Starting Stats (small change)
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Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.
Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.
Starting Stats (small change)
A very small inaccuracy I noticed. When creating a character here you have 80 pts of stat points to assign as you like (60/10/10)...during the era it was 65 (45/10/10)
- Elisud
Re: Starting Stats (small change)
There are other shards that reduce stats upon starting with the same ratio, don't see why it can't be done here.

[22:26] <ian> why am i making 3750 empty kegs
[22:27] <ian> 1125000 for 3750 empty kegs
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[10:44] <ian> a good cat is a dead cat
Re: Starting Stats (small change)
I tend to agree with this change.
Also, this can be better grouped within a general category of changes that would need to be done:
Also, this can be better grouped within a general category of changes that would need to be done:
- Starting stat allocation reduced to 65
- Stat locks removed
- Spell reagent cost for specific spells
Useful links for researching T2A Mechanics
Stratics - UO Latest Updates - Newsgroup 1 - Noctalis - UO98.org
Re: Starting Stats (small change)
Before everyone freaks out about statlocks, its ok they don't matter once you 7x GM. skill locks are still era accurate, just make sure you teeter-totter your stats right before finishing your last skill.
[broken image]
- nightshark
- UOSA Subscriber!
- Posts: 4550
- Joined: Mon Apr 20, 2009 10:47 pm
Re: Starting Stats (small change)
depends which part of t2a you're talking about. skill locks came in quite late in the t2a era, if i recall correctly. which begs the question, what particular time frame of t2a is UOSA trying to replicate? to pick and choose which "features" of t2a are on UOSA is in a way, creating a hybrid shardtekai wrote:Before everyone freaks out about statlocks, its ok they don't matter once you 7x GM. skill locks are still era accurate, just make sure you teeter-totter your stats right before finishing your last skill.
<green> grats pink and co. .... the 3 of you f---ing scrubs together can blow up a bard. IMPRESSIVE
Re: Starting Stats (small change)
Skill management came in the month of November, the same month our cutoff date takes place.