Faust wrote:Archery delay is readjusted to the beginning of the 'plant and shoot' phase everytime you move or elapse the timer past the bows delay. This delay is exactly 4 ticks and than you will see the animation/sound for the next phase that is also 4 ticks long. Finally, the damage will be applied roughly 1.25s after the animation/sound phase. There is a total of 2.25s until the hit/miss portion of the shot takes place anytime you enter combat after the delay elapses past the weapon's delay or run during any of the sequence.
In actuality, it is much longer... 6.5 to 7 seconds, as far as I can tell.translation wrote:When you double-click on someone in war mode, with a heavy xbow equipped that you've had equipped for a long long time, the target should be feeling the pain 2.25 seconds later.
ISSUE DETAILS: I go into war mode. I double-click on my enemy. 5.5 to 6.0 seconds later, my arrow is fired. 1.0 (or maybe 1.25, hard to tell) seconds later, the damage is applied.
ENVIRONMENT DETAILS: In my house, attempting to smite my enemy.
STEPS TO RECREATE: War mode with a heavy xbow armed. Wait a long time, go into war mode, and double-click. Same bug occurs when you select them as Last Target and then Attack Last Target, if that matters.
EXPECTED RESULTS: My enemy should be smited 2.25 seconds after I double-click their noob @ss.
DATE REPORTED: 9/23
STATUS: Fixing
DATE STATUS CHANGED: