EV's are breaking "breakable items" in a 9 tile radius opposed to a 1 tile radius as they used to.
This means if you have unlocked chests sitting on top of a locked chest it will no longer prevent the EV from smashing your unlocked chests.
This has caused a a lot of players (esp new players) massive headaches, and has destroyed many homes.
Please fix, this is a very heinous bug.
Energy Vortex Smash!
- MatronDeWinter
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Re: Energy Vortex Smash!
9 tiles!?
I thought the problem was that they broke items next to them, rather than breaking non-locked-down items as they moved over it.
I thought the problem was that they broke items next to them, rather than breaking non-locked-down items as they moved over it.
Re: Energy Vortex Smash!
This sounds relatively heinous; I haven't been able to reproduce this. What was the set-up?
Please PM if this is exploitable.
Please PM if this is exploitable.
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Re: Energy Vortex Smash!
I should have been more specific. It seems the EV breaks anything 1 tile in front of whatever direction its currently heading.
Tables are locked down.
Evil pk...
Smashed boxes, copper keys remain.
I'm having waking nightmares of someone sneaking in my tower and tossing an EV behind my barriers to destroy all of my leet organizing work
Don't get any ideas Matron....
Tables are locked down.
Evil pk...
Smashed boxes, copper keys remain.
I'm having waking nightmares of someone sneaking in my tower and tossing an EV behind my barriers to destroy all of my leet organizing work
Don't get any ideas Matron....
Re: Energy Vortex Smash!
Gotcha, the 9 tiles surrounding, not nine tiles away. Yes, all creatures do this who have the strength to smash things. They if they cannot move to a tile, they will attempt to smash the stuff in their way to get there. This is absolutely a concern for house owners who leave decoration unlocked. It is good advice to lock down items so they cannot be smashed; and to keep your front door locked, and any open areas outside onto which a EV or BS could be cast barricaded.
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Re: Energy Vortex Smash!
Energy Vortex's/Blade Spirit's did not function this way before some of the more recent patches to them (around the time of the LOS changes). I know this because I once had an excellent anti grief system worked out in my treasure room's. I also have extensive experience in EV'ing peoples houses.. lol.
Locking one impassable object down on the same tile as other objects prevented anything on that tile from being smashed, so long as the locked down item was not above the EV's head, in which case it would go right under the locked object and smash anything on that tile.
Was there a specific patch note or piece of evidence that inspired this change?
Locking one impassable object down on the same tile as other objects prevented anything on that tile from being smashed, so long as the locked down item was not above the EV's head, in which case it would go right under the locked object and smash anything on that tile.
Was there a specific patch note or piece of evidence that inspired this change?
Re: Energy Vortex Smash!
I believe the change happened when the EV strength was adjusted back up. They had this ability for long after we opened, in a later patch (the one that adjusted all NPC/Monster stats based on OSI templates) their strength was lowered. It was later (shortly i belive) adjusted upward based on other information. I don't recall the time frame, i'd have to review the patch notes but I belive this was some time ago. Other strong monsters have always retained the ability to smash these items. The ability for EV's and Blade Spirits to do it (And i don't think even all of them, these creatures were on the fence I think in terms of strength) was only compromised for what i recall as a brief period.
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