Was wondering?

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squirrelkiller
Posts: 66
Joined: Thu Jul 21, 2011 2:52 pm

Was wondering?

Post by squirrelkiller »

I have been working on a character and i am almost finished. he has: GM anatomy, GM evaluating intel, GM hiding, GM magery, GM swordsmanship, GM tactics, and is at 55.0 magic resist. strength:100 dexterity:35 Intel:90 can anyone tell me what is the best way to finish raising the resist to GM? Any info will be helpful, but i am tired of running back and forth through a fire field =( Thanks.

Casey
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Re: Was wondering?

Post by Casey »

fire field won't raise resist above 55.0.

From the t2a wiki:

Gaining Magery without Resisting Spells

Training magery without Resisting Spells is less expensive and you can macro in town.

0-30 : Training from NPC Mage (costs 200-300 gold)
30-40 : Cast Third Circle
40-55 : Cast Fourth Circle
55-65 : Cast Fifth Circle
65-80 : Cast Sixth Circle
80-95 : Cast Seventh Circle
95-100 : Cast Seventh or Eighth Circle

Gaining Magery with Resisting Spells

(the ranges below apply to both skills)

0-30 : Train from NPC Mage* (costs 200-300 gold)
30-55 : Cast Fire Field* (1 black pearl, 1 spiders' silk, 1 sulfurous ash)
55-60 : Cast Lightning (1 sulfurous ash, 1 mandrake root)
60-82 : Cast Energy Bolt (1 black pearl, 1 nightshade)
82-100 : Cast Flamestrike (1 spiders' silk, 1 sulfurous ash)

UsualSuspect
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Re: Was wondering?

Post by UsualSuspect »


squirrelkiller
Posts: 66
Joined: Thu Jul 21, 2011 2:52 pm

Re: Was wondering?

Post by squirrelkiller »

Thanks for the info guys =)

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