I thought on OSI jewelry such as agility would stack its charges.
Example, Put one piece on get 110 dex put two/three/four on get 120/130/140.
Second thing I got a necklace with ghouls touch O_o never saw anything like that on OSI.
Few possible inaccuracies with jewlery.
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Re: Few possible inaccuracies with jewlery.
idk if this has anything to do with what your talking about, but might be the place to post this.
http://forum.uosecondage.com/viewtopic. ... 19#p139219
http://forum.uosecondage.com/viewtopic. ... 19#p139219
Last edited by Derrick on Fri Mar 12, 2010 4:38 pm, edited 1 time in total.
Reason: better place to post
Reason: better place to post
Re: Few possible inaccuracies with jewlery.
Stacking charges was possible in UO:R, but not in T2A or prior. There are a few other threads on this.
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