Tournament Discrepensies

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venox
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Re: Tournament Discrepensies

Post by venox »

also the fact, that poison on pvp templates is used as an agressive skill, similar to casting poisoning, with the intent to keep the poison coming.
while other templates do not use poison in this manner.

yes i relise there will be some that continually role with dp halberds. but this template is using poison as a mule skill...

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Ronk
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Re: Tournament Discrepensies

Post by Ronk »

Maybe the best bet is to just rename the 1v1 tourney to 'Mage's Duel' instead of tournament. Or 'Mage's Tournament' if you prefer. Then everyone will understand that you must be a mage to participate (with a chance anyway)
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BlackFoot
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Re: Tournament Discrepensies

Post by BlackFoot »

if you dont have to make the pot yourself then it only costs you 100 skill poitns to dp somone
if your a mage it costs you 200 skill points to poison somone with a lesser poison

the whole skill points thing is irrelevant, i wasted 100 skill points on taming but i cant bring my pet with me!
waste your 100 skill points on poiosning but dont bring pots with you and your in the same place as a tamer

in this arguement dp = pet
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venox
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Re: Tournament Discrepensies

Post by venox »

i have already argued how the poison pot, acts as a reagent, just as the reagents work for magery spells. the vendor selling you reagents is the same an alchemist selling pots.

the source of the potion is irrelivent, also if it was relivent then, you might as well not allow anything into an event. and we can just wrestle each other to death...

its the manner in which the poison skill is been used that is relivent here, and so is the fact that it consumes 100 skill points...in that in every way it acts as a specialized "spell"

and of course magery consumes the skill points it does to cast poison. but hey magery has other perks too... isnt they why you have it!!!

and i dont see anyone argueing to have DP.

plus taming could be fun for events too given there is a limit to the pet type/number...

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Re: Tournament Discrepensies

Post by BlackFoot »

i never heard of a reagant that owns people so hard and costs no mana
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venox
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Re: Tournament Discrepensies

Post by venox »

the meaning for reagent=ingredient.

might as well cancel all magery spells. cause that relies on them...

no it doesnt cost mana but it does cost skill points on a character template.
the whole point of this argument is a character that chooses this is making other sacrifices in the template to get this... its all part of the UO balance...

and flash has stated in a previous post how adronis almost killed him, and if he was in an arena he would have died...

yes more mages will probale die to the hand of a dexxer. ill say it again. shock horror! someone has got to die

doesnt mean to say this propossed change would put a little more diversity into an event and give those who decide to make something other than a "tank mage" a chance...

poison does not = instant death. its damage of time...

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Re: Tournament Discrepensies

Post by BlackFoot »

if you as a poisoner are allwoed to bring in somthign as damaging as a deadly poison
why can a tamer not bring in a drake
you both spent 100 points of skills
and are using somthing other than skills that does direct dmg to somone
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Ronk
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Re: Tournament Discrepensies

Post by Ronk »

BlackFoot wrote:if you as a poisoner are allwoed to bring in somthign as damaging as a deadly poison
why can a tamer not bring in a drake
you both spent 100 points of skills
and are using something other than skills that does direct dmg to someone
One is another creature, one is an item. If you can bring regs and armor into the event why can't a tamer bring a drake? Same argument.

Im sure this argument can take everyone in circles for days! But no one commented on my suggestion of just calling the tournament a mage duel. Then problem solved.
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BlackFoot
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Re: Tournament Discrepensies

Post by BlackFoot »

i duno why dexxers think they cant win, craven won a lot of them ive won a lot of them on my dexxer, onslaught won a ton of them

a good dexxer can win these things and dont need to start adding new rules to do it

and a dexxer with magery is still a dexxer, use scrolls if you want, pretty sure you can use a cure scroll with 0 magery,
unless your a pure super dexxer and have 0 int somhow
purposly handicapping yourself and then sayings its unfair is reaching
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Faust
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Re: Tournament Discrepensies

Post by Faust »

This is because it isn't a mage duel... A dexer that knows how to play the character can beat a tank mage if you play it right. Back in the day on OSI I beat several tank mages with my dexer. Dexers are definitely not the best template for a 1v1, however in a group fight they are VERY good mixed with tank mages. They still have the capability to win a 1v1 regardless.

I'll say this once more this shard is replicating the t2a era. This is exactly how it worked then, and how it works here. A dexer can cure himself 4 times before running out of mana, and by the time the fourth cure comes you would be able to get a 5th after mana regen. If you time it right that is an entire minute of free healing without wasting a bandage on a cure. It would actually be more because you'd be disrupting your oponents spells as well. During this entire minute you would be dealing dps. A dexer can kill a mage in 5 hits with a weapon that swings 1.5s. Utilize your dexer and you'll be successful. Waste it and you will not.

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Ronk
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Re: Tournament Discrepensies

Post by Ronk »

Faust wrote: I'll say this once more this shard is replicating the t2a era. This is exactly how it worked then, and how it works here.
Not that I really care either way but for the sake of arguing and pointing out the contradicting nature of many arguments here....if this shard replicates T2A then poisoning and potions and everything else should be enabled.

Whether or not its a T2A ruleset shard is not a valid argument if you are talking about tournament rules, where in the tourney rules would by their nature change the base T2A ruleset.
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Faust
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Re: Tournament Discrepensies

Post by Faust »

The abilities that you've mentioned do exist in open field pvp. Automative tournaments didn't exist during t2a. However, player ran tournaments did. The same rulesets set forth by essentially most if not all player tournaments during that time applies to our tournament's rulesets also. Any respected pvp'er and veteran that played during this era knows this. If you neglected these rules you would be killed on spot and dry looted, and I doubt no one would ever allow you to enter another tournament again.

youre bad
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Re: Tournament Discrepensies

Post by youre bad »

BlackFoot wrote:i duno why dexxers think they cant win, craven won a lot of them ive won a lot of them on my dexxer, onslaught won a ton of them

a good dexxer can win these things and dont need to start adding new rules to do it

and a dexxer with magery is still a dexxer, use scrolls if you want, pretty sure you can use a cure scroll with 0 magery,
unless your a pure super dexxer and have 0 int somhow
purposly handicapping yourself and then sayings its unfair is reaching
Simple answer: most dexxers are bad at video games (UO), so they play the template that most heavily on luck. So because they are bad they think the reason they never win anything is because the game is unfair.

Edit: btw venox, you are the worst speller in the histroy of internet pvp.
Last edited by youre bad on Fri Nov 14, 2008 2:26 pm, edited 1 time in total.

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Re: Tournament Discrepensies

Post by draggle »

BlackFoot wrote:if you as a poisoner are allwoed to bring in somthign as damaging as a deadly poison
why can a tamer not bring in a drake
you both spent 100 points of skills
and are using somthing other than skills that does direct dmg to somone
Blackfoot please contribute something new to the argument........ Deadly poison was discarded a while back because it would completely favor dexxers. The argument is allowing a max of greater poison to weapons. Something mages should be able to manage since they can cure it quite easily and heal through it. As for tamers, as previously stated it is a 1 v 1. Not a 1 v 1+pet

And get rid of bards or separate them from the rest of survivor events! Has this topic been discarded?

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Re: Tournament Discrepensies

Post by BlackFoot »

sorry dp=gp=any p
i think pots shoudlnt be allowed in these events period
just liek a mage cant use a lightening and gheal wand
i spent 100 points to get eval to 100 why cant i use lightening wands and gheal wands
they are the EXACT same thing as a poison pot
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