Tamer/Mage template

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freakystuff25
Posts: 61
Joined: Fri Feb 01, 2013 9:48 pm

Tamer/Mage template

Post by freakystuff25 »

Hello!

I am thinking about a tamer/mage template

100 STR 25 DEX 100 INT?

Magery, Resist, Evaluating Intelligence, Meditation, Taming

What does Vet do? Do you need animal lore? How about healing? Do you need anatomy?

Also, what starting skills will you choose?

How about poisoning?

How much gold is needed to gm magery?

If gold is a concern, how much magery/evaluating intelligence will you need to kill earth elementals for a breakeven profit?

Before your magery is very high/you're very rich, will you use some attributes for DEX?

liinniejj
Posts: 1141
Joined: Mon Dec 31, 2012 3:25 am
Location: Ireland

Re: Tamer/Mage template

Post by liinniejj »

animal lore decides if a animal will listen to you or not and veterinary with animal lore is yer equavalant of anatomy+healing to heal humans. vet and animal lore needed to heal animals.

i fyou go mage you want 100 str/25 dex/100 intel

mageery is expensive to train eval inteliggence only needed for magery damage boost.

poisoning is crap for your build as its just to make poison and poison weapons that you do not use in yer build.

This build i recomend:
Magery (start 50)
Resist spells
Meditation
Animal lore
Veterinary
Animal Taming
Wrestling

pick another skill i did resist start 49 and take another skil whatever at 1 start for noobied items if ye like.
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