DenDragon - I'd like to bring up the ballot topics over at the UOHoC--these are topics which we felt to be a primary concern...
DenDragon - WThe first of which is the issue of House Security
DenDragon - Most players seem to prefer houses to be totally secure, except for those with 100% lockpicking skill
DenDragon - who would have a chance of breaking into houses
DenDragon - We had about 3000 votes on this topic
DenDragon - About 70% agreed that this should be the case
DenDragon - 20% thought they should be totally secure from intrusion
DenDragon - what are your plans in this area?
DesignerD - We are looking into methods of house defense, including lock changing, etc.
DesignerD - We don't have a concrete plan yet because we've been focusing on other issues, such as lag.
DesignerD - Stormwind and I are supposed to work up a plan for it over the next week or so Stormwynd>

DesignerD - I suspect that the sorts of things we have talked about (which range from guard hirelings, archer towers, guard animals, drawbridges, password protections, moats with monsters in 'em...) will please people

i like the idea of breaking into peoples houses with lockpicking, would make another reason to pick up the skill and more reason to secure youre house