Making a second crafter soon, few questions.

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Maehix
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Joined: Tue Jul 05, 2011 12:30 pm

Making a second crafter soon, few questions.

Post by Maehix »

Was thinking Alchemy, Carp, Lumberjacking, Magery, Med, Inscription and Poisoning, if im going to make this toon, im guessing i want to pick magery as one of thier skills but with so many crafting skills which one do i should i choose?

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Bombur
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Re: Making a second crafter soon, few questions.

Post by Bombur »

Carpentry requires a ton of boards that are very tiresome to farm yourself. Alchemy and poisoning level well together from low levels, and you can get to 50 inscription from copying books. I would personally pick carpentry and lumber jacking if you don't have a it.
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Pirul
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Re: Making a second crafter soon, few questions.

Post by Pirul »

With Carp you really want blacksmithy and tailor (at least), (or even) magery and tinkering. That way you can do add-ons. The template you describe is nice and all, but you will only be able to make abbatoirs and pentagrams, you won't be able to make forges, anvils, looms, spinningwheels, ovens, etc. No use having a GM carp just to make boxes.
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Maehix
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Joined: Tue Jul 05, 2011 12:30 pm

Re: Making a second crafter soon, few questions.

Post by Maehix »

I have decided to just take alchemy, poisoning and inscription on my next crafter. It will be awhile before I make it anyways.

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