SHOULD MAGERY BE ALLOWED IN ONE TOWN?

Topics related to Second Age

SHOULD MAGERY BE ALLOWED IN ONE TOWN?

Yes, this shard desperately needs it to create more activity.
27
47%
No, I am a trammy who prefers fighting like r-
30
53%
 
Total votes: 57

Finesse
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Re: SHOULD MAGERY BE ALLOWED IN ONE TOWN?

Post by Finesse »

sorry i have to disagree with magery damage being added in town i .

town has many restrictions dungeons and greenland have less or none tbh it wouldent stop people running or house hiding kin there would just be other places to run teleport and recall away.

the one thing i would like to see as new players when they start have no idea where the pvp is at is a runebooks locked down on brit bank roof that guilds can add there runes to.

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Faust
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Re: SHOULD MAGERY BE ALLOWED IN ONE TOWN?

Post by Faust »

ArchaicSubrosa wrote:
Faust wrote:Like what?
Some say the events are inaccurate...I say so what! Some say the party system is inaccurate but it makes up for a flaw in the crystal method but does basically the same thing. Personally I believe both add to the game even though they aren't accurate. That's only my opinion and I would play still if it were different. But where do we draw the line? Consensus? Host?
I don't care as long as it's fun to play. I am not an era fanatic...jus a newbie... gld plz
The events may be inaccurate in their opinion, but this isn't a valid point at all. Many events were ran on OSI from a shard to shard basis being completely different than the next. The events here are pretty much the same thing having their own unique nature to them. This shard aims to re-create the gameplay mechanics in the game not the emotional state that the era gave you at that particular time. That is just something that cannot be replicated one way or the other.

There are many things after the 2000 cut off date in game right now. Derrick has stated many times that these items will eventually be fixed. The party and guild chat system is one of those items added later in that time period. I would presume that they too will be wiped out in due time.

The line has already been drawn... It's the last patch in the '99 year inside the patch notes.

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venox
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Re: SHOULD MAGERY BE ALLOWED IN ONE TOWN?

Post by venox »

bah, you be a fool to wipe guild/party chat.
players who moan about things like magery in town just use it as shrapnel for their argument.

sure there is irc/icq/msn/vent etc etc. but not everyone uses that. and cutting of the communication link would do nothing in terms of the game play mechanics you just mentioned.

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venox
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Re: SHOULD MAGERY BE ALLOWED IN ONE TOWN?

Post by venox »

anyway this poll is wack. polls should not be emotive and attempt to guilt-trip voters.

if you want more activity. create it.
magery damage in town isnt going to change that.

stop been a trammy noob and sitting in towns waiting for action...

grimsk
Posts: 57
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Re: SHOULD MAGERY BE ALLOWED IN ONE TOWN?

Post by grimsk »

Mage Rule everything .Farm better,PVP better . So leave the town to pure warrior .
This thread Fail.

It's one of the slim reason playing a warrior it's fun here.

Kinarah
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Re: SHOULD MAGERY BE ALLOWED IN ONE TOWN?

Post by Kinarah »

Bucs den? Yah, that's a real hot spot on this shard, lol. I am tired of you fags claiming "era accurate" Give me a fucking break, this shard does numerous things that aren't era accurate. You think you could use the "help I'm stuck" and select a town after dieing in a dungeon? The answer, FUCK NO! You had to run your ass from Tera keep all the way to delucia. How many of you played in ctf's back in t2a? O yah, ZERO! The fact of the matter is, 98% of the faggots who are complaining in this thread can't name the major guilds on the major shards and their gm's, because none of you faggots actually played back in the day. So please, do not cry about era accuracy when you twinks have no clue to what you are talking about. O, and if you want to proove your l33tness by all of the guilds you know, post them in another thread, because no one wants to read that shit here.

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Re: SHOULD MAGERY BE ALLOWED IN ONE TOWN?

