Archery Swing Timer

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Beetle Juice
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Archery Swing Timer

Post by Beetle Juice »

I am thinking of creating a new character with Archery as his main combat skill. I want to know if Archery is a skill worth having. I am unaware of the current swing timer for Archery, and would like to find out. Can Archery be a competitive skill, and stand up against other combat skills?

P.S. I'm making a stealth archer
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MatronDeWinter
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Re: Archery Swing Timer

Post by MatronDeWinter »

In a Tank-Mage situation, you need to be aware that archery does have instant-hit, but only when the swing timer has already advanced. You cannot unequip-wait-reequip and advance your swing timer. So dex does come into play, but you cannot deny that archery is great in groups.

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kill drizitz
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Re: Archery Swing Timer

Post by kill drizitz »

get some good archery weapons, stay tabbed, and it is a killer. have it on one of my tanks and think its great. the higher end arch weps seem to hit a lot and do huge amounts of damage. stealth/arch is kinda orcish, but badass if you know where to hunt.
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Re: Archery Swing Timer

Post by Kraarug »

kill drizitz wrote:... stealth/arch is kinda orcish....
Don't be hatin'
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kill drizitz
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Re: Archery Swing Timer

Post by kill drizitz »

not at all, just a temp ive seen plenty of orcs rockin. :mrgreen:
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Beetle Juice
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Re: Archery Swing Timer

Post by Beetle Juice »

Does anyone know the current swing timer? I don't want to attack the swing timer without knowledge of it's actual time.

P.S. I think it's a little slow
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Endrin
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Re: Archery Swing Timer

Post by Endrin »

Is the swing time gonna be reduced or somehow changed? Any other changes planned for archery?
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