All magic casting monsters should auto dispel, but it should eat up their mana and they should eventually run out of mana and shouldnt have any med skill.Derrick wrote:The ancient wyrm is one of the very few creatures here that is intentionally not era accurate. He's quite a bit beefed up and will auto-dispel. The intent is to provide a unique challenge, the loot has been upped accordingly.Hydroxide wrote:Yes I was referring to the dip that is now filled in with stalagtites stalagmites? Which ever form on the ground, lol.
Anyway, it is a shame that these can not be removed because it is a map change that occured post t2a (honestly I cant remember them ever being on catskills but I could easily be wrong).
How the hell are you supposed to kill the ancient now? I have a bard and a tank mage, and I cant quite think up a safe strategy. I want a peice of that though, unf unf unf.
whats the mana on one of those beasts? should I keep entering/exiting the level as I drop blades?
Back in the day I used the "dip" to trap it while i let it dump its mana, then I bladed the bitch.
Dang Im so sick of seeing these smart mobs, it just makes it easier on Pk's