Tournament Discrepensies
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Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.
Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.
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Re: Tournament Discrepensies
Theres no bards running around saying the 1V1 & 3V3 turnys are unfair to them. there not trying to get some rules changed so they can compete in them, so why are there dexers crying. as a bard your not going to join any PVP turny and you get targeted while hunting all the time...we get one game where we can really show our skills ( yes there is a art in playing a true bard ) and you want to bring bards into your true grip ( not being able to deal with a mage as a dex ) and try to get the only turny we can compete in to invoke ANY thing so we cant win... thats totaly crazy. i do agree that the era is for the mages but dont cry about it take it as a challange. as i think about it, if you took out the bards in the survival game the dexxers would win them all....??????
Re: Tournament Discrepensies
how can you not see the irony that magery can cast poison yet poison skill cannot.
-magery consumes an ingredient and takes up skill points on a character template
-poison skill consumes an ingredient and takes up skill points on a character template.
all other things like lightning wands and what ever other type of damage does not.
poison pot is not like all pots, in that it acts as an ingredient for a specific skill, just as reagents do for magery. all other pots do not.
if you were not to allowed the ingredients for the skills on your character blackfoot,as you so easily lump poisoning pots with all pots, then you might as well not allow reagents or weapons or arrows or bandages or anything. the poison pot is relevant to and only to a character with poisoning skill, just as reagents are to magery...
pets could be interesting in event but should also be capped, plus i really see a pet as a second entity, thus its no longer pvp, but pvm/p
and now have bards in the mix, something that has nothing to do with the topic at hand... another trivial argument, for bards to be involved obvious it would require a new arena, and a completely different type of event.
i dont see dexxers complaining, i see them giving sound evidence and proving every trivial and subjective thing thrown in front of them as void.
and then when they do, all i hear is but its unfair... no reason why just some personal preference...and then something else that must be proved wrong...
-magery consumes an ingredient and takes up skill points on a character template
-poison skill consumes an ingredient and takes up skill points on a character template.
all other things like lightning wands and what ever other type of damage does not.
poison pot is not like all pots, in that it acts as an ingredient for a specific skill, just as reagents do for magery. all other pots do not.
if you were not to allowed the ingredients for the skills on your character blackfoot,as you so easily lump poisoning pots with all pots, then you might as well not allow reagents or weapons or arrows or bandages or anything. the poison pot is relevant to and only to a character with poisoning skill, just as reagents are to magery...
pets could be interesting in event but should also be capped, plus i really see a pet as a second entity, thus its no longer pvp, but pvm/p
and now have bards in the mix, something that has nothing to do with the topic at hand... another trivial argument, for bards to be involved obvious it would require a new arena, and a completely different type of event.
i dont see dexxers complaining, i see them giving sound evidence and proving every trivial and subjective thing thrown in front of them as void.
and then when they do, all i hear is but its unfair... no reason why just some personal preference...and then something else that must be proved wrong...
East Britian Bowyer and Weaponsmith
Guildmaster of BoO
Guildmaster of BoO
Re: Tournament Discrepensies
I believe the most sound and only good reason ive heard against poisoning is that deadly poison is hard/impossible to cure with a cure spell and as such having deadly poison without cure potions would be unfair. And I believe most pro poisoning people conceded that deadly could be left out if that is the case.venox wrote:how can you not see the irony that magery can cast poison yet poison skill cannot.
-magery consumes an ingredient and takes up skill points on a character template
-poison skill consumes an ingredient and takes up skill points on a character template.
all other things like lightning wands and what ever other type of damage does not.
poison pot is not like all pots, in that it acts as an ingredient for a specific skill, just as reagents do for magery. all other pots do not.
if you were not to allowed the ingredients for the skills on your character blackfoot,as you so easily lump poisoning pots with all pots, then you might as well not allow reagents or weapons or arrows or bandages or anything. the poison pot is relevant to and only to a character with poisoning skill, just as reagents are to magery...
pets could be interesting in event but should also be capped, plus i really see a pet as a second entity, thus its no longer pvp, but pvm/p
and now have bards in the mix, something that has nothing to do with the topic at hand... another trivial argument, for bards to be involved obvious it would require a new arena, and a completely different type of event.
i dont see dexxers complaining, i see them giving sound evidence and proving every trivial and subjective thing thrown in front of them as void.
and then when they do, all i hear is but its unfair... no reason why just some personal preference...and then something else that must be proved wrong...
