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leaf nut wrote:stat loss is a F*cking pain in the ass!!! i died a couple times and went from GM skills that took me FOREVER to get to, and went to 95... this if f*cking retarded take out statloss or make it a hell of alot less... i now have to go marco AGAIN... and get my skills to 100.. GRRRRR![]()
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Yes, I think this needs to be looked at again. It was certainly not .1 per kill. I think if you were stat loss you were going to incur the 20% whether at 6 short kills or 600.Mirage wrote:I remember stat loss being a lot more critical and punishing than it is right now. I know you did not need 200 kills to get 20%, that's a fact.
Red wrote:Kill Flash, and I'm going to bet that his loot is worth more than 2k.
Even still, that's a ridiculous amount of kills to have before getting 20% stat loss. I never remember having to get 100 kills to get 20% statloss. I mean people are dieing with 20 kills probably getting what, 4-5% statloss? Ressing their characters with penalties and macroing it up in one night, literally. There needs to be more risk involved if you're going to pk. The pking is going to get out of hand, and that is why a lot of other free shards have failed before. There is no risk to being a pker and going into stat loss.Derrick wrote:There seems to be some confusion on the scale here. Loss is 1% - 20% maxing at 100 kills, not 200
Flash Hardstar wrote:when you died as a red stat loss used to be horendous, 95 is not bad, and quit complaining if you're just going to "macro" it off... not like you're putting much effort. You don't have to be a red pk you know! Or dont be so careless and either fight people you can't kill, or put yourslef in situations you can't escape. =/ theres a few reds on this shard who do a good job with this.
It has always been a percentage based on the amount of current murder's you have been reported for. That system has been in place since UO started. The worst possible case for stat loss EVER was always -20%, which at 100 skill yields -20 down to 80.0. That is a very significant loss, regardless of how effectively you can macro..Mirage wrote:Flash Hardstar wrote:when you died as a red stat loss used to be horendous, 95 is not bad, and quit complaining if you're just going to "macro" it off... not like you're putting much effort. You don't have to be a red pk you know! Or dont be so careless and either fight people you can't kill, or put yourslef in situations you can't escape. =/ theres a few reds on this shard who do a good job with this.
Who's complaining? I'm a pker and I'm looking for stricter consequences when reds die in stat loss. I personally remember it as a flat percentage regardless of wether your were at 100 kills or 10.
ironfistmax wrote:Alatar is one of the best PvPers I have known. I have played UO since 1998 and every free shard known to man. It's not questionable whether he is good or not.
Hemperor wrote:Alatar is a douche bag but at least he and cr3w would fight everyone.
Wrong, ever heard of Dread Lord Days? Anyway, stat loss was more severe during real t2a. I'm almost positive on that. Anyone have documentation showing stat loss here is correct?alatar wrote:It has always been a percentage based on the amount of current murder's you have been reported for. That system has been in place since UO started.
Sorry but you're flat out wrong, Dread Lord days there was no stat loss.alatar wrote:It has always been a percentage based on the amount of current murder's you have been reported for. That system has been in place since UO started. The worst possible case for stat loss EVER was always -20%, which at 100 skill yields -20 down to 80.0. That is a very significant loss, regardless of how effectively you can macro..Mirage wrote:Flash Hardstar wrote:when you died as a red stat loss used to be horendous, 95 is not bad, and quit complaining if you're just going to "macro" it off... not like you're putting much effort. You don't have to be a red pk you know! Or dont be so careless and either fight people you can't kill, or put yourslef in situations you can't escape. =/ theres a few reds on this shard who do a good job with this.
Who's complaining? I'm a pker and I'm looking for stricter consequences when reds die in stat loss. I personally remember it as a flat percentage regardless of wether your were at 100 kills or 10.
Red wrote:Kill Flash, and I'm going to bet that his loot is worth more than 2k.