1) If you cast Arch Cure on yourself within close range of criminal monsters that are not poisoned, you still get flagged as a criminal.
2) I tamed an alligator the other day and it still appeared grey to me after it was tamed. I checked with a new gump. I released it and a short while later tried to provoke another animal on it, and it was green to me. (Did this twice actually with the same result both times.)
3) Several carpenter and tinker vendors have been disappearing and respawning multiple times in the same day. I only noticed this today, I don't know how long it has been going on. Makes it tough to inflate their stock item count. Extremely.
4) I just recently started hearing monsters fizzling spells. While I absolutely understand and agree with the concept of monsters fizzling sometimes, I do not ever remember hearing it in the old days.
A few things I've noticed that may be out of whack
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Re: A few things I've noticed that may be out of whack
2) I tamed an alligator the other day and it still appeared grey to me after it was tamed. I checked with a new gump. I released it and a short while later tried to provoke another animal on it, and it was green to me. (Did this twice actually with the same result both times.)
This has happened to me multiple times, also with lava lizards, frenzied ossys, hell cats...and something else that is normally aggressive. also on multiple occasions these animals have been grey to me, followed most of my commands, for example all follow me, all stay, yet the entire time still being aggressive towards me...at one point I had a lava lizard be grey, follow the all stay and all stop command, sit in a single location and continue to firebreath on me. then when another lava lizard attacked my "tamed" one it turned green to me.
This has happened to me multiple times, also with lava lizards, frenzied ossys, hell cats...and something else that is normally aggressive. also on multiple occasions these animals have been grey to me, followed most of my commands, for example all follow me, all stay, yet the entire time still being aggressive towards me...at one point I had a lava lizard be grey, follow the all stay and all stop command, sit in a single location and continue to firebreath on me. then when another lava lizard attacked my "tamed" one it turned green to me.
Re: A few things I've noticed that may be out of whack
Also.....
5) Two people are in the same guild. One flags criminal and dies. His guildmate resurrects him while he is grey. The person resurrecting should turn grey as well in this case, but as of right now they also turn grey to the guild member.
5) Two people are in the same guild. One flags criminal and dies. His guildmate resurrects him while he is grey. The person resurrecting should turn grey as well in this case, but as of right now they also turn grey to the guild member.
Re: A few things I've noticed that may be out of whack
if you res a grey u should go grey its fine.EVeee wrote:Also.....
5) Two people are in the same guild. One flags criminal and dies. His guildmate resurrects him while he is grey. The person resurrecting should turn grey as well in this case, but as of right now they also turn grey to the guild member.
Re: A few things I've noticed that may be out of whack
Arch Cure is an area spell, it doesn't matter if your target is poisoned or not, you flag because you cast a beneficial spell on a greyEVeee wrote:1) If you cast Arch Cure on yourself within close range of criminal monsters that are not poisoned, you still get flagged as a criminal.
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I no longer use this account, if you need to reach me, message my new account, Boomland Jenkins
I no longer use this account, if you need to reach me, message my new account, Boomland Jenkins
- nightshark
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Re: A few things I've noticed that may be out of whack
The monsters fizzling thing did happen; for example, when a lich debuffs you and attempts to debuff again, it would cause the fizzle sound (take note that you do get interrupted by the fizzle - therein lays the clue). You'll notice this does not happen on other runUO shards where the multi-debuffing simply replays the debuff animation.
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