If the cut-off was moved (Hypothetical)

Topics related to Second Age
GuardianKnight
UOSA Donor!!
UOSA Donor!!
Posts: 5120
Joined: Tue Jun 30, 2009 7:00 pm

Re: If the cut-off was moved (Hypothetical)

Post by GuardianKnight »

Cousin Chum is always trying to embarrass me in public.
"I used to be with it, but then they changed what it was. Now what I'm with isn't it, and what's it seems weird and scary to me, and it'll happen to you, too." Grandpa Simpson

OhSnap
UOSA Donor!!
UOSA Donor!!
Posts: 156
Joined: Fri Apr 16, 2010 4:48 pm

Re: If the cut-off was moved (Hypothetical)

Post by OhSnap »

Ronk wrote:I do also like the idea of unlimited bank weight.
bank weight is already unlimited last I checked, part of the Nov 23. patch IIRC

User avatar
nightshark
UOSA Subscriber!
UOSA Subscriber!
Posts: 4550
Joined: Mon Apr 20, 2009 10:47 pm

Re: If the cut-off was moved (Hypothetical)

Post by nightshark »

GuardianKnight wrote:Sjane turning into a cranky old lady? This is probably why you play alone.
Turning into?
<green> grats pink and co. .... the 3 of you f---ing scrubs together can blow up a bard. IMPRESSIVE

User avatar
Ronk
UOSA Donor!!
UOSA Donor!!
Posts: 1942
Joined: Mon Aug 04, 2008 10:56 am

Re: If the cut-off was moved (Hypothetical)

Post by Ronk »

From this thread ive gathered a lot of info. Most of it ill keep to myself because my mom always said if I have nothing nice to say...

The other thing is that the only good thing from our patch on is the dex based healing. But its totally not worth all of the garbage to get that implemented ^_^
------------------
The Bloodrock Orcs - http://www.bloodrock.org
Historic Bloodrock

User avatar
SJane3384
UOSA Donor!!
UOSA Donor!!
Posts: 1190
Joined: Mon Apr 27, 2009 5:51 pm
Location: Trinsic
Contact:

Re: If the cut-off was moved (Hypothetical)

Post by SJane3384 »

nightshark wrote:
GuardianKnight wrote:Sjane turning into a cranky old lady? This is probably why you play alone.
Turning into?
I don't play alone GK. Even when I'm doing deco there's usually someone else hanging around talking to me.
Nightshark: I'll get you. When you least expect it :)

Kelektra wrote:For that matter secures and lock downs were also horribad but i understand you have to have them in order to have a cool looking public house. If not then vendor houses would be nothing but vendors and no decorations.
Actually, there's some pretty cool looking vendors out there right now. It's not that there aren't enough lockdowns, it's that people are too lazy to deco, or too lazy to find creative ways around the limit.
Dolphins are NOT era accurate, and MUST be banned!
Sign my PETITION!

Stuck
UOSA Donor!!
UOSA Donor!!
Posts: 324
Joined: Mon Aug 10, 2009 9:25 pm

Re: If the cut-off was moved (Hypothetical)

Post by Stuck »

MatronDeWinter wrote:I would prefer the cut-off date be moved in the opposite direction when UO allowed more freedoms.
This, if anything. No idea why anyone would want to move closer to UOR. Closer to UOR is closer to AOS, closer to AOS is closer to samurai and ninjas. Closer to that is...I'm not sure anymore.

User avatar
Ronk
UOSA Donor!!
UOSA Donor!!
Posts: 1942
Joined: Mon Aug 04, 2008 10:56 am

Re: If the cut-off was moved (Hypothetical)

Post by Ronk »

Stuck wrote:
MatronDeWinter wrote:I would prefer the cut-off date be moved in the opposite direction when UO allowed more freedoms.
This, if anything. No idea why anyone would want to move closer to UOR. Closer to UOR is closer to AOS, closer to AOS is closer to samurai and ninjas. Closer to that is...I'm not sure anymore.
I think the general consensus is that there are a few 'nice' additions as it moves into UO:R but that implementing entire blocks of patch notes would be stupid/silly.

Some examples:
- Dex based healing
- Sub-skill gain (using magery gains eval sometimes)
- Bolas (In my opinion as a biased unmounted orc ;)
etc

The problem with this is everyones opinion of what is a good addition is different. And that is why the T2A shard is so great. Even though melee is fairly gimp...there is a clear notion of what this shard is and no one has to worry about peoples 'ideas' or 'opinions' constantly changing the nature of the game.
------------------
The Bloodrock Orcs - http://www.bloodrock.org
Historic Bloodrock

Silverfoot
UOSA Donor!!
UOSA Donor!!
Posts: 273
Joined: Sat Jun 21, 2008 4:37 am

Re: If the cut-off was moved (Hypothetical)

Post by Silverfoot »

Ronk wrote:
Downs wrote: - Monster treasure revamp. Monster won't carry bags. Some changes to treasure (whats this?)

This one is interesting though. Should monsters be carrying bags?
Well, some NPC's like sheperds have bags. I don't think ALL monsters ever had bags, just occasionally some would.
Fairly certain all monsters dropped their loot inside backbacks on their corpse during T2A, or at least at some point during T2A. Sometimes with a "no draw" token inside.

User avatar
Quin the Wretch
UOSA Subscriber!
UOSA Subscriber!
Posts: 181
Joined: Sat Sep 18, 2010 1:20 am
Location: Brit Gy

Re: If the cut-off was moved (Hypothetical)

Post by Quin the Wretch »

Silverfoot wrote:
Ronk wrote:
Downs wrote: - Monster treasure revamp. Monster won't carry bags. Some changes to treasure (whats this?)

This one is interesting though. Should monsters be carrying bags?
Well, some NPC's like sheperds have bags. I don't think ALL monsters ever had bags, just occasionally some would.
Fairly certain all monsters dropped their loot inside backbacks on their corpse during T2A, or at least at some point during T2A. Sometimes with a "no draw" token inside.
yep most "humanoid" mobs did well into UOR. They also dropped a bunch of random garbage items that I recall. ie: orcs used to drop multiple bottles of wine and such. I'd guess they removed the backpacks to cut down on item count and general mess at banks.
"I really need to increase my knowledgment" -anonymous

User avatar
nightshark
UOSA Subscriber!
UOSA Subscriber!
Posts: 4550
Joined: Mon Apr 20, 2009 10:47 pm

Re: If the cut-off was moved (Hypothetical)

Post by nightshark »

The backpack thing is well known, era screenshots of dungeons show backpacks all over the ground - especially in places like Shame where elementals dropped their packs directly on to the ground.
<green> grats pink and co. .... the 3 of you f---ing scrubs together can blow up a bard. IMPRESSIVE

SoundofGod
Posts: 286
Joined: Mon Mar 15, 2010 6:47 pm

Re: If the cut-off was moved (Hypothetical)

Post by SoundofGod »

- (DEX Fix) Healing time is now dex based. I.E. ~11 seconds instead of 16 at 100 dex.


duh, winning.

Post Reply