On blessed items

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Kabal
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Re: On blessed items

Post by Kabal »

So who was able to sell their GFed items before it was known that they will be patched out?
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Mens Rea
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Re: On blessed items

Post by Mens Rea »

Here's another amazing equation on the topic of blessed items:

Cost of clothing bless deed from X-mas: Standing around spamming your ticket number.
Cost of clothing bless deed from silver (whether before or after the GF cut-off): 200 silver (at a nominal rate of 10k per: 2 million gold)

Those of us who actually paid for the CBDs have a different viewpoint on this, and that is the silver reward system offered us a specific prize which was unbreakable. You can all go and shove your holiday CBDs, silver CBDs should remain GFd and should also continue to be GFd.

That is all there is to say on the matter.

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Re: On blessed items

Post by Telamon »

Mens Rea wrote:Here's another amazing equation on the topic of blessed items:

Cost of clothing bless deed from X-mas: Standing around spamming your ticket number.
Cost of clothing bless deed from silver (whether before or after the GF cut-off): 200 silver (at a nominal rate of 10k per: 2 million gold)

Those of us who actually paid for the CBDs have a different viewpoint on this, and that is the silver reward system offered us a specific prize which was unbreakable. You can all go and shove your holiday CBDs, silver CBDs should remain GFd and should also continue to be GFd.

That is all there is to say on the matter.
From the things I am hearing, conjecture of course, they will refund the silver if you turn in the item? Would seem like the fair thing to do because multiple times the gm's stated that when paying 200 silver for a bless deed the item would be "unbreakable" (Didnt witness this personally, but that's what i've heard how it was explained to people who spent 700 silver.

I'm working under the assumption that all pre patch items could possible break after one hit, if they have been tested extensively reducing the durability to zero. The gm's will probably discover this as a "bug" and patch it after most of the items have broken.

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Re: On blessed items

Post by Pied Piper »

Seeing as how the GFed unbreakable ppl have had good use out of them already by not having to replace headgear and other gear for a long long time. I think you got your moneys worth out of it.

Unbreakable=trammel=not EA=end of discussion.

It's nothing personal against the players, it is all about the items and the trammelness they bring to the shard.

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Re: On blessed items

Post by Psilo »

Pied Piper wrote:Seeing as how the GFed unbreakable ppl have had good use out of them already by not having to replace headgear and other gear for a long long time. I think you got your moneys worth out of it.

Unbreakable=trammel=not EA=end of discussion.

It's nothing personal against the players, it is all about the items and the trammelness they bring to the shard.
And yet we still have trammelments.

This is seriously ridiculous lol, blessed COSMETIC(accurate color clothing) is too much to handle, but gates to trammel every few hours for an event is still here?

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Re: On blessed items

Post by Kabal »

Psilo wrote: . . . blessed COSMETIC(accurate color clothing) is too much to handle, but gates to trammel every few hours for an event is still here?
Agreed, rid the shard of all the tournaments and unique rares earned by silver if your gonna get rid of the blessed items. Might as well go all out on accuracy rather than picking at it little by little.
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Re: On blessed items

Post by Pied Piper »

Psilo wrote:
Pied Piper wrote:Seeing as how the GFed unbreakable ppl have had good use out of them already by not having to replace headgear and other gear for a long long time. I think you got your moneys worth out of it.

Unbreakable=trammel=not EA=end of discussion.

It's nothing personal against the players, it is all about the items and the trammelness they bring to the shard.
And yet we still have trammelments.

This is seriously ridiculous lol, blessed COSMETIC(accurate color clothing) is too much to handle, but gates to trammel every few hours for an event is still here?
The tournaments aren't. I never said they were.

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Re: On blessed items

Post by Pied Piper »

Kabal wrote:
Psilo wrote: . . . blessed COSMETIC(accurate color clothing) is too much to handle, but gates to trammel every few hours for an event is still here?
Agreed, rid the shard of all the tournaments and unique rares earned by silver if your gonna get rid of the blessed items. Might as well go all out on accuracy rather than picking at it little by little.
The difference is though is that everyone can do a tournament or silver. Since the changes to CBD there is a small percentage that could even think about obtaining a GF item.

That was the major thing I hated about OSI/EA UO was all the GF BS everywhere...towers and houses placed in illegal spots and all the other BS that only an small % of ppl had due to GF clauses and vet reward BS like Ethys and 750 skills etc.

Everyone should be treated as equals in terms of rules and regulations and no favortism. Favortism in any form is the problem with other free shards.

I could care less about tourneys. Bye bye tourneys.

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Re: On blessed items

Post by Flea »

One thing I think you all fail to consider sometimes is that this era has already lasted 2X as long as the actual era that its emulating. If this WERE truly "era accurate" in 5 months these items would no longer break. So to sustain an era, i'm reasonable to understand that some things need to be a bit different. Get over yourselves with all this "trammel this, trammel that" If THIS is really the change that's going to make this shard 10000X better for all of you, you need a life.

era accuracy you say? WHERES MY DAMN UNLIMITED USE FURNY DYE TUB?
WHERES MY ITEM BLESS DEED?!?!? YES THESE THINGS EXISTED IN ERA YOU SCHMUCKS. OMG! I COULD BLESS A RUNEBOOK WITH MY ERA ACCURATE ITEM BLESS DEED AND NEVER LOSE IT!!! OMFGSZZZZZ TRAMMEL! get the fuck over it. Stop bickering, it's a video game that's supposed to be F-U-N. FUN FUN FUN. And I think you all fail to realize that sometimes. I for one, am all for things to make this game more "fun" and enjoyable.

BTW, era accuracy, I want Prodigys cow statue taken away as it is not era accurate. It totally kills my boner every time I see it, TRAMMEL I SAY! TRAMMEL!
Last edited by Derrick on Mon Aug 15, 2011 10:53 am, edited 1 time in total.
Reason: A good post in terms of highlighting the challenges of maintaining a short era over a long period of time, but editited for language http://forum.uosecondage.com/viewtopic.php?t=19466

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Flea
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Re: On blessed items

Post by Flea »

And for the 3rd time. My opinion on "era accuracy" when it comes to "trammel" colors, AKA white christmas hats.

ill lay this out as simple as I can for all of you.

Step #1. Lump of coal = Xmas gift
Step #1. White hat = 4th of july gift

Step #2. Collect many lumps of coal and smelt into ingots.
Step #2. Collect many white hats and cut into cloth.

Step #3. Use a blacksmith to make armor of a special hue.
Step #3. Use a tailor to make clothing of a special hue.

= Era accurate and hats should still be cuttable.

Hrmmmmm? If anyone here can find any holes in my logic I will drop my case.

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Re: On blessed items

Post by Psilo »

I think the red and white clothing turned out to be a success. It's an interesting addition like coal.

It seems era accuracy to introduce new rares, because we all know "coal armor" existed and it was rare and was never intentional by the developers. It just adds content to the game was a success too.

Yet here we have trammel tourneys which are GAME BREAKING content, end of story. The majority of the server doesn't even join them and yet we have to see constant messages about them while we're off doing our own thing in the world. Then the gates that open in all city banks for CTF/ect. are distracting and annoying for people who play only in Felucca, next to that they offer escape routes for people.

Blessed clothing may not be accurate but at this point it's best not messed with because the admin made an exception since many traded and bought them. They are only cosmetic anyway. Many people like their pixels, so let them have that, it keeps people playing. And it's a VERY benign era accuracy that is best kept at this point. Just like this shard would be better off taking out the "stop to swing" era accuracy. It seems like a small mechanic but it kills the game's pvp so much especially for dexers and high pingers.

I don't believe taking out trammel tourneys/CTF would hurt out server at all. The only people who quit would be the ones who goto the events only, people who play UO in Feluccan will continue to do so.

Why should we even be worried about losing trammies that only join events, wasn't 1999 about the Feluccans? Feluccans first, take out events. The shard will sort itself out and FINALLY heal itself after so many years of being poisoned by Trammel's manipulation and presence.

Instead of events we could introduce a silver system where you can buy stuff with gold. Think about it. Sure it's not era accurate, but it's definetly the answer for geting rid of trammel but keeping the items you can get for those who like collecting pixels.

Btw collecting pixels or liking blessed clothing is not trammel. You still die when you walk out of town, you can be stolen from even when you wear the blessed clothing, it doesn't make you invulnerable from Felucca. How can blessed clothing be considered trammel? Same with neon hair, it was around before trammel was ever heard of.

Trammel is trammel, that's why we need to get rid of the REAL trammie shit that's killing our server: Automated instanced Events.
Last edited by Psilo on Tue Aug 02, 2011 2:55 am, edited 1 time in total.

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Re: On blessed items

Post by Pied Piper »

Psilo wrote:Why should we even be worried about losing trammies

wasn't 1999 about the Feluccans? Feluccans first
Yep. Feluccans' gear broke (like their masks n such) and most of the time it was in the heat of battle.

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Re: On blessed items

Post by MatronDeWinter »

Psilo wrote: Btw collecting pixels or liking blessed clothing is not trammel. You still die when you walk out of town, you can be stolen from even when you wear the blessed clothing, it doesn't make you invulnerable from Felucca. How can blessed clothing be considered trammel? Same with neon hair, it was around before trammel was ever heard of.
Unbreakable-grandfathered is what is up for debate here. Did you even read the topic?

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Re: On blessed items

Post by Psilo »

Unbreakable-grandfathered is what is up for debate here. Did you even read the topic?
Yep, but how can anyone mention nerfing blessed GF because "it's trammie" while automated trammel instances plague this great server everyday?

It's just insanity, we got our priorities wrong.

Unbreakable clothing is hilariously benign and it will all be 0 armor rating eventually.
Last edited by Psilo on Tue Aug 02, 2011 3:10 am, edited 1 time in total.

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Re: On blessed items

Post by MatronDeWinter »

Your problem is that you are one extreme or the other. These are two completely separate issues, and should be treated just as every other accuracy issue on the server is.

All clothes were proven breakable.

Magical trammel events were still up for debate last I checked on some "policy v. mechanic" clause. If you are interested in the events, make a post detailing how they are inaccurate, or further reminding staff and other players that "hey, we never figured this one out". There does not need to be an "if" in there at all. I have always found the staff here more than reasonable, and open to any discussion.

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