- Flash Hardstar
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Re: Tournament Discrepensies
Yes, that was the argument still nobody will answer, and this is why derrick should allowing poisoning up to a max of greater poison. ONCE AGAIN any mage gets a smile on his face in 1v1 pvp when he has to fight a dexer, it's a joke, this was the reason for the argument. It isn't dexers "crying" it's arguing the fairty of the stipulations of the 1v1 tourney. Derrick has no solid reason why poisoning weapons isn't aloud, and nobody has given a sound argument as to why it is fair for a mage to be able to poison and not a dexer. Stop arguing "why cant i use taming" thank you ronk for letting these people who Keep repeating this that it was already adressed.
Blackfoot, this is a joke. You keep arguing put magery on a templete, this thread has nto argued, or is going to argue what is a better pvp template, we are arguing the rules of the tourney. Also, if a dexer were to stop and cure, a mage could just poison, lightning, poison, lightning, the dexer would be dead by the end of his 5th cure. <----------- this is another topic though, argue in another forum whats a better pvp template.
There were no OSI run tournaments as far as I know they were guild sponsosred, every guild had thier own rules, untill you can show me a patch they didnt allow dexers to poison, so be it; but you wont.
Also, dont argue that if a dexer gets poisoned he isnt cancelled from healing, he can bring a cure spell or something. Well i'm sure if a mage gets poisoned he can just cast a cure spell too (and dont argue DP, also already adressed). You mages are just shit ass terrified it wont be a mage vrs mage duel, and heaven help you have to come up with better strategies to fight a dexer. If you start crying about that then you are just as bad as the one moron who posted "you dexers are crying you can't kill a mage". This is also, not the topic.
Blackfoot you seem pretty dedicated, care to answer the question of why its fair for a mage to be able to poison in a duel but not a dexer poisoning a blade? With respect to not using the same excuses and arguments I adressed in my original post asking people not to answer with, because they are topic changing and irrelivent to the question?
Blackfoot, this is a joke. You keep arguing put magery on a templete, this thread has nto argued, or is going to argue what is a better pvp template, we are arguing the rules of the tourney. Also, if a dexer were to stop and cure, a mage could just poison, lightning, poison, lightning, the dexer would be dead by the end of his 5th cure. <----------- this is another topic though, argue in another forum whats a better pvp template.
There were no OSI run tournaments as far as I know they were guild sponsosred, every guild had thier own rules, untill you can show me a patch they didnt allow dexers to poison, so be it; but you wont.
Also, dont argue that if a dexer gets poisoned he isnt cancelled from healing, he can bring a cure spell or something. Well i'm sure if a mage gets poisoned he can just cast a cure spell too (and dont argue DP, also already adressed). You mages are just shit ass terrified it wont be a mage vrs mage duel, and heaven help you have to come up with better strategies to fight a dexer. If you start crying about that then you are just as bad as the one moron who posted "you dexers are crying you can't kill a mage". This is also, not the topic.
Blackfoot you seem pretty dedicated, care to answer the question of why its fair for a mage to be able to poison in a duel but not a dexer poisoning a blade? With respect to not using the same excuses and arguments I adressed in my original post asking people not to answer with, because they are topic changing and irrelivent to the question?
Red wrote:Kill Flash, and I'm going to bet that his loot is worth more than 2k.

Re: Tournament Discrepensies
Are you guys actually serious? Venox? You actually think you are making a good argument? I think my head is going to explode from the blatant stupidity in this thread.
Re: Tournament Discrepensies
If the tournament style is catering to mage vs mage, then leave the poisoning skill out of the equasion.
If the tournament style is striving for equality, let people use the poisoning skill to poison thier weapons. IMO, the application of the DP over and over by a dexer to the mage is equivalent to the application of the poison spell over and over by a mage to a dexer.
Mages use Arch Cure while dexers use Regular Cure. Mages can GH thru poison, while dexers can't. If you think about total mana pools and such, it's pretty much even from both stand points, and that's what nullifies the argument that the tourneys are structured around the T2A tourneys that people made up.