Post by Kraarug »

Kinarah wrote:Bucs den? Yah, that's a real hot spot on this shard, lol. I am tired of you fags claiming "era accurate" Give me a fucking break, this shard does numerous things that aren't era accurate. You think you could use the "help I'm stuck" and select a town after dieing in a dungeon? The answer, FUCK NO! You had to run your ass from Tera keep all the way to delucia. How many of you played in ctf's back in t2a? O yah, ZERO! The fact of the matter is, 98% of the faggots who are complaining in this thread can't name the major guilds on the major shards and their gm's, because none of you faggots actually played back in the day. So please, do not cry about era accuracy when you twinks have no clue to what you are talking about. O, and if you want to proove your l33tness by all of the guilds you know, post them in another thread, because no one wants to read that shit here.
You are showing a lot of class here. I'm sure you will go far.

First of all, many of us did play T2A. I certainly did. Where did you pull up your '98%' stat?

Secondly, if you complain that Bucs Den is dead, and it has magery in town, then how do you suggest turning magery on in another town would some how liven things up?

Simply put, having magery active in towns other than Bucs is not era accurate unless there is some monster invasion like Jou'nar's 1999 invasion of Trinsic.

So, you want to cast a Flame Strike that casues actual damage by a bank? Go to Bucs. If that town is not happening enough for you then stir it up.
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Kinarah
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Re: SHOULD MAGERY BE ALLOWED IN ONE TOWN?

Post by Kinarah »

Kraarug, just this one time, please show your l33tness and tell everyone what guild you played in.

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Re: SHOULD MAGERY BE ALLOWED IN ONE TOWN?

Post by Kraarug »

Kinarah wrote:Kraarug, just this one time, please show your l33tness and tell everyone what guild you played in.
I've stated it several times in posts. You can look it up this one time.
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Daltrey
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Re: SHOULD MAGERY BE ALLOWED IN ONE TOWN?

Post by Daltrey »

I don't see this idea as being necessarily a bad one, and as someone pointed out, an invasion scenario would make it era-accurate (and would be fun to boot).

Is it really necessary to insult your readers with every post, though? It'll be very hard to gain support that way.

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Re: SHOULD MAGERY BE ALLOWED IN ONE TOWN?

Post by BlackFoot »

i dont think you are making any valid points or making a solid arguement in any kind of manner.
You have repeated a few times that other things are inaccurate, therefore we shoudl make more things inaccurate. You dont need to say that again. But those things that are currently in accurate are being researched and fixed as time allows. There isnt a super button and whammy everythign is perfectly era accurate, it takes alot of work. Spending that very limited time making the shard less accurate is time not spent on making it accurate.

Unless there was an event of some kind as the one quoted quite a few times above, this shouldnt be worked on before other more important work is done.
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Faust
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Re: SHOULD MAGERY BE ALLOWED IN ONE TOWN?

Post by Faust »

Kinarah wrote:Bucs den? Yah, that's a real hot spot on this shard, lol. I am tired of you fags claiming "era accurate" Give me a fucking break, this shard does numerous things that aren't era accurate. You think you could use the "help I'm stuck" and select a town after dieing in a dungeon? The answer, FUCK NO! You had to run your ass from Tera keep all the way to delucia. How many of you played in ctf's back in t2a? O yah, ZERO! The fact of the matter is, 98% of the faggots who are complaining in this thread can't name the major guilds on the major shards and their gm's, because none of you faggots actually played back in the day. So please, do not cry about era accuracy when you twinks have no clue to what you are talking about. O, and if you want to proove your l33tness by all of the guilds you know, post them in another thread, because no one wants to read that shit here.
Do you not read or something?

Faust wrote:The events may be inaccurate in their opinion, but this isn't a valid point at all. Many events were ran on OSI from a shard to shard basis being completely different than the next. The events here are pretty much the same thing having their own unique nature to them. This shard aims to re-create the gameplay mechanics in the game not the emotional state that the era gave you at that particular time. That is just something that cannot be replicated one way or the other.

There are many things after the 2000 cut off date in game right now. Derrick has stated many times that these items will eventually be fixed. The party and guild chat system is one of those items added later in that time period. I would presume that they too will be wiped out in due time.

The line has already been drawn... It's the last patch in the '99 year inside the patch notes.

Cutpurse
Posts: 281
Joined: Tue Oct 14, 2008 6:59 pm

Re: SHOULD MAGERY BE ALLOWED IN ONE TOWN?

