Player Online Count.

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jamieirl
Posts: 38
Joined: Sun Sep 28, 2008 8:58 pm

Player Online Count.

Post by jamieirl »

Hi, I heard that the online count was for uniques. As in, counting the number of ips logged in instead of counting the number of accounts logged in, is this true? Just curious.

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Derrick
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Re: Player Online Count.

Post by Derrick »

jamieirl wrote:Hi, I heard that the online count was for uniques. As in, counting the number of ips logged in instead of counting the number of accounts logged in, is this true? Just curious.
No, it's only client count, some people play from the same ip's so even unique ip's wouldn't really give an accurate count, although it would be better.

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XaN
Posts: 455
Joined: Sun Sep 14, 2008 9:51 am

Re: Player Online Count.

Post by XaN »

Best get that guy to stop saying "UOsecondage is best because we have 200+ unique IP's where Divinity counts client only."

Not that it matters, most of those people will either come here or hang there heads and go back to hybrid.. why anyone would is beyond me.
NO! nooooOO! ....Hot, hot!

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Dashiva
Posts: 72
Joined: Thu Sep 18, 2008 2:53 pm

Re: Player Online Count.

Post by Dashiva »

#1 reason I couldn't play those other shards: pet slots.

I'm not the biggest into pvp, but EA taking away my ability to use two dragons is what made me leave. I guess it was just fun to micro manage two, it was never the same afterward.
Korlan (Dexxer) | Dashiva (Tamer)
Dashiva from Napa Valley

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