Seeing as people made up these rules, the people that made up these rules are prone to making mistakes or overseeing certain aspects of the game that other people later on in the lifespan of UO might come to realize these certain mistakes and may have ideas to correct them..!
WoW..
If the tournament style is striving for equality, let people use the poisoning skill to poison thier weapons. IMO, the application of the DP over and over by a dexer to the mage is equivalent to the application of the poison spell over and over by a mage to a dexer.
Mages use Arch Cure while dexers use Regular Cure. Mages can GH thru poison, while dexers can't. If you think about total mana pools and such, it's pretty much even from both stand points, and that's what nullifies the argument that the tourneys are structured around the T2A tourneys that people made up.
Seeing as people made up these rules, the people that made up these rules are prone to making mistakes or overseeing certain aspects of the game that other people later on in the lifespan of UO might come to realize these certain mistakes and may have ideas to correct them..!
WoW..
Last edited by Red on Sat Nov 15, 2008 3:49 am, edited 1 time in total.
Re: Tournament Discrepensies
Dexers can heal through poison, with magery. You are comparing the healing skill with the magery skill, not dexers with mages. BTW, if you have more dex than intelligence you are a dexer. Hence the term.
Sure the 1v1 tournaments are easier to play on a mage. This survival seems easier to play on a bard. The CTFs and DDs and most other events are better suited for dexers than mages. Events are completely made up by staff and the tournaments are based on the kind of tournaments ran by players during T2A.
Sure the 1v1 tournaments are easier to play on a mage. This survival seems easier to play on a bard. The CTFs and DDs and most other events are better suited for dexers than mages. Events are completely made up by staff and the tournaments are based on the kind of tournaments ran by players during T2A.
Re: Tournament Discrepensies
"and most other events" do you mean survival? Because that was already addressed in this thread if you'd have cared to read. Any other event than the ones you listed consists of survival, which bards dominate.youre bad wrote:Dexers can heal through poison, with magery. You are comparing the healing skill with the magery skill, not dexers with mages. BTW, if you have more dex than intelligence you are a dexer. Hence the term.
Sure the 1v1 tournaments are easier to play on a mage. This survival seems easier to play on a bard. The CTFs and DDs and most other events are better suited for dexers than mages. Events are completely made up by staff and the tournaments are based on the kind of tournaments ran by players during T2A.
Let me put the comparison into perspective for you.
The average mage has 90-100 int.
The average dexer has 35-40 int.
Casting a GH as a mage isn't nearly as big of a deal as casting GH as a dexer. A dexer's primary source of healing damage is a bandage, because they've already sunk 100 pts into healing while utilizing the 100 pts of anatomy for both damage and healing, as well as having less int than a mage.. That's how healing works. Remember?
If a dexer cared to take poisoning as one of thier two other secondary skills(assuming they had resist spells) What the fuck else would they take? Magery without Meditation? Woudln't that be retarded? Why not take parrying instead? If you have magery without meditation, you could cast a couple GHs and possibly a cure. In't that pretty much retarded?
Here's the deal. You can't be a dexer with poisoning and mage/med unless you sacrifice resist, which is fucking retarded. You have to comprimise. If the fucking dexer has poisoning and resist, he's left with one other skill. Sure he could take magery, but without meditation it's pretty much pointless. Might as well take parrying to absorb the hally hit(when thinking of 1v1 tourneys vs a bunch of hally mages).
Stop thinking about defending "your template" and start thinking about the whole picture..
Last edited by Red on Sat Nov 15, 2008 4:31 am, edited 1 time in total.
Re: Tournament Discrepensies
If a dexer has poisoning, he can't have magery and meditation without sacrificing resist. That, or he sacrificies meditation which makes magery pretty much pointless.
If you hardcore mages can't comprehend that, then y'all are arguing over some pointless BS just to earn a few more trophy points(pathetic).
It really balances out in the end, IMO.
Also: youre bad = you smell nice ...?
If you hardcore mages can't comprehend that, then y'all are arguing over some pointless BS just to earn a few more trophy points(pathetic).
It really balances out in the end, IMO.
