DG Town is no more.
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DG Town is no more.
It was a good run, folks.
Best of Luck!
-L/S
Best of Luck!
-L/S
[20:08] <@Kaivan> We have a ridable Maahes in Green Acres.
[10:00] <TheBreadman> leeds did a takeover on secondage
[10:00] <@Derrick> hax
Tom: Get bad bro
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Re: DG Town is no more.
RIP DG town.
Did you let the properties fall or just take them down?
Did you let the properties fall or just take them down?
- Capitalist
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Re: DG Town is no more.
WTS level 5 tmaps
Denis the Menace wrote:Vega for me you are just exploiting the uosa system with your vanq charged spellreflect recall invis pink boobi pvp trammel style which never existed on osi, so stfu.
Jakob wrote:Regardless of douchebag, fair player or Vega.
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Re: DG Town is no more.
Farewell DG.
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Re: DG Town is no more.
We, as a guild, decided to drop them in direct response to the Staff's mishandling of the Guild Town Add-Ons.Rose wrote:RIP DG town.
Did you let the properties fall or just take them down?
We, as a guild, had opened our doors to the public for CTF's, Paintball, Duels, Crafting Tourneys, Russian Roulette, Scavenger Hunts, Mysteries, Rune Libraries, etc....for over 4 years. We were working on new recruits. We had a slew of events planned for the winter, as that was when we had more time to devote to playing. We had just redecorated the ENTIRE guild town and replaced the Inn that had been in limbo. We had just re-acquired the small house next to the guild hall after a year of a player holding it over our heads and us trying to get it. We had added more runes to the library. We had ran several smaller events, some through the forums, some through IRC, and some strictly via in-game meetings of people adventuring in the world. In the same month, the Staff started deleting our town add-ons without warning and with no attempt to contact the Guildmaster of the guild. Being that I am the Guildmaster of the guild, they had zero excuses as i'm not exactly a mysterious secretive person that can't be contacted or located.
We, as a guild, got angry and decided that a Staff that would so carelessly and inconsiderately delete the history behind so many former guild members, spin-off guilds, shard events, PvP, training of new players, new player housing, and 1000's of hours of combined play time didn't deserve to have us pouring our time in to the shard anymore. I was willing to stick it out, but the rest of the guild voted to have no confidence in the Staff and moved on. I chose to not try to keep it all going on my own.
As such, DG Town, a staple of the UOSA landscape for over 4 years is no more.
-L/S
[20:08] <@Kaivan> We have a ridable Maahes in Green Acres.
[10:00] <TheBreadman> leeds did a takeover on secondage
[10:00] <@Derrick> hax
Tom: Get bad bro
- Melryn Moonstone
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Re: DG Town is no more.
a Bungling Guard's picture really brought back some memories. Good times
Even though DG town no longer exists, the memory of our adventures won't be forgotten.
Even though DG town no longer exists, the memory of our adventures won't be forgotten.
Melryn Moonstone - Dungeon Guards
- Millerisfuntoplay
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Re: DG Town is no more.
Were town add ons even era accurate? Not being a jerk but just curious I guess . I'm all for era accuracy and if they are not then I say remove them all!
Yew Bank Mall viewtopic.php?f=33&t=39034
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Re: DG Town is no more.
Oh, they were definitely Era Accurate.Millerisfuntoplay wrote:Were town add ons even era accurate? Not being a jerk but just curious I guess . I'm all for era accuracy and if they are not then I say remove them all!
Ironically, the deleting of them may NOT be Era Accurate.
[20:08] <@Kaivan> We have a ridable Maahes in Green Acres.
[10:00] <TheBreadman> leeds did a takeover on secondage
[10:00] <@Derrick> hax
Tom: Get bad bro