spots where a castle would fit, where on our "production" shard there were towers, 2-story houses, and/or 7x7's. Which allowed me to place a castle that wasn't there before. We currently have about 43 castles on our shard, versus the 60+ that would supposedly fit. I think more castles is a good thing, and more importantly, letting people test house placement is a good thing. It encourages deals, player interaction, etc.
I've actually never used the test center for PvP. But if that's the issue, couldn't you just eliminate the PvP arena and those reagent stones and such?
I also don't think it's a bad thing that people can practice. Among the 9000 things that people whine about PvP, one of them is that there's not enough people into it. If this is a way in which people become comfortable with it so that they do it on the real shard later on, I think that's a good thing.
Mirage, you can't test house placement on the production shard if you don't own all of the houses you want to place over. Obviously. So test is a good place to check and see if your house/keep/castle will fit, and if so then you can work on acquiring the houses on the actual shard. Given that house placement is not quite accurate to 1999 at the moment, we have no way of knowing what fits where, and why or why not. Seems like this is a good way to make up for that.
And secondly, I don't care what test shard was intended for in 1999. 99% of the early history of UO is stuff happening that wasn't "intended". Last I checked, we try to recreate mechanics here, not experience. If you want a 1999 experience, get on a 56k, and I'll start bugging Derrick to make a Catskills, a Great Lakes, and a Atlantic for me to test on. And a Siege Perilous. Also, I'd like to be able to buy gold from Markee Dragon, and I'd like it if someone could please make an ImaNewbie for me. Thanks.