Also: youre bad = you smell nice ...?
- Flash Hardstar
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Re: Tournament Discrepensies
your bads argument can be tossed out, its already been adressed in the first thread not to tell people to put magery in their template. He hasn't taken the time to read. It DOES fair it out, and every argument supports this, there still isn't one against it. most of the people arguing dont have or play dexers and they dont want to make it more fair, because then they wouldn't get trophies as easily. There IS no other argument. being able to cast a poison once every 38 seconds to remove any type of heal in these tournanets should have been fixed since day 1. It's become tank mage vrs tank mage duels. Change name to 1v1 tank mage duels, not 1v1 tourney
People still are not understanding the original argument, and keep trollying around it, but since they want it this way, I can put it in another term
Stop allowing mages to poison during tourneys because it imbalances the tournament extremely. If poisoning is to be allowed, allow the people with the poisoning skill to do so also up to a certain limit.
Supporting statements have been made in this thread, so I need not adress them here. i'd also liek to note about 2.5 people have argued against this, around 10 have stated the use of poisoning to an extent in the duels. Will of the majority?
People still are not understanding the original argument, and keep trollying around it, but since they want it this way, I can put it in another term
Stop allowing mages to poison during tourneys because it imbalances the tournament extremely. If poisoning is to be allowed, allow the people with the poisoning skill to do so also up to a certain limit.
Supporting statements have been made in this thread, so I need not adress them here. i'd also liek to note about 2.5 people have argued against this, around 10 have stated the use of poisoning to an extent in the duels. Will of the majority?
Red wrote:Kill Flash, and I'm going to bet that his loot is worth more than 2k.

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Re: Tournament Discrepensies
Why only characters with poisoning skill? Why not allow anyone to bring in a poisoned weapon?Flash Hardstar wrote:Stop allowing mages to poison during tourneys because it imbalances the tournament extremely. If poisoning is to be allowed, allow the people with the poisoning skill to do so also up to a certain limit.
Re: Tournament Discrepensies
im sure this has already been answered in another manner somewhere before but this will surfice.venox wrote:how can you not see the irony that magery can cast poison yet poison skill cannot.
-magery consumes an ingredient and takes up skill points on a character template
-poison skill consumes an ingredient and takes up skill points on a character template.
the poison skill on a pvp template is using it in an agressive manner, as a pvp skill. just as magery, swords and all other skills that deliver a form of damage during pvp.
the question still remains. why cant poisoning skill be used for poisoning yet the magery spell poison can?
this question has been asked many times, in fact at the very beginning yet still remains unanswered.
while all other questions opposing poisoning have.
East Britian Bowyer and Weaponsmith
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Re: Tournament Discrepensies
I play a dexer mostly for 1vs1 tournaments and I dont have meditation, I do okay most of the time I believe though its alot harder to play a dexer in this setting even though people think dexers just hack and slash at mages, I have 90str 85dex 50int usaully i use about 25-30 mana for defensive spells while on the other hand if I get off to a good start I can precast a FS cause I have gm Eval/Magery on my dexer and pretty much obliterate anyone in 3-5 seconds from the damage it can put out. It all depends on your playstyle but i think overall tank mages have the easiest time in tournaments, able to heal nearly constantly as well as have decent damage output. Im not even sure really what this topic is about people complaining about different templates? Play what you want to and what you enjoy even if its not the easiest template.
Re: Tournament Discrepensies
The main reason is because these pvp dexxers have sacrificed 100 skill points so that they are able to poison weapons. Allowing everyone to bring pre-poisoned weapons would punish them further for their (imo strange) template. Only allowing players with the actual skill, rewards those limited players and brings more balance/fairness to the event.Silverfoot wrote:Why only characters with poisoning skill? Why not allow anyone to bring in a poisoned weapon?Flash Hardstar wrote:Stop allowing mages to poison during tourneys because it imbalances the tournament extremely. If poisoning is to be allowed, allow the people with the poisoning skill to do so also up to a certain limit.
- Flash Hardstar
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Re: Tournament Discrepensies
I still think it's funny, almost 9 pages of thread and still nobody has answered the question.
Red wrote:Kill Flash, and I'm going to bet that his loot is worth more than 2k.
