- Corrects major bugs in the swing timer.
- This was sometimes preventing players from swinging their weapons when attacking, usually after running unarmed.
- Corrects a flaw in the swing timer which was preventing a swing if a weapon was equipped while running. This was due to the "prep-delay" when equipping, the prep delay is not subject to the same limitations as the regular swing timer when moving.
- Hirelings, Escortables and most townfolk now train skills, and have conversations outside town.
- Corrected required taming skill for Predator Hellcat and Giant Spider.
- Sheep wool growth more lenient in the proximity of other sheep.
Patch 91 - March 19, 2008: Weapon swing bug, NPC's, Sheep
Patch 91 - March 19, 2008: Weapon swing bug, NPC's, Sheep
Re: Patch 91 - March 19, 2008: Weapon swing bug, NPC's, Sheep
Thank you very much for more wool!
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Re: Patch 91 - March 19, 2008: Weapon swing bug, NPC's, Sheep
these are the changes this shard has been aching for since its conception finnaly our dream has come full circle
Re: Patch 91 - March 19, 2008: Weapon swing bug, NPC's, Sheep
About the wool, how fortunate! Does this mean we get more sheep if we slaughter them?
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Re: Patch 91 - March 19, 2008: Weapon swing bug, NPC's, Sheep
Well, depends on if you slaughter them or Sacrifice them in the name of Derrick with some chanting involved... ;)Kamora wrote:About the wool, how fortunate! Does this mean we get more sheep if we slaughter them?