.
Re: UOSA Silver Discussion and Idea for Change
The extent of involvement of seer staff, or the quantity or quality of items they award is not a mechanical accuracy issue, just as macroing isnt and razor isnt.
Yes I do know of players with custom items on OSI from seer events, like orange platemail, named weapons with custom attributes etc
As uncommon as they were they existed and still do exist so the argument against them being NEA is moot.
Yes I do know of players with custom items on OSI from seer events, like orange platemail, named weapons with custom attributes etc
As uncommon as they were they existed and still do exist so the argument against them being NEA is moot.

<IronfistMax> tell me where you are in game, and ill come thank you personally
Mad_Max: blackfoot you sent everyone to a slaughter
<Derrick> We will not negotiate with terrorists.
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Re: UOSA Silver Discussion and Idea for Change
having them be a normal common drops from a "month long event" is not accurateBlackFoot wrote:The extent of involvement of seer staff, or the quantity or quality of items they award is not a mechanical accuracy issue, just as macroing isnt and razor isnt.
Yes I do know of players with custom items on OSI from seer events, like orange platemail, named weapons with custom attributes etc
As uncommon as they were they existed and still do exist so the argument against them being NEA is moot.


<mistercherry> i bet ide beat yer asss in scrabble
<Atraxi> as soon as i find the noobs i stole from
<Jamison> lelouche your taunts will be your downfall
<Atraxi> as soon as i find the noobs i stole from
<Jamison> lelouche your taunts will be your downfall
Re: UOSA Silver Discussion and Idea for Change
Making a month long event is a seer event decision, not a mechanical accuracy one.
Having custom loot drop on monsters during a custom event happened during t2a on osi.
You cannot dictate the terms of a custom event by arguing era accuracy as events were custom to the particular seer across all different shards during the era.
Having custom loot drop on monsters during a custom event happened during t2a on osi.
You cannot dictate the terms of a custom event by arguing era accuracy as events were custom to the particular seer across all different shards during the era.

<IronfistMax> tell me where you are in game, and ill come thank you personally
Mad_Max: blackfoot you sent everyone to a slaughter
<Derrick> We will not negotiate with terrorists.
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Re: UOSA Silver Discussion and Idea for Change
If people are worried about uniques becoming less unique...then don't. You can't pick a unique item that already exists in someone elses hands.
"I used to be with it, but then they changed what it was. Now what I'm with isn't it, and what's it seems weird and scary to me, and it'll happen to you, too." Grandpa Simpson
Re: UOSA Silver Discussion and Idea for Change
Which events that were unique to a specific server had automated item drops for their custom events? Also, supposing that such items were dropped during in-era events, which items were then used as a permanent turn-in system for other items that were either extremely limited in quantity due to being server births/limited spawn items or limited release items from holidays?BlackFoot wrote:Having custom loot drop on monsters during a custom event happened during t2a on osi.
Useful links for researching T2A Mechanics
Stratics - UO Latest Updates - Newsgroup 1 - Noctalis - UO98.org
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Re: UOSA Silver Discussion and Idea for Change
thats what i been askingKaivan wrote:Which events that were unique to a specific server had automated item drops for their custom events? Also, supposing that such items were dropped during in-era events, which items were then used as a permanent turn-in system for other items that were either extremely limited in quantity due to being server births/limited spawn items or limited release items from holidays?BlackFoot wrote:Having custom loot drop on monsters during a custom event happened during t2a on osi.

