Hello! Currently I have
Swords
Tactics
Anat
Parry
all at 100. I am working resist and healing to get to 100.
I have hiding at like 99
and my magery is low in the 50's.
My plan was to drop magery and add in archery but now that we have been running around different places I'm wondering if music/provoke might be more...efficient?
Usually I play UO with my husband who is a mage...we're just a mage/warrior team...I want to bring as much to the team as I can so we can go to as many places as possible. That is why I was thinking about dropping hiding and magery and parry to add music and provoke. Giving my character: swords, tactics, heal, anat, resist, music, provoke.
I just don't know which is the better choice keeping the parry and just adding in archery or changing everything to add in music/provo (or is there something else I should be considering lol?). I would really appreciate any feedback!
Help, archery or music/provoke on my swordsgirl?
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Re: Help, archery or music/provoke on my swordsgirl?
If you two run as a team and mainly do or only do Pvm. I'd say definitely pick up music/provoke. It'll serve nicely when it comes to high lvl mobs that are in a congested area.
Tforc YM wrote: if you are over 24 though do not apply because i dont like nerdy people who dont get there lifes past uo. also if you do not have a microphone or vent then i can not make you into a good player, sorry , dont apply.
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Re: Help, archery or music/provoke on my swordsgirl?
I wouldn't give up magery... its far to useful for staying alive and dealing damage
if thats a pvm char tho... by all means go for it.
if thats a pvm char tho... by all means go for it.