npc hirelings get pet mesages/dont behave properly

Report any bugs you discover on the server here
Post Reply
dren
UOSA Donor!!
UOSA Donor!!
Posts: 1145
Joined: Tue Aug 17, 2010 11:42 pm
Location: Britain

npc hirelings get pet mesages/dont behave properly

Post by dren »

NPC Hirelings (and pets) out of town should be able to guard just about anything, other NPCs, items you place on the ground, corpses, a door to your house, but they don't... it just gives a message

"Only your pets may be guarded."

When you have a NPC Paladin patrol the message is also wrong. It says...

"Your pet begins to patrol."

It should be "Your hireling begins to patrol."
Fit: Alderman, Merchants of Britannia: Proudly serving UOSA for more than 160 Sosarian years.

Image

User avatar
MatronDeWinter
UOSA Donor!!
UOSA Donor!!
Posts: 7249
Joined: Wed Mar 04, 2009 3:35 am
Location: 你的錢包

Re: npc hirelings get pet mesages/dont behave properly

Post by MatronDeWinter »


User avatar
Derrick
Posts: 9004
Joined: Thu Dec 13, 2007 7:49 pm
Location: Cove
Contact:

Re: npc hirelings get pet mesages/dont behave properly

Post by Derrick »

The limitations on what can be guarded are accurate to mid '99 OSI as linked in the patch note posted above. OSI patch for this change was 3/18/98. http://update.uo.com/oldupdates/3-18-98.shtml

The message will be fixed shortly. Thanks!
Image
"The text in this article or section may be incoherent or very hard to understand, and should be reworded if the intended meaning can be determined."

dren
UOSA Donor!!
UOSA Donor!!
Posts: 1145
Joined: Tue Aug 17, 2010 11:42 pm
Location: Britain

Re: npc hirelings get pet mesages/dont behave properly

Post by dren »

Matron and Derrick thanks, I didn't realize this was changed in 98.

It was so long ago I didn't remember that patch was when things changed.
Fit: Alderman, Merchants of Britannia: Proudly serving UOSA for more than 160 Sosarian years.

Image

User avatar
Derrick
Posts: 9004
Joined: Thu Dec 13, 2007 7:49 pm
Location: Cove
Contact:

Re: npc hirelings get pet mesages/dont behave properly

Post by Derrick »

np :)

The message correction went in on Tuesday.
Image
"The text in this article or section may be incoherent or very hard to understand, and should be reworded if the intended meaning can be determined."

User avatar
Malaikat
Posts: 4533
Joined: Thu Dec 30, 2010 10:32 am

Re: npc hirelings get pet mesages/dont behave properly

Post by Malaikat »

Twas fantastic before the change went in. I recall we used to stash a tame rabbit under the roof of a building/house and have it guard a pile of gold and items. It was also a time when corpses would decay and just drop the contents in a stack.

Anytime someone came by to grab the loot, they'd flag gray and either get guard whacked or noto pk'd.
Save yourself the shame and embarrassment and just assume that if you can't understand me...you're the one who's retarded.
Budner wrote:Your sig lets everyone know what an arrogant prick you are.

User avatar
MatronDeWinter
UOSA Donor!!
UOSA Donor!!
Posts: 7249
Joined: Wed Mar 04, 2009 3:35 am
Location: 你的錢包

Re: npc hirelings get pet mesages/dont behave properly

Post by MatronDeWinter »

We had those old guarding rules here when they were thought to be accurate. However, sadly the criminal flag never worked correctly, and when a pet attacked a person taking a guarded item, the person who issued the command flagged and got a murder count, rather than the OSI way of the guarded item thief turning grey.

Post Reply