Few possible inaccuracies with jewlery.

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Lord Cavewight of GL
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Few possible inaccuracies with jewlery.

Post by Lord Cavewight of GL »

I thought on OSI jewelry such as agility would stack its charges.

Example, Put one piece on get 110 dex put two/three/four on get 120/130/140.


Second thing I got a necklace with ghouls touch O_o never saw anything like that on OSI.

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MatronDeWinter
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Re: Few possible inaccuracies with jewlery.

Post by MatronDeWinter »

idk if this has anything to do with what your talking about, but might be the place to post this.

http://forum.uosecondage.com/viewtopic. ... 19#p139219
Last edited by Derrick on Fri Mar 12, 2010 4:38 pm, edited 1 time in total.
Reason: better place to post

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Derrick
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Re: Few possible inaccuracies with jewlery.

Post by Derrick »

Stacking charges was possible in UO:R, but not in T2A or prior. There are a few other threads on this.
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