CtF Suggestions
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Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.
Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.
Re: CtF Suggestions
If you are going to make refresh pots non free use you might as well make everything non free use and put bankers that can be killed near each team's flag. Also make CTF rewards bigger since they are no longer free use.
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Re: CtF Suggestions
Derrick wrote:Stealth is now possible with the allowance of the hiding skill.
Secondage wrote: [14:21] <SecondAge> Matron de Winter led the winning team with 60 points, 3 kills!
[14:21] <SecondAge> Miyamoto Musashi led the losing team with 0 points, 3 kills!
Re: CtF Suggestions
Almost every team event I have played lately has been a blowout for the winning team.
How enjoyable is it for the winning or losing team when the score is 100-0?
usually a team that gets stacked with a particular guild ends up winning, bc they have the better communication, and the experience of playing together versus a team that just got randomly put together.
If there is someway to split guilds up and not have the stacked (grouped together), i bet it would make the events way more competitive and enjoyable.
How enjoyable is it for the winning or losing team when the score is 100-0?
usually a team that gets stacked with a particular guild ends up winning, bc they have the better communication, and the experience of playing together versus a team that just got randomly put together.
If there is someway to split guilds up and not have the stacked (grouped together), i bet it would make the events way more competitive and enjoyable.
Re: CtF Suggestions
The CTF Wharf map doesn't give score for killing people, you have to actually cap flags to win.
[14:17] <UOSAPlayer4056> cr3w guild is a joke. Ran by staff members, multi client pking, this shards a joke and a half.
Blaise wrote:Man, you guys are really stepping up your game now that you're not living in the shadow of cr3w
Re: CtF Suggestions
Aye, this is another issue that been pending. It's been recommended that the current system of trying to group guilds on the same team be abolished.monaxe wrote:Almost every team event I have played lately has been a blowout for the winning team.
How enjoyable is it for the winning or losing team when the score is 100-0?
usually a team that gets stacked with a particular guild ends up winning, bc they have the better communication, and the experience of playing together versus a team that just got randomly put together.
If there is someway to split guilds up and not have the stacked (grouped together), i bet it would make the events way more competitive and enjoyable.
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Re: CtF Suggestions
How about an additonal CTF everyday? Events are soooo far between.
Syntax of the Wolfpack (TW) - PVP Since 97'