The provoker thief does wonders in dungeons...applejack wrote:In addition to this template, archaicsubrosa also recommends the provoking thief and the parry tamer. He visited me in a dream and told me to relay this message.
Here is the thing. If you have a snooper alt you can stealth around and if you see someone hunting you just go in their pack and tag everything to absolute target and save it. (we are talking shared macros)
When your bard thief logs on...with stealing instead of eval....you go around and act like you are just farming yourself....then attempt a loot of the others things (kills). They may attack you turning them grey. Now you just go down the line and steal absolute target for everything you picked out....when you run and heal you provoke mobs on them. (Don't bother tagging things in their main pack except what's essential to you winning)
The Parry Tamer....
You always need to be close to your pets. An archer used against the tamer is actually efficient because of this. Maybe not before but I am sure they will be now that people are thinking. Of course you will not be able to GM parry (unless you drop vet completely) but parry does carry additional benefits against archery. A dexxer with archery and swords can do you in pretty quickly with a shot, a swipe, and a purple if completely unarmored. Not even bothering to mention if your wyrm drops mass curse at the wrong time and your opponent leaves you, as he offscreens, damaged and at it's mercy. You can easily get to 50-60 parry without sacrificing too much. Hit or miss the extra AR can be worth it. Everything is rock, paper, scissors. It's meant to be that way. You can point out the vulnerabilities in anything and say , well in this scenario it will not work or won't work well...or in this case it would be useful.
Yes the weakest combat skill is best against the best. Your Dream is fulfilled applejack.