Post by Cutpurse »

Kinarah wrote:Bucs den? Yah, that's a real hot spot on this shard, lol. I am tired of you fags claiming "era accurate" Give me a fucking break, this shard does numerous things that aren't era accurate. You think you could use the "help I'm stuck" and select a town after dieing in a dungeon? The answer, FUCK NO! You had to run your ass from Tera keep all the way to delucia. How many of you played in ctf's back in t2a? O yah, ZERO! The fact of the matter is, 98% of the faggots who are complaining in this thread can't name the major guilds on the major shards and their gm's, because none of you faggots actually played back in the day. So please, do not cry about era accuracy when you twinks have no clue to what you are talking about. O, and if you want to proove your l33tness by all of the guilds you know, post them in another thread, because no one wants to read that shit here.

Joined UO: During Mid-BETA
Joined Final Release: November 1997
Quit OSI: Summer 1999

Character Name: Flint Shadowstone (Macer)
Shard: Great Lakes
Guild: League of Pirates (http://www.leagueofpirates.com).
GM: Went through MANY GMs during the time since it was more of a group of friends than a heirarchy.
Guild was featured in Prima's Strategy Guide for the original release of UO. Were good friends of the Pirates of Dark Water (who hacked UO.com to feature a pic of Richard Garriott's head on a steak) and often fought along side SiN and the Syndicate.

Character Name: Xx_DiscoZombie_xX (Fencer/Thief)
Shard: Baja
Guild: Non-affiliated
Griefer of the Brit GY, back in the day where you had a timer to call guards even if you were outside of the guard limits. You could get attacked at the top of the GY with a spell and make it to guards in time to whack the attacker if you were quick enough. Also carried a magic arrow staff to grief PKs with reflect. At one point, casting on someone with reflect counted as them attacking you.
Character was particularly famous during the time for having a banana-yellow colored hair (2-tails) as a result of random hairdyes (which I'd like to see here). The dye didn't let you choose your color... you got a random color bottle from the vendor and some colors were extremely rare. I wish I still had a screenshot or something since mine was BRIGHT yellow.


So yeah... I played during the era.
And it's funny that you'd call people "faggots" when you're crying about not being able to fight within the safety of town. Try going into the woods, jackass.

Hernando_Kortez
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Re: SHOULD MAGERY BE ALLOWED IN ONE TOWN?

Post by Hernando_Kortez »

Funny how Kinarah also started a thread about how the shard is being filled with trash players. Its people like him that are lowering the tone of the shard. Try stating your arguments in less reactionary way and perhaps leave words like "faggot" out of it. Then people might listen better...

The bottom line about fighting inside the guardzone is that it has always been and always will be a horrible place to pvp. Real pvp happens in the wilderness or dungeons. If what you want is more controlled guild vs guild pvp why not just get in touch with the other pvp guilds and arrange it?

On another note: People who are pussies and househide/recall all the time will find a way to be like that wherever they fight. Allowing spelldamage in one town wont change that.

ClowN
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Re: SHOULD MAGERY BE ALLOWED IN ONE TOWN?

Post by ClowN »

Kinarah wrote:Bucs den? Yah, that's a real hot spot on this shard, lol. I am tired of you fags claiming "era accurate" Give me a fucking break, this shard does numerous things that aren't era accurate. You think you could use the "help I'm stuck" and select a town after dieing in a dungeon? The answer, FUCK NO! You had to run your ass from Tera keep all the way to delucia. How many of you played in ctf's back in t2a? O yah, ZERO! The fact of the matter is, 98% of the faggots who are complaining in this thread can't name the major guilds on the major shards and their gm's, because none of you faggots actually played back in the day. So please, do not cry about era accuracy when you twinks have no clue to what you are talking about. O, and if you want to proove your l33tness by all of the guilds you know, post them in another thread, because no one wants to read that shit here.

u seem obsessed with the word fag. is that what your dad used to call you when he snuck in your room at night? if u really think 98% of the population here are fags, you should probably check your self. maybe you're the real faggot.

by the way what "l33t" guild did you play for during t2a? im sure most of us cant wait to hear.

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