- Archery will have a one second delayed damage
- Mounts will lose stamina while running, you will receive a warning when their stamina is low
- Mounts will not be able to move if out of stamina, you may feed a mount like any pet to restore stamina.
- Players will lose stamina when running
- Players will be able to walk at one stamina, but will not be able to run until 5% stamina
- You will lose stamina fast if you try to run when slightly overloaded, you may still walk when slightly overloaded.
- The cool-down timer between weapon swings will no longer advance while you are moving.
- Spell recast delay of 0.5 secs, down from 0.75 and applied to interrupted and fizzled spells
- "You have not yet recovered from casting a spell." message removed.
- Spell animation timings corrected
- Explosion Spell delay down to 2.0 seconds from 2.5 seconds
- Summon and Unsummon animations for creatures
- Variable Weapon swing animation based on stamina
- Archery timer restarts on equip if your swing is not ready.
- Can resurrect in houses
- NPC Healers cannot resurrect in houses
- Cap of 5000 gold posting bounties
- Long Term Murder counts enabled. Long term counts do not count towards stat loss and only cause you to be red, they will decay per 40 hours of game play.
- Upward adjustment to magic items in high end monster loot.
- There will be a (very) short prep time when equipping a weapon
- The bounty system is temporarily modified while implications of the change in the murder system are examined. Bounties can still be placed. Bounties will only be collectible from the heads of murderers that were killed in stat loss.
- Tournaments: "Info" keyword for players to see tourney participants during the signup process
- Tournaments: No add button when not a team tourney
- Karma award for giving NPC's gold
- Correction to crafting timings and effects, that extends most crafting times and adds a sound for tinkering.
- Energy Vortex now hits with harm and curse
- Players who fail stealing because of thief guild suspension will not be flagged perma-grey
- Bug fix to protection spell, couldn't recast if fizzled or interrupted
- Damage correction for FireBall
- All players within a house when it's demolished will be moved to house center
- Removed White from Special Hair Dye
- Magic Staff added to lich and lichlord
Subject: Our Vision, The Lost Patch Notes, and Upcoming changes.
Subject: [Poll] Should Longterm Counts be Added?
Subject: Stamina Loss and Swing TImer
Subject: The Next Patch Info
Subject: Resurrecting in houses.