Should Stables limits be increased?
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Re: Should Stables limits be increased?
i agree, i mean what kind of a person needs more than 3 drags and maybe 1 mare or a frenzied. But that is the way the cookie crumbles. but seriously i use my 300 cats to entertain children running the streets of britannia.
TC
TC
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Re: Should Stables limits be increased?
I don't really care, for the record, but I live 2 screens away from a stable and can't even manage to keep a lousy pack-horse. Screw the tamers but they have managed to bring up a valid point for the rest of us but not themselves, IMO. It's ironic that they have created the problem (which is legitimate) and are asking for help when all they need to do is stop creating the damn problems which are hoarding AND complaining. Ya'll with the cats and chickens are just griefers but as much as it pains me I've gotta side with you.
Re: Should Stables limits be increased?
/shrug.seriously i use my 300 cats to entertain children running the streets of britannia.
I got enough slots for me to function with comfortably, as do most tamers. The above attitude only really screws with the guy above me who just wants a pack horse.
Re: Should Stables limits be increased?
I totally agree with this.LifeForce wrote:i don't have a tamer right now, so really i do not care. it is prolly just another accurate mechanic that given todays possibilities becomes an abomination. sure, it is not in the spirit of the '99 game and probably osi would have done something against it. but the goal of this shard is not to recreate the spirit of the old days, but only the mechanics. and so we have to live with this. except you maybe find some appealing argument why this is a deal breaker, or a nice policy decision to circumvent the problem or some proof that the mechanic is simply wrong.
the sad thing for me is: as much as i love to play uosa and as much as i appreciate the effort derrick, nevermore, kaivan & co put in this shard: this thread - together with other threads on topics like ghosting, tourney system and whatnot - always leaves me with a sour feeling that this shard falls short of its potential.
still i would'nt want to play anywhere else.
just my two cents.
This is by far the best run free shard but the dedication to replicating mechanics does sometimes go against the experience.
Re: Should Stables limits be increased?
Actually, in the attack on run thread I believe it was said that the goal of the shard is to reproduce the mechanics, not the spirit. But I do agree we should be reproducing the spirit of t2aKyrie wrote:I totally agree with this.LifeForce wrote:i don't have a tamer right now, so really i do not care. it is prolly just another accurate mechanic that given todays possibilities becomes an abomination. sure, it is not in the spirit of the '99 game and probably osi would have done something against it. but the goal of this shard is not to recreate the spirit of the old days, but only the mechanics. and so we have to live with this. except you maybe find some appealing argument why this is a deal breaker, or a nice policy decision to circumvent the problem or some proof that the mechanic is simply wrong.
the sad thing for me is: as much as i love to play uosa and as much as i appreciate the effort derrick, nevermore, kaivan & co put in this shard: this thread - together with other threads on topics like ghosting, tourney system and whatnot - always leaves me with a sour feeling that this shard falls short of its potential.
still i would'nt want to play anywhere else.
just my two cents.
This is by far the best run free shard but the dedication to replicating mechanics does sometimes go against the experience.
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Re: Should Stables limits be increased?
No offense, but who cares what kind of people do anything ever? UO is supposed to have more possibilities then anyone would know what to do with.Tiwstacain wrote:i agree, i mean what kind of a person needs more than 3 drags and maybe 1 mare or a frenzied. But that is the way the cookie crumbles. but seriously i use my 300 cats to entertain children running the streets of britannia.
TC
What kind of person spends all day killing other players, stealing from other players or being honest and truthworthy in an online game that only has RL consequences when we allow it? UO players.
But seriously all those people who wasted their time and gold to fill the stables did it because its part of the game.
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Re: Should Stables limits be increased?
No.
nightshark wrote:I can't comment on going out looking for fights for the sake of fights in the field because it's never been something I've been interested in.
Re: Should Stables limits be increased?
LOL I STABLE EVERYTHING I CROSS
Re: Should Stables limits be increased?
Just start charging 500 gold per instead of 30 and that should fix this problem
Re: Should Stables limits be increased?
i would still stable everything :/Matrix wrote:Just start charging 500 gold per instead of 30 and that should fix this problem
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Re: Should Stables limits be increased?
If you unstable everytime you quit then we are okay!Arsen wrote:i would still stable everything :/Matrix wrote:Just start charging 500 gold per instead of 30 and that should fix this problem
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Re: Should Stables limits be increased?
I think we have exhausted this thread to the point of grief and silliness.
I was just raising awareness of the situation and giving you a fun poll to keep you from getting bored.
I think we all know that this can't change because of era accuracy.
I was just raising awareness of the situation and giving you a fun poll to keep you from getting bored.
I think we all know that this can't change because of era accuracy.
"I used to be with it, but then they changed what it was. Now what I'm with isn't it, and what's it seems weird and scary to me, and it'll happen to you, too." Grandpa Simpson
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Re: Should Stables limits be increased?
I could have swore I remembered I read a post a while back ( i believe it was the discussion on these boards about stable master invulnerability) where the cost of stabling depended on the INT level of the creature being stabled.Matrix wrote:Just start charging 500 gold per instead of 30 and that should fix this problem
This would be a good gold sink.
Edit: Oooops it was Str and not Int. My bad.....