- There will be a recovery delay on interrupted spells.
- All weapon swing recovery will be based on stamina (there is no longer a static 2 second timer after disarming)
- Spells casted (or miscasted) on objects will take reg and mana.
- Fizzle animation on failed debuff will be on target, not caster
- Packet throttle on Attack, Lift and Use packets of 1.0 seconds (on average, slightly compensated for lag and bursting)
- Fixes issue with disappearing pets, and allows non-interacted with spawns to decay, which should balance out outdoor area spawns and clean up stuck creatures.
- Magic Reflection, Invis, Reactive, and Protection items will not activate or consume charges if already in effect
- Adjustments to Southern Lost Lands spawns
- Orc Lords and Orc Captain equipment correction.
- Fixed damage on Magic Gnarled Staff's (was doing wand damage when swung)
- Movement and some other packets are now being more tightly throttled.
- Decayed corpses now show stones and weight as a normal container.