<mistercherry> i bet ide beat yer asss in scrabble
<Atraxi> as soon as i find the noobs i stole from
<Jamison> lelouche your taunts will be your downfall
<Atraxi> as soon as i find the noobs i stole from
<Jamison> lelouche your taunts will be your downfall
Re: UOSA Silver Discussion and Idea for Change
I recall some unique "artifacts" on Cats. A named blue heater shield, for instance. There were several others from various GM run quests...I never got into the UO story, but something to do with a sage or healer or something and a lich lord. Whatever.
Save yourself the shame and embarrassment and just assume that if you can't understand me...you're the one who's retarded.
Budner wrote:Your sig lets everyone know what an arrogant prick you are.
Re: UOSA Silver Discussion and Idea for Change
That's actually a very different story from an automated drop on creatures during an event. Typically, when these items were given out, they were exceedingly rare items, many times uniques (hence quest items). Several examples of such seer quest items can be seen on the stratics time vault for various servers.Malaikat wrote:I recall some unique "artifacts" on Cats. A named blue heater shield, for instance. There were several others from various GM run quests...I never got into the UO story, but something to do with a sage or healer or something and a lich lord. Whatever.
The important thing to consider is that these items were not handed out en masse, were not repeated rewards, were not usable as turn-ins for other items, and the quests that produced them were relatively rare (certainly not on the order of 700 to 1500 times a year) and never automated.
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Re: UOSA Silver Discussion and Idea for Change
Kaivan wrote:Which events that were unique to a specific server had automated item drops for their custom events? Also, supposing that such items were dropped during in-era events, which items were then used as a permanent turn-in system for other items that were either extremely limited in quantity due to being server births/limited spawn items or limited release items from holidays?BlackFoot wrote:Having custom loot drop on monsters during a custom event happened during t2a on osi.
The items were dropped on the bosses. Minax dropped a stave (wasn't it?) or something of the sort on napa. I don't think we even had gm run tourneys until UO:R. I remember buying a pure white sword from someone on siege that was blessed. Think it said " Champion of (something)". Those tourney items were meant to be rare also. If you wanted to go the tourney route, the "trophies" would need to be more than a common drop and the tourney itself would need to not happen but once per year , if that.
"I used to be with it, but then they changed what it was. Now what I'm with isn't it, and what's it seems weird and scary to me, and it'll happen to you, too." Grandpa Simpson
Re: UOSA Silver Discussion and Idea for Change
The issue with this is that a single item being dropped off of a single creature is not sufficient evidence to prove that there was any automation. GMs did have commands to create items in-game and also had the ability to put items on to creatures as well (Minax could have also been played by a troubadour, which was the official name that OSI had for unique characters designed to interact with players). However, beyond that, your point regarding unique items being rewarded for events is quite true, they were exceedingly rare.GuardianKnight wrote:Kaivan wrote:Which events that were unique to a specific server had automated item drops for their custom events? Also, supposing that such items were dropped during in-era events, which items were then used as a permanent turn-in system for other items that were either extremely limited in quantity due to being server births/limited spawn items or limited release items from holidays?BlackFoot wrote:Having custom loot drop on monsters during a custom event happened during t2a on osi.
The items were dropped on the bosses. Minax dropped a stave (wasn't it?) or something of the sort on napa. I don't think we even had gm run tourneys until UO:R. I remember buying a pure white sword from someone on siege that was blessed. Think it said " Champion of (something)". Those tourney items were meant to be rare also. If you wanted to go the tourney route, the "trophies" would need to be more than a common drop and the tourney itself would need to not happen but once per year , if that.
Useful links for researching T2A Mechanics
Stratics - UO Latest Updates - Newsgroup 1 - Noctalis - UO98.org
Re: UOSA Silver Discussion and Idea for Change
I don't know how I feel about silver being spawned in mob loot....
Maybe an even easier solution would just be a revamp of silver rewards. IE making silver rewards cost less silver, while removing higher lvl spawning rares so they keep their value. While I feel that silver only should come from special events, I also don't think people should be able to make their UO living hording and selling silver either... So make silver untradable too
Make ball bag / survior games as frequent, and worth as much silver as the PVP tournaments. The biggest imbalance I saw with the PVP tournies was that the same couple of people, as long as they signed up, had about a 90% chance of winning the event/ trophy.
Just some ideas, none of which I feel too strongly about =P
I just miss me a good green acres tourny!! Call me what ya wish!!
Maybe an even easier solution would just be a revamp of silver rewards. IE making silver rewards cost less silver, while removing higher lvl spawning rares so they keep their value. While I feel that silver only should come from special events, I also don't think people should be able to make their UO living hording and selling silver either... So make silver untradable too

Make ball bag / survior games as frequent, and worth as much silver as the PVP tournaments. The biggest imbalance I saw with the PVP tournies was that the same couple of people, as long as they signed up, had about a 90% chance of winning the event/ trophy.

Just some ideas, none of which I feel too strongly about =P
I just miss me a good green acres tourny!! Call me what ya wish!!

Re: UOSA Silver Discussion and Idea for Change
The chumbucket principle at work.
"Real Era Accuracy: If we whine enough, Derrick will put in Trammel."[1]
[1] Mikel123's sig
I can't believe you even considered this crap for a split second, let alone type out a tl;dr proposal for implementation like you're the goddamn boss. Let's just give people 50 silver for clicking a fucking votestone at WBB while we're at it, for christ's sake.
"Real Era Accuracy: If we whine enough, Derrick will put in Trammel."[1]
[1] Mikel123's sig
I can't believe you even considered this crap for a split second, let alone type out a tl;dr proposal for implementation like you're the goddamn boss. Let's just give people 50 silver for clicking a fucking votestone at WBB while we're at it, for christ's sake.

Braden wrote:I was getting ready to type a serious reply to this post until I saw who posted it.
[Uhh] Eo wrote:If there is one thing I am a fan of, it is exploring foreign holes.
Re: UOSA Silver Discussion and Idea for Change
can we plz add tokens here to get neon sandals
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Re: UOSA Silver Discussion and Idea for Change
Isn't this argument supposed to help get rid of trammel?chainsoar wrote:The chumbucket principle at work.
"Real Era Accuracy: If we whine enough, Derrick will put in Trammel."[1]
[1] Mikel123's sig
I can't believe you even considered this crap for a split second, let alone type out a tl;dr proposal for implementation like you're the goddamn boss. Let's just give people 50 silver for clicking a (redacted) votestone at WBB while we're at it, for christ's sake.
"I used to be with it, but then they changed what it was. Now what I'm with isn't it, and what's it seems weird and scary to me, and it'll happen to you, too." Grandpa Simpson
Re: UOSA Silver Discussion and Idea for Change
By having monsters drop silver coins?GuardianKnight wrote:Isn't this argument supposed to help get rid of trammel?chainsoar wrote:The chumbucket principle at work.
"Real Era Accuracy: If we whine enough, Derrick will put in Trammel."[1]
[1] Mikel123's sig
I can't believe you even considered this crap for a split second, let alone type out a tl;dr proposal for implementation like you're the goddamn boss. Let's just give people 50 silver for clicking a (redacted) votestone at WBB while we're at it, for christ's sake.
I must confess I'm having real difficulty seeing exactly how this could be considered anti-Trammel.

Braden wrote:I was getting ready to type a serious reply to this post until I saw who posted it.
[Uhh] Eo wrote:If there is one thing I am a fan of, it is exploring foreign holes.